Player Matchup

Olorun
Olorun
KingJersey__
Olorun
Level 110
God Stats
0W - 1L
1,248 SR
Queue Stats
107W - 108L
1,549 Elo+
Solo
Nemesis
Nemesis
ReddishXY
Nemesis
Level 106
God Stats
5W - 8L
1,207 SR
Queue Stats
373W - 340L
1,521 Elo+
Solo
Horus
Horus
Tyrano10
Horus
Level 160
God Stats
3W - 1L
1,555 SR
Queue Stats
20W - 35L
1,510 Elo+
Solo
Rama
Rama
WhoeverIWantToB
Rama
Level 142
God Stats
5W - 8L
1,449 SR
Queue Stats
1,223W - 1,155L
1,508 Elo+
Solo
Jormungandr
Jormungandr
ruby_code60
Jormungandr
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
473W - 512L
1,577 Elo+
Solo
Team Averages
Level 117
1,392 SR
1,533 Elo+

VS

Team Averages
Level 113
1,521 SR
1,538 Elo+
Hou Yi
Hou Yi
GoshaGod
Hou Yi
Level 108
God Stats
10W - 5L
1,530 SR
Queue Stats
67W - 46L
1,546 Elo+
Party 1
Loki
Loki
Itz Lord Grim
Loki
Level 148
God Stats
66W - 61L
1,529 SR
Queue Stats
188W - 188L
1,543 Elo+
Solo
Cthulhu
Cthulhu
KMN_C4MO
Cthulhu
Level 65
God Stats
7W - 8L
1,483 SR
Queue Stats
66W - 55L
1,543 Elo+
Party 1
Atlas
Atlas
carlalf9
Atlas
Level 139
God Stats
30W - 37L
1,562 SR
Queue Stats
401W - 375L
1,530 Elo+
Solo
Cliodhna
Cliodhna
gustropHenry
Cliodhna
Level 104
God Stats
4W - 4L
1,499 SR
Queue Stats
211W - 216L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 1 / 2
4,703
588
3,319
5,435
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
ReddishXY
Nemesis
8
3 / 1 / 0
4,797
600
3,981
5,154
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Tyrano10
Horus
4
0 / 1 / 0
3,533
442
1,153
1,997
670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 3 / 0
4,209
526
1,286
4,282
845
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ruby_code60
Jormungandr
8
0 / 1 / 0
4,529
566
2,279
4,281
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoshaGod
Hou Yi
8
0 / 0 / 0
4,415
552
1,684
4,403
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 1 / 1
4,901
613
3,205
3,281
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
KMN_C4MO
Cthulhu
8
1 / 0 / 4
5,288
661
2,471
4,819
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Atlas
carlalf9
Atlas
8
1 / 2 / 0
4,585
573
3,368
7,005
3,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
gustropHenry
Cliodhna
9
1 / 1 / 1
4,820
603
2,617
4,319
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
GoshaGod
Hou Yi
0
0
0
0
W
4
1
1
4.5
W
Cthulhu
KMN_C4MO
Cthulhu
1
0
4
3
L
Olorun
0
1
2
1
L
Nemesis
ReddishXY
Nemesis
3
1
0
3
L
Horus
Tyrano10
Horus
0
1
0
0
L
0
3
0
0
W
Atlas
carlalf9
Atlas
1
2
0
0.5
W
Cliodhna
gustropHenry
Cliodhna
1
1
1
1.5
L
Jormungandr
ruby_code60
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,018
Damage
13,345
21,149
Taken
23,827
6,451
Mitigated
9,807
5,696
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
GoshaGod
Hou Yi
1,684
1,042
0
2,230
4,403
1,404
205
1,919
2,484
0
22,421
W
3,205
984
0
944
3,281
1,075
0
0
3,281
0
19,869
W
Cthulhu
KMN_C4MO
Cthulhu
2,471
385
0
1,923
4,819
2,345
0
0
4,819
17,884
1,415
L
Olorun
3,319
1,567
83
1,862
5,435
1,727
0
2,669
2,766
24,497
0
L
Nemesis
ReddishXY
Nemesis
3,981
1,641
0
376
5,154
1,323
0
1,058
4,096
0
19,393
L
Horus
Tyrano10
Horus
1,153
679
112
668
1,997
670
0
698
1,299
0
3,455
L
1,286
952
0
1,098
4,282
845
0
1,075
3,207
0
20,979
W
Atlas
carlalf9
Atlas
3,368
1,193
0
2,594
7,005
3,859
0
3,261
3,744
20,653
0
W
Cliodhna
gustropHenry
Cliodhna
2,617
310
0
1,258
4,319
1,124
0
418
3,901
0
26,859
L
Jormungandr
ruby_code60
Jormungandr
2,279
561
94
1,403
4,281
1,886
0
195
4,086
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
24,009
207
Minions Killed
220
0
Camps Cleared
0
671,624
Distance Traveled
749,083
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,415
552
49
6
0
133,714
0
W
Loki
4,901
613
34
4
0
162,186
2
W
Cthulhu
5,288
661
37
5
0
130,706
0
L
Olorun
4,703
588
54
7
0
129,397
1
L
Nemesis
4,797
600
44
6
0
172,593
2
L
Horus
3,533
442
8
1
0
91,010
3
L
Rama
4,209
526
44
6
0
120,116
1
W
Atlas
4,585
573
40
5
0
139,875
1
W
Cliodhna
4,820
603
60
8
0
182,602
1
L
Jormungandr
4,529
566
57
7
0
158,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role