Player Matchup

Medusa
Medusa
AKDirtySchmuck
Medusa
Level 111
God Stats
18W - 13L
1,544 SR
Queue Stats
301W - 227L
1,580 Elo+
Party 2
Tiamat
Tiamat
Phobos417
Tiamat
Level 101
God Stats
9W - 9L
1,264 SR
Queue Stats
73W - 44L
1,667 Elo+
Party 2
Achilles
Achilles
VooDooFartbox
Achilles
Level 148
God Stats
3W - 8L
1,257 SR
Queue Stats
353W - 265L
1,588 Elo+
Party 2
Team Averages
Level 120
1,355 SR
1,612 Elo+

VS

Team Averages
Level 87
1,566 SR
1,362 Elo+
Neith
Neith
BobTheDarkLord60
Neith
Level 83
God Stats
14W - 21L
1,346 SR
Queue Stats
46W - 89L
1,175 Elo+
Solo
Hades
Hades
Brian8797
Hades
Level 47
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 5L
1,528 Elo+
Party 1
Ymir
Ymir
HongoLocoRojo
Ymir
Level 131
God Stats
2W - 2L
1,631 SR
Queue Stats
21W - 25L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 3
9,040
904
11,434
6,199
2,195
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Phobos417
Tiamat
12
0 / 1 / 11
7,614
761
4,185
4,568
3,023
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VooDooFartbox
Achilles
12
3 / 1 / 10
7,684
768
7,545
8,710
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,604
660
6,941
8,160
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
Brian8797
Hades
8
0 / 8 / 2
5,809
581
2,046
9,981
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 2
6,125
613
2,487
8,438
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
2
4
0
0.5
L
Hades
Brian8797
Hades
0
8
2
0.13
L
0
3
2
0.33
W
Tiamat
Phobos417
Tiamat
0
1
11
5.5
W
Achilles
VooDooFartbox
Achilles
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,164
Damage
11,474
19,477
Taken
26,579
14,310
Mitigated
11,775
4,333
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,434
3,337
0
630
6,199
2,195
1,390
1,726
4,441
0
33,532
L
6,941
2,005
0
1,186
8,160
2,087
0
1,313
6,570
0
17,859
L
Hades
Brian8797
Hades
2,046
361
46
898
9,981
4,041
16
1,319
8,541
7,144
0
L
2,487
116
0
300
8,438
5,647
0
1,553
6,826
12,045
0
W
Tiamat
Phobos417
Tiamat
4,185
359
518
2,334
4,568
3,023
281
972
3,508
22,799
0
W
Achilles
VooDooFartbox
Achilles
7,545
2,023
0
851
8,710
9,092
218
2,196
6,291
0
17,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
18,538
112
Minions Killed
56
8
Camps Cleared
1
543,035
Distance Traveled
419,630
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,040
904
43
4
3
179,614
0
L
Neith
6,604
660
20
2
0
159,050
0
L
Hades
5,809
581
17
2
0
128,677
0
L
Ymir
6,125
613
19
2
1
131,903
3
W
Tiamat
7,614
761
37
4
2
171,773
5
W
Achilles
7,684
768
32
3
3
191,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role