Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BNCxLang
Poseidon
Level 116
God Stats
28W - 20L
1,611 SR
Queue Stats
196W - 161L
1,597 Elo+
Party 3
Cliodhna
Cliodhna
DavonTheGreat
Cliodhna
Level 58
God Stats
58W - 41L
1,607 SR
Queue Stats
228W - 169L
1,563 Elo+
Party 3
Athena
Athena
djXpress4
Athena
Level 160
God Stats
48W - 35L
1,512 SR
Queue Stats
390W - 418L
1,484 Elo+
Solo
Odin
Odin
pumaelnoob
Odin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 95L
1,610 Elo+
Party 2
Team Averages
Level 116
1,546 SR
1,551 Elo+

VS

Team Averages
Level 128
1,492 SR
1,532 Elo+
Heimdallr
Heimdallr
FranckSthein
Heimdallr
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 28L
1,568 Elo+
Party 1
Ravana
Ravana
Jmunoz98
Ravana
Level 157
God Stats
3W - 3L
1,279 SR
Queue Stats
157W - 163L
1,498 Elo+
Solo
Chronos
Chronos
KÁOTIC
Chronos
Level 127
God Stats
3W - 3L
1,615 SR
Queue Stats
55W - 34L
1,558 Elo+
Solo
Atlas
Atlas
TheOmniverse
Atlas
Level 80
God Stats
9W - 3L
1,566 SR
Queue Stats
36W - 30L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XGigoloX
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 1
5,883
490
6,277
5,596
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
BNCxLang
Poseidon
10
2 / 6 / 1
6,162
514
4,117
6,843
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DavonTheGreat
Cliodhna
11
1 / 1 / 4
6,415
535
5,074
7,470
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
djXpress4
Athena
11
2 / 4 / 1
6,367
531
3,905
9,916
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 1
5,658
472
2,636
9,149
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FranckSthein
Heimdallr
11
0 / 1 / 3
6,054
505
4,868
6,223
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Jmunoz98
Ravana
12
4 / 2 / 2
7,036
586
4,167
6,997
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
KÁOTIC
Chronos
14
4 / 0 / 3
7,729
644
7,376
4,159
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 5
6,172
514
3,664
10,459
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
XGigoloX
Morgan Le Fay
13
5 / 2 / 5
7,612
634
7,554
6,784
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
14
14
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
Poseidon
BNCxLang
Poseidon
2
6
1
0.42
L
Cliodhna
DavonTheGreat
Cliodhna
1
1
4
3
W
Heimdallr
FranckSthein
Heimdallr
0
1
3
1.5
W
Ravana
Jmunoz98
Ravana
4
2
2
2.5
W
Chronos
KÁOTIC
Chronos
4
0
3
5.5
W
1
1
5
3.5
W
Morgan Le Fay
XGigoloX
Morgan Le Fay
5
2
5
3.75
L
Athena
djXpress4
Athena
2
4
1
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
27,629
38,974
Taken
34,622
17,542
Mitigated
12,690
7,198
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,277
1,554
0
1,615
5,596
1,822
52
1,968
3,594
37,819
4,889
L
Poseidon
BNCxLang
Poseidon
4,117
480
0
603
6,843
2,487
0
4,477
2,020
32,537
0
L
Cliodhna
DavonTheGreat
Cliodhna
5,074
622
0
690
7,470
2,276
0
2,043
5,238
0
40,187
W
Heimdallr
FranckSthein
Heimdallr
4,868
2,598
0
2,508
6,223
2,029
438
3,019
3,204
0
43,012
W
Ravana
Jmunoz98
Ravana
4,167
1,200
0
1,244
6,997
2,068
0
1,908
4,939
0
42,402
W
Chronos
KÁOTIC
Chronos
7,376
3,188
0
2,037
4,159
2,091
652
2,705
1,454
45,155
5,328
W
3,664
1,612
1,773
3,311
10,459
4,317
340
4,167
6,292
12,989
0
W
Morgan Le Fay
XGigoloX
Morgan Le Fay
7,554
1,058
0
1,506
6,784
2,185
212
2,072
4,712
44,878
0
L
Athena
djXpress4
Athena
3,905
1,011
0
2,299
9,916
4,700
0
5,784
4,050
33,966
0
L
2,636
274
0
1,991
9,149
6,257
0
2,981
6,144
0
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
34,603
330
Minions Killed
381
0
Camps Cleared
0
1,211,105
Distance Traveled
1,184,850
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,883
490
90
8
0
226,929
3
L
Poseidon
6,162
514
65
5
0
193,582
1
L
Cliodhna
6,415
535
80
7
0
294,948
1
W
Heimdallr
6,054
505
89
7
0
223,007
1
W
Ravana
7,036
586
90
8
0
276,065
4
W
Chronos
7,729
644
105
9
0
231,536
5
W
Atlas
6,172
514
16
1
0
236,969
2
W
Morgan Le Fay
7,612
634
81
7
0
217,273
4
L
Athena
6,367
531
77
6
0
250,450
1
L
Odin
5,658
472
18
2
0
245,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role