Player Matchup

Nemesis
Nemesis
Halejandro
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 135L
1,283 Elo+
Party 2
Cupid
Cupid
PolloLeft
Cupid
Level 103
God Stats
2W - 1L
1,683 SR
Queue Stats
13W - 15L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
eDambo
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 78L
1,283 Elo+
Party 2
Team Averages
Level 90
1,561 SR
1,378 Elo+

VS

Team Averages
Level 99
1,628 SR
1,599 Elo+
Eset
Eset
ItsGlit
Eset
Level 125
God Stats
32W - 14L
1,864 SR
Queue Stats
249W - 203L
1,674 Elo+
Party 1
Tiamat
Tiamat
Xemmas334
Tiamat
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,531 Elo+
Solo
Shiva
Shiva
dAnkzappuh
Shiva
Level 29
God Stats
28W - 14L
1,520 SR
Queue Stats
87W - 88L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Halejandro
Nemesis
10
2 / 6 / 4
7,238
658
2,303
9,452
3,757
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
PolloLeft
Cupid
11
2 / 4 / 4
7,416
674
6,047
10,084
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
eDambo
Baron Samedi
12
3 / 3 / 3
7,645
695
8,219
9,722
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ItsGlit
Eset
13
5 / 2 / 8
8,562
778
9,877
10,490
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Xemmas334
Tiamat
14
3 / 3 / 10
8,568
779
7,185
6,194
3,877
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
13
5 / 2 / 6
8,326
757
8,836
9,188
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
13
13
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Halejandro
Nemesis
2
6
4
0.67
W
Eset
ItsGlit
Eset
5
2
8
4.5
L
Cupid
PolloLeft
Cupid
2
4
4
1
W
Tiamat
Xemmas334
Tiamat
3
3
10
2.67
W
Shiva
5
2
6
4
L
Baron Samedi
eDambo
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
25,898
29,258
Taken
25,872
10,442
Mitigated
15,957
7,865
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Halejandro
Nemesis
2,303
1,392
0
914
9,452
3,757
0
4,590
4,360
0
4,591
W
Eset
ItsGlit
Eset
9,877
540
182
1,724
10,490
7,049
628
3,039
7,164
23,566
0
L
Cupid
PolloLeft
Cupid
6,047
2,458
90
1,549
10,084
3,038
0
6,345
3,204
0
21,671
W
Tiamat
Xemmas334
Tiamat
7,185
354
0
1,298
6,194
3,877
273
2,289
3,721
32,696
0
W
Shiva
8,836
1,499
0
2,168
9,188
5,031
177
2,714
6,284
0
20,688
L
Baron Samedi
eDambo
Baron Samedi
8,219
877
2,060
3,252
9,722
3,647
0
5,516
3,848
28,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,299
Gold Earned
25,456
105
Minions Killed
121
2
Camps Cleared
7
543,212
Distance Traveled
627,373
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,238
658
8
1
0
193,891
2
W
Eset
8,562
778
32
3
0
203,636
2
L
Cupid
7,416
674
35
3
1
181,380
2
W
Tiamat
8,568
779
60
5
5
198,483
0
W
Shiva
8,326
757
29
3
2
225,254
3
L
Baron Samedi
7,645
695
62
6
1
167,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role