Player Matchup

Xbalanque
Xbalanque
AlibabaHyur
Xbalanque
Level 12
God Stats
0W - 6L
1,123 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 1
Thanatos
Thanatos
StraitMostro
Thanatos
Level 61
God Stats
0W - 3L
1,518 SR
Queue Stats
5W - 11L
1,158 Elo+
Party 1
Zeus
Zeus
XGN Blubary
Zeus
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 51L
1,458 Elo+
Party 1
Team Averages
Level 77
1,381 SR
1,233 Elo+

VS

Team Averages
Level 110
1,534 SR
1,528 Elo+
Sylvanus
Sylvanus
HawaiianMixPlate
Sylvanus
Level 148
God Stats
1W - 0L
1,509 SR
Queue Stats
10W - 2L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
HitmanSav
Danzaburou
Level 54
God Stats
69W - 77L
1,432 SR
Queue Stats
72W - 90L
1,354 Elo+
Solo
Janus
Janus
pepperoooni
Janus
Level 127
God Stats
2W - 0L
1,662 SR
Queue Stats
57W - 37L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlibabaHyur
Xbalanque
11
0 / 7 / 3
7,748
596
3,627
12,228
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
StraitMostro
Thanatos
11
1 / 7 / 3
8,565
659
5,412
11,889
2,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 6 / 1
10,474
806
16,499
11,498
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 16
10,858
835
8,490
15,523
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
HitmanSav
Danzaburou
14
3 / 1 / 11
10,224
786
6,806
11,392
5,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
14 / 2 / 3
11,215
863
15,468
7,197
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
20
20
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AlibabaHyur
Xbalanque
0
7
3
0.21
W
3
1
16
11
W
Danzaburou
HitmanSav
Danzaburou
3
1
11
8.5
L
Thanatos
StraitMostro
Thanatos
1
7
3
0.36
L
3
6
1
0.58
W
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
30,764
35,615
Taken
34,112
7,756
Mitigated
26,039
5,214
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AlibabaHyur
Xbalanque
3,627
1,105
0
0
12,228
2,648
0
7,055
4,994
0
13,816
W
8,490
1,927
2,512
7,774
15,523
17,679
395
7,163
8,360
19,683
0
W
Danzaburou
HitmanSav
Danzaburou
6,806
1,553
166
3,609
11,392
5,599
1,825
6,338
5,054
0
39,230
L
Thanatos
StraitMostro
Thanatos
5,412
1,181
0
2,754
11,889
2,733
0
7,946
3,688
0
12,461
L
16,499
1,227
0
2,460
11,498
2,375
150
8,552
2,638
55,703
0
W
15,468
1,495
0
1,752
7,197
2,761
739
3,618
3,579
48,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
32,297
115
Minions Killed
169
3
Camps Cleared
8
616,396
Distance Traveled
696,171
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,748
596
20
2
1
224,224
5
W
Sylvanus
10,858
835
25
2
2
237,316
3
W
Danzaburou
10,224
786
84
6
1
231,002
2
L
Thanatos
8,565
659
21
2
1
190,645
1
L
Zeus
10,474
806
74
6
1
201,527
5
W
Janus
11,215
863
60
5
5
227,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role