Player Matchup

Hades
Hades
GeneralTibbs
Hades
Level 125
God Stats
0W - 3L
1,337 SR
Queue Stats
18W - 22L
1,302 Elo+
Party 1
Tyr
Tyr
HouseMD2011
Tyr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,333 Elo+
Party 1
Kali
Kali
RavenousHippo
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ShadowBonekilla
Xbalanque
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 118L
1,414 Elo+
Solo
Tiamat
Tiamat
fvvfz
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,505 Elo+
Solo
Team Averages
Level 94
1,467 SR
1,411 Elo+

VS

Team Averages
Level 110
1,469 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ParadoxArcade
Awilix
Level 111
God Stats
2W - 0L
1,716 SR
Queue Stats
97W - 93L
1,462 Elo+
Solo
Jing Wei
Jing Wei
TRUE_Error10110
Jing Wei
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 88L
1,586 Elo+
Party 2
Anubis
Anubis
TRUE_OneShot22
Anubis
Level 90
God Stats
5W - 2L
1,356 SR
Queue Stats
129W - 108L
1,583 Elo+
Party 2
Artio
Artio
romans6 l4
Artio
Level 125
God Stats
2W - 0L
1,271 SR
Queue Stats
122W - 89L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 5
10,517
956
13,601
14,539
8,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 4
7,373
670
4,806
13,456
11,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
6 / 9 / 6
10,243
931
8,562
13,849
4,241
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
ShadowBonekilla
Xbalanque
13
1 / 8 / 5
7,750
705
10,307
10,959
3,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
fvvfz
Tiamat
12
2 / 5 / 4
7,621
693
4,922
9,306
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 4 / 19
9,833
894
10,506
9,922
3,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
11 / 3 / 16
10,286
935
14,257
9,396
3,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
17
2 / 2 / 22
9,995
909
10,098
10,229
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 20
10,778
980
12,859
8,689
4,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
16
8 / 4 / 24
10,836
985
8,687
16,885
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
139
14
Kills
38
38
Deaths
15
24
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
4
19
4.13
L
5
7
5
1.07
L
0
9
4
0.22
W
11
3
16
6.33
L
6
9
6
1
L
Xbalanque
ShadowBonekilla
Xbalanque
1
8
5
0.44
W
Jing Wei
2
2
22
6.5
W
10
2
20
10
L
Tiamat
fvvfz
Tiamat
2
5
4
0.8
W
Artio
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,198
Damage
56,407
62,109
Taken
55,121
31,543
Mitigated
36,109
11,269
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,506
6,996
1,423
1,276
9,922
3,638
581
2,409
7,513
0
23,742
L
13,601
497
451
3,202
14,539
8,409
0
6,233
8,306
26,766
0
L
4,806
414
748
1,409
13,456
11,364
0
5,517
7,939
0
9,080
W
14,257
7,417
1,633
745
9,396
3,699
2,488
4,495
4,901
0
21,116
L
8,562
4,163
79
2,061
13,849
4,241
0
5,061
8,788
0
12,553
L
Xbalanque
ShadowBonekilla
Xbalanque
10,307
4,065
200
714
10,959
3,211
0
2,316
8,643
0
21,787
W
Jing Wei
10,098
6,130
1,002
2,270
10,229
4,873
323
2,869
7,360
0
26,437
W
12,859
791
3,336
3,640
8,689
4,635
614
3,479
5,210
27,057
0
L
Tiamat
fvvfz
Tiamat
4,922
723
75
2,330
9,306
4,318
0
2,419
6,887
11,461
0
W
Artio
8,687
1,325
2,475
4,824
16,885
19,264
309
5,271
11,614
13,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
51,728
77
Minions Killed
120
0
Camps Cleared
0
837,085
Distance Traveled
1,027,956
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,833
894
28
3
0
212,198
1
L
Hades
10,517
956
29
3
0
173,105
0
L
Tyr
7,373
670
2
0
0
198,809
0
W
Awilix
10,286
935
7
1
0
215,248
0
L
Kali
10,243
931
9
1
0
163,527
0
L
Xbalanque
7,750
705
27
2
0
146,858
0
W
Jing Wei
9,995
909
34
3
0
217,194
0
W
Anubis
10,778
980
40
4
0
176,672
4
L
Tiamat
7,621
693
10
1
0
154,786
2
W
Artio
10,836
985
11
1
0
206,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role