Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Grave-of-Chaos
Jormungandr
Level 47
God Stats
6W - 4L
1,420 SR
Queue Stats
6W - 5L
1,122 Elo+
Party 1
Discordia
Discordia
Izzzzzzzzy
Discordia
Level 69
God Stats
4W - 8L
1,118 SR
Queue Stats
108W - 106L
1,290 Elo+
Party 1
Cliodhna
Cliodhna
Ploxxon
Cliodhna
Level 77
God Stats
0W - 3L
1,365 SR
Queue Stats
45W - 44L
1,216 Elo+
Party 1
Neith
Neith
giusedan2
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 73
1,381 SR
1,326 Elo+

VS

Team Averages
Level 79
1,505 SR
1,468 Elo+
Cthulhu
Cthulhu
Geno_Maru
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,224 Elo+
Solo
Ah Puch
Ah Puch
KidBelmont
Ah Puch
Level 88
God Stats
5W - 1L
1,587 SR
Queue Stats
18W - 16L
1,619 Elo+
Party 2
Neith
Neith
StealthyWookie6
Neith
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
348W - 365L
1,430 Elo+
Solo
Ravana
Ravana
iamfalcondude82
Ravana
Level 98
God Stats
15W - 11L
1,470 SR
Queue Stats
102W - 93L
1,411 Elo+
Solo
Anubis
Anubis
xIrvine18
Anubis
Level 67
God Stats
1W - 0L
1,471 SR
Queue Stats
3W - 1L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
2 / 2 / 5
13,436
672
10,223
24,412
16,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Grave-of-Chaos
Jormungandr
18
1 / 7 / 5
12,375
619
7,986
33,509
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Izzzzzzzzy
Discordia
20
3 / 7 / 4
13,082
654
16,813
14,432
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
Ploxxon
Cliodhna
20
7 / 7 / 3
15,146
757
23,403
17,879
6,055
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
giusedan2
Neith
17
0 / 6 / 3
11,081
554
5,573
15,466
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Geno_Maru
Cthulhu
20
2 / 2 / 12
13,137
657
8,744
16,954
15,509
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ah Puch
KidBelmont
Ah Puch
20
6 / 3 / 9
14,658
733
21,024
14,375
6,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 2 / 13
14,746
737
23,107
18,832
7,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 2 / 9
16,061
803
19,982
15,782
9,416
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
xIrvine18
Anubis
20
2 / 5 / 8
13,792
690
15,242
15,615
7,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
13
Kills
29
29
Deaths
14
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
5
2.25
W
Cthulhu
Geno_Maru
Cthulhu
2
2
12
4
L
Jormungandr
Grave-of-Chaos
Jormungandr
1
7
5
0.5
L
Discordia
Izzzzzzzzy
Discordia
3
7
4
0.71
W
Ah Puch
KidBelmont
Ah Puch
6
3
9
3.5
L
Cliodhna
Ploxxon
Cliodhna
7
7
3
1.21
W
7
2
13
6.75
L
Neith
giusedan2
Neith
0
6
3
0.25
W
12
2
9
8.25
W
Anubis
xIrvine18
Anubis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,998
Damage
88,099
105,698
Taken
81,558
45,849
Mitigated
46,691
22,729
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,223
1,904
2,304
7,034
24,412
16,667
0
10,214
13,809
718
36,410
W
Cthulhu
Geno_Maru
Cthulhu
8,744
662
167
1,454
16,954
15,509
0
4,124
12,830
20,432
0
L
Jormungandr
Grave-of-Chaos
Jormungandr
7,986
925
254
6,738
33,509
15,847
0
18,872
14,160
33,850
0
L
Discordia
Izzzzzzzzy
Discordia
16,813
1,028
339
1,273
14,432
3,705
0
4,297
9,787
61,634
0
W
Ah Puch
KidBelmont
Ah Puch
21,024
1,588
0
3,458
14,375
6,349
921
4,961
9,414
65,466
0
L
Cliodhna
Ploxxon
Cliodhna
23,403
2,488
0
2,535
17,879
6,055
0
4,340
13,316
0
77,238
W
23,107
8,561
0
3,718
18,832
7,957
2,467
5,154
13,678
0
73,273
L
Neith
giusedan2
Neith
5,573
1,290
0
2,252
15,466
3,575
0
6,442
8,528
0
19,771
W
19,982
5,429
0
3,738
15,782
9,416
2,219
4,802
10,980
0
59,859
W
Anubis
xIrvine18
Anubis
15,242
556
653
6,365
15,615
7,460
1,179
6,184
9,431
53,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,120
Gold Earned
72,394
326
Minions Killed
394
0
Camps Cleared
0
1,764,842
Distance Traveled
1,856,780
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,436
672
41
2
0
370,294
4
W
Cthulhu
13,137
657
30
2
0
345,114
0
L
Jormungandr
12,375
619
55
3
0
352,828
0
L
Discordia
13,082
654
81
4
0
350,944
0
W
Ah Puch
14,658
733
91
5
0
361,732
2
L
Cliodhna
15,146
757
117
6
0
354,864
2
W
Neith
14,746
737
86
4
0
368,623
3
L
Neith
11,081
554
32
2
0
335,912
1
W
Ravana
16,061
803
85
4
0
453,336
3
W
Anubis
13,792
690
102
5
0
327,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role