Player Matchup

Cthulhu
Cthulhu
AndreTheGiant57
Cthulhu
Level 45
God Stats
8W - 10L
1,650 SR
Queue Stats
90W - 89L
1,509 Elo+
Party 1
Chang'e
Chang'e
Sbrothers92
Chang'e
Level 54
God Stats
4W - 4L
1,429 SR
Queue Stats
117W - 136L
1,481 Elo+
Solo
Fenrir
Fenrir
koy2300
Fenrir
Level 103
God Stats
1W - 1L
1,289 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 1
Team Averages
Level 67
1,456 SR
1,481 Elo+

VS

Team Averages
Level 89
1,499 SR
1,445 Elo+
Discordia
Discordia
ElDAVIDdavid
Discordia
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Pele
Pele
Snick Killz
Pele
Level 62
God Stats
2W - 3L
1,498 SR
Queue Stats
53W - 72L
1,464 Elo+
Solo
Bacchus
Bacchus
TheCreamQueen
Bacchus
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
622W - 552L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
13,126
729
10,121
28,382
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Sbrothers92
Chang'e
18
6 / 7 / 9
12,716
706
14,941
20,886
8,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
koy2300
Fenrir
18
6 / 3 / 10
13,596
755
18,637
26,007
28,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElDAVIDdavid
Discordia
16
6 / 5 / 5
12,349
686
19,055
12,338
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 6 / 4
12,530
696
23,794
19,477
8,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
2 / 5 / 7
11,216
623
17,411
23,563
28,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
16
Kills
13
13
Deaths
16
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Discordia
ElDAVIDdavid
Discordia
6
5
5
1.7
W
Chang'e
Sbrothers92
Chang'e
6
7
9
1.5
L
5
6
4
1.17
L
Bacchus
2
5
7
1.1
W
Fenrir
koy2300
Fenrir
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,699
Damage
60,260
75,275
Taken
55,378
63,284
Mitigated
42,485
32,384
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,121
1,375
2,149
10,203
28,382
26,442
451
14,484
13,898
40,370
0
L
Discordia
ElDAVIDdavid
Discordia
19,055
952
0
2,445
12,338
5,099
449
5,200
7,138
52,391
0
W
Chang'e
Sbrothers92
Chang'e
14,941
1,605
5,639
6,562
20,886
8,036
1,153
11,562
9,324
46,591
0
L
23,794
6,011
0
5,698
19,477
8,744
105
9,523
9,954
0
61,527
L
Bacchus
17,411
1,412
0
2,094
23,563
28,642
0
10,945
12,618
37,889
0
W
Fenrir
koy2300
Fenrir
18,637
5,609
0
7,831
26,007
28,806
841
11,036
14,224
0
40,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
36,095
179
Minions Killed
166
6
Camps Cleared
8
941,621
Distance Traveled
949,198
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,126
729
56
3
1
314,796
0
L
Discordia
12,349
686
65
4
2
297,151
1
W
Chang'e
12,716
706
76
4
3
278,981
3
L
Pele
12,530
696
72
4
4
328,576
1
L
Bacchus
11,216
623
29
2
2
323,471
3
W
Fenrir
13,596
755
47
3
2
347,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role