Player Matchup

Freya
Freya
AceDuckling1888
Freya
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,555 Elo+
Party 4
Kuzenbo
Kuzenbo
DutchessBeta
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 4
Awilix
Awilix
Im Zeulos
Awilix
Level 96
God Stats
0W - 2L
1,617 SR
Queue Stats
68W - 74L
1,403 Elo+
Party 3
Nu Wa
Nu Wa
fishygobwub
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,555 Elo+
Party 4
Olorun
Olorun
ice is light
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,417 Elo+
Party 3
Team Averages
Level 75
1,523 SR
1,483 Elo+

VS

Team Averages
Level 82
1,533 SR
1,443 Elo+
Hera
Hera
DarkMistHades
Hera
Level 62
God Stats
8W - 0L
1,500 SR
Queue Stats
130W - 128L
1,443 Elo+
Party 1
Shiva
Shiva
DeathInGeneral
Shiva
Level 108
God Stats
2W - 1L
1,666 SR
Queue Stats
165W - 149L
1,468 Elo+
Party 2
Tyr
Tyr
RedBeardTakku
Tyr
Level 48
God Stats
1W - 1L
1,280 SR
Queue Stats
104W - 104L
1,463 Elo+
Party 1
Chernobog
Chernobog
Reserof
Chernobog
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 130L
1,414 Elo+
Party 2
Merlin
Merlin
TIKI-TiKi92
Merlin
Level 125
God Stats
5W - 0L
1,720 SR
Queue Stats
112W - 130L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,760
676
5,334
10,535
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
DutchessBeta
Kuzenbo
13
1 / 6 / 0
7,309
731
5,094
11,996
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Im Zeulos
Awilix
12
2 / 7 / 2
7,240
724
7,223
12,209
4,417
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 2
7,090
709
10,134
9,143
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
12
1 / 8 / 2
6,862
686
4,991
12,688
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 15
10,154
1,015
11,987
6,312
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
9 / 2 / 22
10,078
1,008
15,878
20,171
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 20
8,701
870
5,657
8,902
9,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Reserof
Chernobog
14
4 / 2 / 18
8,515
852
7,962
6,945
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
16
8 / 0 / 18
9,727
973
11,379
5,523
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
127
5
Kills
34
34
Deaths
6
8
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
9
1
15
16.5
W
9
2
22
10
L
Kuzenbo
DutchessBeta
Kuzenbo
1
6
0
0.17
L
Awilix
Im Zeulos
Awilix
2
7
2
0.43
W
4
1
20
14
W
Chernobog
Reserof
Chernobog
4
2
18
6.5
W
Merlin
8
0
18
17
L
1
7
2
0.29
L
Olorun
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
52,863
56,571
Taken
47,853
32,102
Mitigated
26,872
11,045
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,334
1,886
335
1,471
10,535
3,810
0
3,480
6,747
15,779
0
W
11,987
3,251
784
1,051
6,312
2,682
1,670
4,150
2,146
34,323
0
W
15,878
2,190
1,707
8,638
20,171
10,607
405
10,143
9,699
0
28,559
L
Kuzenbo
DutchessBeta
Kuzenbo
5,094
2,485
426
1,263
11,996
15,772
0
6,430
5,153
10,180
0
L
Awilix
Im Zeulos
Awilix
7,223
1,959
580
517
12,209
4,417
0
4,109
7,747
0
16,620
W
5,657
389
2,102
2,288
8,902
9,137
1,081
3,690
5,046
0
13,049
W
Chernobog
Reserof
Chernobog
7,962
3,220
1,996
1,011
6,945
2,425
866
3,431
3,440
0
14,721
W
Merlin
11,379
312
2,300
1,723
5,523
2,021
1,685
3,542
1,969
31,414
0
L
10,134
1,540
1,981
733
9,143
2,990
0
3,559
5,385
18,300
0
L
Olorun
4,991
2,527
1,780
1,959
12,688
5,113
0
5,133
7,366
10,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,261
Gold Earned
47,175
74
Minions Killed
156
0
Camps Cleared
0
840,296
Distance Traveled
1,057,122
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,760
676
34
3
0
153,375
1
W
Hera
10,154
1,015
48
5
0
181,309
0
W
Shiva
10,078
1,008
24
2
0
242,087
0
L
Kuzenbo
7,309
731
9
1
0
190,508
1
L
Awilix
7,240
724
12
1
0
171,892
0
W
Tyr
8,701
870
23
2
0
226,613
0
W
Chernobog
8,515
852
16
2
0
205,059
0
W
Merlin
9,727
973
45
5
0
202,054
0
L
Nu Wa
7,090
709
12
1
0
174,072
3
L
Olorun
6,862
686
7
1
0
150,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role