Player Matchup

Sol
Sol
 
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Vex Raindrop04
Nox
Level 29
God Stats
0W - 3L
1,587 SR
Queue Stats
4W - 19L
1,186 Elo+
Party 2
Zeus
Zeus
goken33
Zeus
Level 61
God Stats
3W - 13L
1,461 SR
Queue Stats
4W - 22L
1,167 Elo+
Party 2
Team Averages
Level 36
1,516 SR
1,285 Elo+

VS

Team Averages
Level 109
1,543 SR
1,434 Elo+
Shiva
Shiva
Germany989
Shiva
Level 141
God Stats
8W - 4L
1,592 SR
Queue Stats
175W - 205L
1,481 Elo+
Party 1
Ganesha
Ganesha
Mouzagi18
Ganesha
Level 122
God Stats
9W - 5L
1,536 SR
Queue Stats
164W - 194L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
iiSilverFang
Zhong Kui
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 8 / 1
8,168
743
7,272
13,300
3,254
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 9 / 5
7,381
671
3,377
10,902
2,778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
goken33
Zeus
10
1 / 9 / 3
7,395
672
9,551
10,290
2,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
8 / 3 / 11
9,600
873
6,948
12,742
12,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Mouzagi18
Ganesha
13
1 / 3 / 19
8,805
800
5,669
12,539
12,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
iiSilverFang
Zhong Kui
16
17 / 1 / 7
11,523
1,048
19,165
11,674
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
7
Kills
26
26
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
8
1
0.69
W
Shiva
8
3
11
4.5
W
Ganesha
Mouzagi18
Ganesha
1
3
19
3.5
L
1
9
5
0.39
L
Zeus
goken33
Zeus
1
9
3
0.28
W
Zhong Kui
iiSilverFang
Zhong Kui
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,200
Damage
31,782
34,492
Taken
36,955
8,583
Mitigated
32,992
4,616
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,272
3,499
395
1,932
13,300
3,254
29
10,221
3,079
20,524
0
W
Shiva
6,948
775
254
1,438
12,742
12,944
803
5,654
7,088
0
24,720
W
Ganesha
Mouzagi18
Ganesha
5,669
671
300
941
12,539
12,381
511
7,620
4,919
16,987
0
L
3,377
1,070
200
751
10,902
2,778
144
8,918
1,984
13,314
0
L
Zeus
goken33
Zeus
9,551
2,397
95
1,243
10,290
2,551
28
5,695
4,595
18,265
0
W
Zhong Kui
iiSilverFang
Zhong Kui
19,165
3,053
29
6,785
11,674
7,667
1,657
8,050
3,624
43,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
29,928
83
Minions Killed
111
0
Camps Cleared
8
462,272
Distance Traveled
582,799
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,168
743
35
3
0
157,014
3
W
Shiva
9,600
873
37
3
4
198,309
1
W
Ganesha
8,805
800
11
1
4
192,829
1
L
Nox
7,381
671
27
2
0
166,734
3
L
Zeus
7,395
672
21
2
0
138,524
4
W
Zhong Kui
11,523
1,048
63
6
0
191,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role