Player Matchup

Aphrodite
Aphrodite
AdrienGotSwag20
Aphrodite
Level 46
God Stats
25W - 30L
1,531 SR
Queue Stats
220W - 221L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
CSPinchPoet
Nu Wa
Level 45
God Stats
15W - 4L
1,813 SR
Queue Stats
265W - 260L
1,517 Elo+
Party 2
Sol
Sol
QuincIana6029
Sol
Level 56
God Stats
21W - 16L
1,662 SR
Queue Stats
375W - 377L
1,474 Elo+
Party 2
Set
Set
R-Enis
Set
Level 38
God Stats
2W - 4L
1,546 SR
Queue Stats
180W - 178L
1,443 Elo+
Party 1
Awilix
Awilix
ThirdRatePlayer
Awilix
Level 88
God Stats
4W - 1L
1,604 SR
Queue Stats
118W - 112L
1,463 Elo+
Party 1
Team Averages
Level 55
1,631 SR
1,475 Elo+

VS

Team Averages
Level 55
1,468 SR
1,426 Elo+
Cerberus
Cerberus
IVhead
Cerberus
Level 48
God Stats
2W - 7L
1,340 SR
Queue Stats
34W - 36L
1,419 Elo+
Party 3
Izanami
Izanami
McGriidlee
Izanami
Level 14
God Stats
1W - 5L
1,443 SR
Queue Stats
3W - 13L
1,278 Elo+
Party 3
Sun Wukong
Sun Wukong
MossIncGaming
Sun Wukong
Level 64
God Stats
6W - 5L
1,560 SR
Queue Stats
28W - 27L
1,589 Elo+
Party 3
Anubis
Anubis
OUCTOPUS
Anubis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 99L
1,455 Elo+
Party 3
Thanatos
Thanatos
machinegun270
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 92L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdrienGotSwag20
Aphrodite
14
2 / 0 / 9
8,778
516
3,040
6,112
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 9
9,466
557
15,383
9,699
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 9
8,063
474
10,834
11,512
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
R-Enis
Set
15
4 / 4 / 5
9,620
566
7,412
10,774
8,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 2 / 9
10,141
597
14,467
10,682
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IVhead
Cerberus
10
1 / 3 / 3
7,012
412
5,121
16,042
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
McGriidlee
Izanami
13
1 / 7 / 1
8,025
472
4,855
10,493
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
MossIncGaming
Sun Wukong
15
6 / 4 / 2
9,844
579
10,649
17,975
14,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
OUCTOPUS
Anubis
14
2 / 5 / 1
8,609
506
8,086
11,794
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
machinegun270
Thanatos
11
0 / 7 / 1
7,167
422
3,390
14,983
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
26
Kills
10
10
Deaths
26
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdrienGotSwag20
Aphrodite
2
0
9
6.5
W
7
1
9
11.5
L
Cerberus
IVhead
Cerberus
1
3
3
0.83
L
Izanami
McGriidlee
Izanami
1
7
1
0.21
L
Sun Wukong
MossIncGaming
Sun Wukong
6
4
2
1.75
L
Anubis
OUCTOPUS
Anubis
2
5
1
0.5
W
2
3
9
2.17
W
Set
R-Enis
Set
4
4
5
1.63
W
11
2
9
7.75
L
Thanatos
machinegun270
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,136
Damage
32,101
48,779
Taken
71,287
23,311
Mitigated
36,495
18,263
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdrienGotSwag20
Aphrodite
3,040
347
3,204
3,376
6,112
4,290
901
1,622
4,490
25,050
0
W
15,383
2,572
190
2,134
9,699
3,146
1,668
2,807
6,892
65,877
0
L
Cerberus
IVhead
Cerberus
5,121
103
0
4,024
16,042
10,522
0
9,150
6,618
23,152
3,138
L
Izanami
McGriidlee
Izanami
4,855
3,254
0
500
10,493
2,769
0
5,766
4,597
0
45,633
L
Sun Wukong
MossIncGaming
Sun Wukong
10,649
1,370
0
6,395
17,975
14,740
0
3,552
14,251
0
62,210
L
Anubis
OUCTOPUS
Anubis
8,086
241
0
5,236
11,794
4,564
0
6,237
5,325
64,622
0
W
10,834
3,394
338
4,853
11,512
3,157
2,491
4,470
7,042
54,910
0
W
Set
R-Enis
Set
7,412
3,821
0
1,204
10,774
8,977
36
1,037
9,737
0
50,500
W
14,467
6,112
0
2,964
10,682
3,741
126
2,554
8,128
0
50,126
L
Thanatos
machinegun270
Thanatos
3,390
1,034
0
7,364
14,983
3,900
0
3,548
11,239
0
39,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
40,657
425
Minions Killed
460
0
Camps Cleared
0
1,646,215
Distance Traveled
1,472,040
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,778
516
50
3
0
317,701
2
W
Nu Wa
9,466
557
105
6
0
320,749
4
L
Cerberus
7,012
412
43
3
0
312,617
7
L
Izanami
8,025
472
83
5
0
306,654
4
L
Sun Wukong
9,844
579
136
8
0
302,472
4
L
Anubis
8,609
506
119
7
0
269,398
7
W
Sol
8,063
474
99
6
0
311,688
2
W
Set
9,620
566
97
6
0
330,496
2
W
Awilix
10,141
597
74
4
0
365,581
3
L
Thanatos
7,167
422
79
5
0
280,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role