Player Matchup

Baba Yaga
Baba Yaga
Killuarailgun
Baba Yaga
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 231L
1,771 Elo+
Party 1
Amaterasu
Amaterasu
TLValor
Amaterasu
Level 61
God Stats
20W - 3L
1,833 SR
Queue Stats
104W - 31L
1,752 Elo+
Party 1
Sol
Sol
VEN0M_ASSASS1N_
Sol
Level 127
God Stats
14W - 6L
1,899 SR
Queue Stats
417W - 211L
1,785 Elo+
Party 1
Cliodhna
Cliodhna
soukaay
Cliodhna
Level 27
God Stats
35W - 0L
2,021 SR
Queue Stats
349W - 113L
1,971 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xPhantomThief
Ah Muzen Cab
Level 159
God Stats
9W - 6L
1,560 SR
Queue Stats
493W - 244L
1,770 Elo+
Party 1
Team Averages
Level 89
1,763 SR
1,810 Elo+

VS

Team Averages
Level 84
1,675 SR
1,645 Elo+
Geb
Geb
Barrys-BIGBONE
Geb
Level 29
God Stats
12W - 9L
1,708 SR
Queue Stats
61W - 40L
1,666 Elo+
Party 2
Skadi
Skadi
BotStick32
Skadi
Level 81
God Stats
0W - 1L
1,774 SR
Queue Stats
10W - 12L
1,547 Elo+
Party 3
Arachne
Arachne
HairyBallsagna22
Arachne
Level 25
God Stats
5W - 6L
1,340 SR
Queue Stats
201W - 192L
1,756 Elo+
Party 3
Shiva
Shiva
KILLER101749
Shiva
Level 135
God Stats
5W - 4L
1,796 SR
Queue Stats
135W - 105L
1,645 Elo+
Party 2
Janus
Janus
ninnie1981
Janus
Level 148
God Stats
3W - 6L
1,758 SR
Queue Stats
137W - 109L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Killuarailgun
Baba Yaga
16
1 / 2 / 7
10,721
447
5,350
11,875
12,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
TLValor
Amaterasu
20
5 / 1 / 5
15,119
630
19,972
23,180
34,054
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 3 / 3
14,060
586
10,751
15,060
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
soukaay
Cliodhna
20
3 / 3 / 8
13,845
577
16,885
18,725
7,449
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
xPhantomThief
Ah Muzen Cab
20
4 / 3 / 6
14,714
613
18,226
14,149
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,981
416
5,482
20,858
23,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
20
4 / 1 / 4
12,144
506
13,083
13,846
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 7 / 3
10,524
439
13,655
23,547
13,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 3
11,133
464
11,442
23,678
20,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
19
2 / 1 / 3
11,762
490
6,050
12,562
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
16
Kills
12
12
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Skadi
4
1
4
6
L
4
7
3
0.79
L
1
4
3
0.63
W
Baba Yaga
Killuarailgun
Baba Yaga
1
2
7
2.25
W
Amaterasu
TLValor
Amaterasu
5
1
5
7.5
W
3
3
3
1.5
L
Janus
2
1
3
3.5
W
Cliodhna
soukaay
Cliodhna
3
3
8
2.33
W
Ah Muzen Cab
xPhantomThief
Ah Muzen Cab
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,184
Damage
49,712
82,989
Taken
94,491
65,192
Mitigated
68,045
39,856
Healing
27,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,482
640
238
2,418
20,858
23,920
48
4,207
16,651
21,230
0
L
Skadi
13,083
5,151
0
6,994
13,846
5,502
0
5,214
8,632
0
101,825
L
13,655
8,633
0
9,130
23,547
13,692
1,090
3,298
20,249
0
79,882
L
11,442
2,614
146
5,981
23,678
20,372
0
1,488
22,190
0
77,702
W
Baba Yaga
Killuarailgun
Baba Yaga
5,350
293
120
2,354
11,875
12,366
0
1,869
8,737
22,326
8,122
W
Amaterasu
TLValor
Amaterasu
19,972
11,188
0
16,827
23,180
34,054
3,066
4,036
18,121
0
113,253
W
10,751
4,387
0
9,218
15,060
5,152
1,652
2,533
12,483
120,170
0
L
Janus
6,050
339
0
2,386
12,562
4,559
0
1,077
11,485
108,790
0
W
Cliodhna
soukaay
Cliodhna
16,885
2,594
0
6,418
18,725
7,449
0
2,596
15,627
0
136,785
W
Ah Muzen Cab
xPhantomThief
Ah Muzen Cab
18,226
6,941
0
4,919
14,149
6,171
566
2,193
11,913
0
154,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,459
Gold Earned
55,544
914
Minions Killed
719
0
Camps Cleared
0
2,437,956
Distance Traveled
2,418,167
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,981
416
44
2
0
485,085
2
L
Skadi
12,144
506
174
7
0
480,168
8
L
Arachne
10,524
439
123
5
0
527,920
15
L
Shiva
11,133
464
152
6
0
370,262
0
W
Baba Yaga
10,721
447
43
2
0
490,540
8
W
Amaterasu
15,119
630
218
9
0
452,941
3
W
Sol
14,060
586
190
8
0
448,280
5
L
Janus
11,762
490
226
9
0
554,732
4
W
Cliodhna
13,845
577
190
8
0
552,384
9
W
Ah Muzen Cab
14,714
613
273
11
0
493,811
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role