Player Matchup

Chiron
Chiron
ItsPixel8318
Chiron
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 94L
1,501 Elo+
Party 1
Hades
Hades
MaillardReaction
Hades
Level 5
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,117 Elo+
Party 1
Geb
Geb
Tire Wheelson
Geb
Level 121
God Stats
2W - 0L
1,731 SR
Queue Stats
66W - 50L
1,495 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,371 Elo+

VS

Team Averages
Level 41
1,552 SR
1,292 Elo+
Janus
Janus
DP3-The-Goat
Janus
Level 75
God Stats
13W - 8L
1,453 SR
Queue Stats
165W - 151L
1,332 Elo+
Party 2
Izanami
Izanami
bigloaddev
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,242 Elo+
Party 2
Bacchus
Bacchus
dustynutzz3
Bacchus
Level 24
God Stats
13W - 11L
1,704 SR
Queue Stats
67W - 86L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
9 / 0 / 6
9,682
880
17,978
7,984
2,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 9
7,529
684
4,124
8,355
3,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 8
8,909
810
7,229
15,127
10,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,547
686
11,485
6,834
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bigloaddev
Izanami
10
0 / 8 / 0
6,622
602
5,308
10,966
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
dustynutzz3
Bacchus
10
0 / 3 / 1
7,565
688
4,412
14,310
15,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Chiron
9
0
6
12
W
1
0
9
5.5
W
6
1
8
10
L
Izanami
bigloaddev
Izanami
0
8
0
0
L
Bacchus
dustynutzz3
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
21,205
31,466
Taken
32,110
17,257
Mitigated
20,566
13,198
Healing
1,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,485
295
0
393
6,834
2,159
0
2,862
3,972
40,558
0
W
Chiron
17,978
7,788
1,215
4,428
7,984
2,963
1,016
4,555
3,429
0
44,042
W
4,124
1,215
392
1,613
8,355
3,451
544
5,850
2,505
13,195
0
W
7,229
1,081
729
4,821
15,127
10,843
256
5,687
9,440
19,883
0
L
Izanami
bigloaddev
Izanami
5,308
4,071
0
0
10,966
3,375
0
3,492
7,474
0
14,689
L
Bacchus
dustynutzz3
Bacchus
4,412
639
0
1,173
14,310
15,032
0
5,114
9,196
8,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
21,734
118
Minions Killed
108
3
Camps Cleared
1
620,781
Distance Traveled
585,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,547
686
57
5
0
184,540
0
W
Chiron
9,682
880
74
7
2
211,383
2
W
Hades
7,529
684
32
3
1
193,591
0
W
Geb
8,909
810
12
1
0
215,807
0
L
Izanami
6,622
602
37
3
0
176,847
0
L
Bacchus
7,565
688
14
1
1
224,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role