Player Matchup

Neith
Neith
AKRagnarock
Neith
Level 80
God Stats
5W - 6L
1,188 SR
Queue Stats
45W - 39L
1,467 Elo+
Solo
Shiva
Shiva
Dennis93Reap
Shiva
Level 126
God Stats
21W - 17L
1,202 SR
Queue Stats
76W - 88L
1,469 Elo+
Party 2
Janus
Janus
RespktisErnd
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,469 Elo+
Party 2
Team Averages
Level 98
1,297 SR
1,468 Elo+

VS

Team Averages
Level 100
1,577 SR
1,557 Elo+
Baron Samedi
Baron Samedi
CJ542
Baron Samedi
Level 147
God Stats
2W - 4L
1,732 SR
Queue Stats
97W - 84L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
Crummy v3
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 1
Chernobog
Chernobog
Warcookies1
Chernobog
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
10,648
710
11,309
12,814
1,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 5
10,803
720
8,803
18,092
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
4 / 9 / 10
10,802
720
12,399
15,120
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CJ542
Baron Samedi
18
11 / 4 / 6
12,897
860
20,529
17,594
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Crummy v3
Ne Zha
16
8 / 4 / 7
11,810
787
16,814
15,452
4,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Warcookies1
Chernobog
12
0 / 7 / 10
9,473
632
1,763
11,317
6,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
13
Kills
19
19
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Baron Samedi
CJ542
Baron Samedi
11
4
6
3.5
W
Ne Zha
Crummy v3
Ne Zha
8
4
7
2.88
L
4
6
5
1.08
L
4
9
10
1
W
Chernobog
Warcookies1
Chernobog
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
39,106
46,026
Taken
44,363
13,003
Mitigated
19,182
6,725
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,309
3,772
0
1,904
12,814
1,823
1,693
5,820
6,994
0
35,183
W
Baron Samedi
CJ542
Baron Samedi
20,529
760
1,016
8,292
17,594
7,690
1,218
5,662
11,932
55,867
0
W
Ne Zha
Crummy v3
Ne Zha
16,814
5,410
0
4,113
15,452
4,842
1,254
2,948
11,384
0
47,896
L
8,803
1,246
135
3,799
18,092
9,460
176
9,726
8,366
0
31,496
L
12,399
541
0
887
15,120
1,720
668
5,484
9,636
38,194
0
W
Chernobog
Warcookies1
Chernobog
1,763
1,157
0
318
11,317
6,650
682
4,194
7,123
0
7,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
34,180
144
Minions Killed
138
7
Camps Cleared
5
725,732
Distance Traveled
709,706
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,648
710
48
3
2
240,575
1
W
Baron Samedi
12,897
860
62
4
3
238,614
4
W
Ne Zha
11,810
787
59
4
2
273,793
4
L
Shiva
10,803
720
36
2
3
264,145
2
L
Janus
10,802
720
60
4
2
221,012
0
W
Chernobog
9,473
632
17
1
0
197,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role