Player Matchup

Chaac
Chaac
JMWWeld14
Chaac
Level 55
God Stats
2W - 5L
1,371 SR
Queue Stats
28W - 40L
1,391 Elo+
Party 1
Thanatos
Thanatos
QSM RAMPAGE
Thanatos
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 107L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 101
God Stats
224W - 205L
1,440 SR
Queue Stats
526W - 533L
1,415 Elo+
Solo
Artemis
Artemis
mauribena
Artemis
Level 58
God Stats
5W - 7L
1,386 SR
Queue Stats
155W - 156L
1,364 Elo+
Solo
Merlin
Merlin
thepugthug3456
Merlin
Level 127
God Stats
2W - 0L
1,420 SR
Queue Stats
150W - 153L
1,247 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,392 Elo+

VS

Team Averages
Level 32
1,626 SR
1,343 Elo+
Hachiman
Hachiman
Bamaboy267
Hachiman
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 137L
1,372 Elo+
Party 2
Cliodhna
Cliodhna
Happimari420
Cliodhna
Level 42
God Stats
3W - 2L
1,387 SR
Queue Stats
68W - 88L
1,467 Elo+
Solo
Thoth
Thoth
MasterSparta
Thoth
Level 49
God Stats
0W - 2L
1,749 SR
Queue Stats
17W - 23L
1,344 Elo+
Solo
Cthulhu
Cthulhu
TANGOTOMANGO
Cthulhu
Level 13
God Stats
2W - 3L
1,746 SR
Queue Stats
12W - 21L
1,330 Elo+
Party 2
Sobek
Sobek
kdizzle353043
Sobek
Level 6
God Stats
0W - 3L
1,746 SR
Queue Stats
118W - 121L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JMWWeld14
Chaac
10
1 / 2 / 2
5,787
579
3,976
6,634
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
QSM RAMPAGE
Thanatos
10
6 / 2 / 3
6,491
649
5,711
7,301
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
SiiX0TvvO
Sylvanus
9
0 / 0 / 3
5,920
592
1,502
4,849
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
mauribena
Artemis
10
3 / 0 / 0
5,480
548
4,562
2,049
639
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 2 / 1
6,512
651
2,581
4,104
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bamaboy267
Hachiman
8
0 / 0 / 0
4,554
455
2,042
3,139
997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Happimari420
Cliodhna
9
3 / 4 / 1
5,568
557
5,369
6,844
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 5 / 0
5,656
566
1,574
5,920
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TANGOTOMANGO
Cthulhu
9
1 / 1 / 2
5,134
513
1,766
7,175
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 0
4,527
453
910
7,198
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
6
6
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bamaboy267
Hachiman
0
0
0
0
L
Cliodhna
Happimari420
Cliodhna
3
4
1
0.88
W
Chaac
JMWWeld14
Chaac
1
2
2
1
L
2
5
0
0.4
W
Thanatos
QSM RAMPAGE
Thanatos
6
2
3
3.75
W
Sylvanus
SiiX0TvvO
Sylvanus
0
0
3
1.5
L
Cthulhu
TANGOTOMANGO
Cthulhu
1
1
2
2
L
0
3
0
0
W
Artemis
mauribena
Artemis
3
0
0
3
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
11,661
24,937
Taken
30,276
10,236
Mitigated
11,397
12,810
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bamaboy267
Hachiman
2,042
1,089
0
1,033
3,139
997
0
283
2,856
0
22,800
L
Cliodhna
Happimari420
Cliodhna
5,369
1,639
0
1,054
6,844
1,807
0
661
6,059
0
26,288
W
Chaac
JMWWeld14
Chaac
3,976
674
0
2,384
6,634
4,022
0
981
5,370
0
21,462
L
1,574
178
0
756
5,920
1,459
0
1,920
4,000
26,775
0
W
Thanatos
QSM RAMPAGE
Thanatos
5,711
2,423
0
6,053
7,301
2,227
0
1,453
5,848
0
24,656
W
Sylvanus
SiiX0TvvO
Sylvanus
1,502
177
411
2,131
4,849
2,208
0
494
4,355
17,384
0
L
Cthulhu
TANGOTOMANGO
Cthulhu
1,766
130
0
1,812
7,175
4,496
270
0
6,872
13,957
0
L
910
62
0
1,420
7,198
2,638
0
1,219
5,979
8,119
0
W
Artemis
mauribena
Artemis
4,562
2,411
82
1,025
2,049
639
0
416
1,633
0
28,006
W
2,581
142
0
724
4,104
1,140
806
623
3,481
35,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
25,439
261
Minions Killed
197
0
Camps Cleared
0
919,020
Distance Traveled
938,658
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,554
455
45
5
0
165,153
3
L
Cliodhna
5,568
557
48
5
0
207,567
0
W
Chaac
5,787
579
43
4
0
191,989
4
L
Thoth
5,656
566
56
6
0
185,690
2
W
Thanatos
6,491
649
57
6
0
202,680
0
W
Sylvanus
5,920
592
13
1
0
162,234
4
L
Cthulhu
5,134
513
33
3
0
198,116
0
L
Sobek
4,527
453
15
2
0
182,132
2
W
Artemis
5,480
548
70
7
0
190,143
0
W
Merlin
6,512
651
78
8
0
171,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role