Player Matchup

Cthulhu
Cthulhu
CREEPINGDEATH413
Cthulhu
Level 107
God Stats
2W - 0L
1,767 SR
Queue Stats
36W - 49L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
FormerlyChucks
Jing Wei
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 82L
1,729 Elo+
Party 3
Fenrir
Fenrir
RG_Burn_The_Gods
Fenrir
Level 15
God Stats
2W - 2L
1,571 SR
Queue Stats
5W - 5L
1,264 Elo+
Party 2
Amaterasu
Amaterasu
mindslave47
Amaterasu
Level 63
God Stats
2W - 2L
1,108 SR
Queue Stats
33W - 47L
1,398 Elo+
Party 2
Olorun
Olorun
sneedybara
Olorun
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 65L
1,500 Elo+
Party 3
Team Averages
Level 38
1,489 SR
1,457 Elo+

VS

Team Averages
Level 74
1,476 SR
1,415 Elo+
Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Big_Superkid
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,387 Elo+
Solo
Loki
Loki
Malcrom6087
Loki
Level 12
God Stats
2W - 9L
1,440 SR
Queue Stats
4W - 12L
1,216 Elo+
Party 1
Discordia
Discordia
jndieg
Discordia
Level 154
God Stats
4W - 10L
1,414 SR
Queue Stats
18W - 24L
1,506 Elo+
Party 1
Achilles
Achilles
volkanderson
Achilles
Level 15
God Stats
3W - 3L
1,526 SR
Queue Stats
14W - 10L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,821
782
3,698
10,267
7,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
17
9 / 2 / 7
9,721
972
11,755
9,017
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 7
8,564
856
5,329
7,988
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
mindslave47
Amaterasu
14
2 / 0 / 4
8,280
828
2,560
5,886
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
sneedybara
Olorun
16
6 / 3 / 7
9,224
922
14,159
10,399
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 6 / 0
8,359
836
8,428
11,957
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
12
0 / 6 / 2
6,737
674
4,413
9,415
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
6,672
667
1,888
5,221
1,807
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
jndieg
Discordia
15
1 / 5 / 5
8,036
804
8,626
6,757
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
volkanderson
Achilles
14
2 / 2 / 2
7,768
777
5,876
9,348
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
8
8
Deaths
23
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
6
0
0.83
L
Hou Yi
0
6
2
0.17
W
1
3
8
1.67
W
Jing Wei
9
2
7
6.25
L
0
4
4
0.5
W
5
0
7
8.5
L
Discordia
jndieg
Discordia
1
5
5
0.7
W
Amaterasu
mindslave47
Amaterasu
2
0
4
4
W
Olorun
sneedybara
Olorun
6
3
7
3.17
L
Achilles
volkanderson
Achilles
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,501
Damage
29,231
43,557
Taken
42,698
23,054
Mitigated
21,192
10,987
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,428
590
0
2,539
11,957
5,826
0
5,928
5,901
21,107
0
L
Hou Yi
4,413
1,726
0
221
9,415
3,657
0
4,764
4,615
0
13,429
W
3,698
184
850
1,270
10,267
7,184
160
4,240
5,813
12,526
0
W
Jing Wei
11,755
8,938
0
2,389
9,017
2,998
3,851
4,910
4,028
0
43,133
L
1,888
330
0
0
5,221
1,807
0
1,056
4,058
0
7,442
W
5,329
525
0
1,068
7,988
3,727
0
2,658
5,171
0
11,805
L
Discordia
jndieg
Discordia
8,626
656
0
210
6,757
2,606
0
1,855
4,813
25,438
0
W
Amaterasu
mindslave47
Amaterasu
2,560
430
0
1,480
5,886
5,291
287
2,061
3,796
0
21,474
W
Olorun
sneedybara
Olorun
14,159
6,858
585
3,345
10,399
3,854
3,628
3,501
6,784
48,218
0
L
Achilles
volkanderson
Achilles
5,876
1,499
0
1,515
9,348
7,296
0
4,254
4,906
1,275
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
37,572
219
Minions Killed
137
0
Camps Cleared
0
1,102,919
Distance Traveled
890,300
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,359
836
34
3
0
176,164
0
L
Hou Yi
6,737
674
23
2
0
169,396
1
W
Cthulhu
7,821
782
25
3
0
232,617
1
W
Jing Wei
9,721
972
76
8
0
207,273
1
L
Loki
6,672
667
5
1
0
146,547
2
W
Fenrir
8,564
856
21
2
0
215,953
3
L
Discordia
8,036
804
41
4
0
182,682
2
W
Amaterasu
8,280
828
36
4
0
232,224
0
W
Olorun
9,224
922
61
6
0
214,852
4
L
Achilles
7,768
777
34
3
0
215,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role