Player Matchup

Loki
Loki
Im2Petty4U
Loki
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
371W - 399L
1,401 Elo+
Party 1
Athena
Athena
JuiciestHotDog
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,413 Elo+
Party 3
Charybdis
Charybdis
NotTheAtomic7
Charybdis
Level 126
God Stats
2W - 2L
1,746 SR
Queue Stats
16W - 18L
1,679 Elo+
Party 3
Arachne
Arachne
kshizlay
Arachne
Level 82
God Stats
5W - 5L
1,333 SR
Queue Stats
28W - 35L
1,410 Elo+
Party 1
Discordia
Discordia
smithboy572000
Discordia
Level 87
God Stats
2W - 5L
1,218 SR
Queue Stats
41W - 60L
1,386 Elo+
Party 1
Team Averages
Level 108
1,459 SR
1,458 Elo+

VS

Team Averages
Level 100
1,475 SR
1,444 Elo+
Kuzenbo
Kuzenbo
Lean Boko Pro
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
NeedCookiez
Sun Wukong
Level 84
God Stats
15W - 10L
1,286 SR
Queue Stats
185W - 201L
1,397 Elo+
Solo
Ratatoskr
Ratatoskr
Rudeman427
Ratatoskr
Level 139
God Stats
5W - 5L
1,315 SR
Queue Stats
273W - 256L
1,478 Elo+
Party 2
Neith
Neith
XTWILIGHTPRINCE
Neith
Level 65
God Stats
7W - 8L
1,500 SR
Queue Stats
236W - 217L
1,425 Elo+
Party 2
Olorun
Olorun
thebadones2004
Olorun
Level 107
God Stats
5W - 4L
1,775 SR
Queue Stats
500W - 543L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 1
14,425
627
9,204
16,227
11,461
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 1 / 7
11,876
516
8,134
21,847
20,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
NotTheAtomic7
Charybdis
19
6 / 4 / 1
12,530
545
14,965
16,905
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
kshizlay
Arachne
17
2 / 3 / 5
11,521
501
11,297
19,488
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
smithboy572000
Discordia
17
1 / 5 / 2
11,269
490
6,959
10,299
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 2 / 7
9,061
394
8,363
17,015
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
NeedCookiez
Sun Wukong
19
4 / 3 / 3
12,072
525
12,565
17,330
13,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Rudeman427
Ratatoskr
16
5 / 4 / 4
10,532
458
8,850
15,313
5,553
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 3
11,193
487
12,815
13,589
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 2
10,453
454
7,724
12,771
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
17
Kills
14
16
Deaths
17
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
W
2
1
7
5.5
L
Kuzenbo
0
2
7
1.75
L
Sun Wukong
NeedCookiez
Sun Wukong
4
3
3
1.83
W
Charybdis
NotTheAtomic7
Charybdis
6
4
1
1.63
L
Ratatoskr
Rudeman427
Ratatoskr
5
4
4
1.75
L
2
3
3
1.17
W
Arachne
kshizlay
Arachne
2
3
5
1.5
W
Discordia
smithboy572000
Discordia
1
5
2
0.4
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,559
Damage
50,317
84,766
Taken
76,018
52,769
Mitigated
50,132
32,988
Healing
27,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,204
1,693
0
3,432
16,227
11,461
0
2,380
13,847
0
118,516
W
8,134
2,632
0
10,877
21,847
20,811
486
5,130
16,717
31,537
0
L
Kuzenbo
8,363
3,064
0
3,041
17,015
20,715
388
4,890
12,125
25,957
2,071
L
Sun Wukong
NeedCookiez
Sun Wukong
12,565
3,416
180
8,472
17,330
13,954
461
2,738
14,592
33
82,647
W
Charybdis
NotTheAtomic7
Charybdis
14,965
8,189
0
7,941
16,905
7,119
9,763
2,280
14,625
0
99,032
L
Ratatoskr
Rudeman427
Ratatoskr
8,850
2,382
0
4,803
15,313
5,553
21
802
14,511
0
75,243
L
12,815
5,762
0
5,501
13,589
5,038
495
3,095
10,494
0
80,210
W
Arachne
kshizlay
Arachne
11,297
7,802
0
10,147
19,488
9,634
546
5,084
14,404
0
90,412
W
Discordia
smithboy572000
Discordia
6,959
723
0
591
10,299
3,744
1,553
4,777
5,522
67,968
0
L
7,724
2,711
395
4,700
12,771
4,872
840
3,568
9,203
60,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,621
Gold Earned
53,311
640
Minions Killed
596
0
Camps Cleared
0
2,172,382
Distance Traveled
1,914,500
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,425
627
200
9
0
445,038
1
W
Athena
11,876
516
44
2
0
502,439
1
L
Kuzenbo
9,061
394
25
1
0
335,707
1
L
Sun Wukong
12,072
525
191
8
0
436,670
7
W
Charybdis
12,530
545
171
7
0
389,674
7
L
Ratatoskr
10,532
458
110
5
0
448,853
2
L
Neith
11,193
487
147
6
0
388,413
4
W
Arachne
11,521
501
113
5
0
454,064
6
W
Discordia
11,269
490
112
5
0
381,167
5
L
Olorun
10,453
454
123
5
0
304,857
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role