Player Matchup

Serqet
Serqet
Silver II
DadEscanor
Serqet
Silver II
Level 158
God Stats
0W - 3L
1,715 SR
Queue Stats
76W - 73L
1,502 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Turtsmash
Hou Yi
Silver I
Level 144
God Stats
9W - 9L
1,690 SR
Queue Stats
63W - 59L
1,576 MMR
Party 1
Zeus
Zeus
Silver I
o0Hades0o
Zeus
Silver I
Level 160
God Stats
6W - 4L
1,701 SR
Queue Stats
77W - 72L
1,546 MMR
Party 3
Khepri
Khepri
Silver II
o0SirYopuka0o
Khepri
Silver II
Level 159
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 2L
1,545 MMR
Party 3
Bellona
Bellona
Silver I
pr픢st픬n
Bellona
Silver I
Level 89
God Stats
2W - 3L
1,443 SR
Queue Stats
79W - 74L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,631 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,608 SR
1,541 MMR
Tyr
Tyr
Silver II
Axlebane
Tyr
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,546 MMR
Solo
Vulcan
Vulcan
Gold IV
Invincibuhl
Vulcan
Gold IV
Level 129
God Stats
9W - 2L
1,800 SR
Queue Stats
67W - 59L
1,446 MMR
Party 2
Medusa
Medusa
Gold V
Metalloid17
Medusa
Gold V
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 109L
1,536 MMR
Solo
Athena
Athena
Gold III
ZeroVzn
Athena
Gold III
Level 145
God Stats
21W - 14L
1,635 SR
Queue Stats
87W - 88L
1,551 MMR
Solo
Da Ji
Da Ji
Gold V
reeper182
Da Ji
Gold V
Level 158
God Stats
16W - 7L
1,603 SR
Queue Stats
53W - 40L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DadEscanor
Serqet
17
6 / 8 / 5
11,640
506
14,525
19,551
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Turtsmash
Hou Yi
18
6 / 9 / 2
12,056
524
13,765
25,367
10,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
8 / 9 / 6
12,209
531
31,510
15,346
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 6
9,904
431
4,880
23,415
27,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
pr픢st픬n
Bellona
18
3 / 8 / 3
11,633
506
10,749
24,878
32,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetAtlasGilgameshTsukuyomi

VS

Bans
ThothCharybdisAchillesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
14,138
615
20,356
20,269
33,831
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
19
8 / 5 / 11
13,233
575
17,934
16,930
6,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
20
7 / 4 / 11
14,400
626
17,890
21,810
7,027
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
ZeroVzn
Athena
18
5 / 5 / 17
12,696
552
7,190
31,513
26,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
reeper182
Da Ji
20
12 / 8 / 10
14,330
623
25,403
23,036
7,450
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
24
Kills
39
39
Deaths
24
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
Serqet
DadEscanor
Serqet
6
8
5
1.06
W
Vulcan
8
5
11
2.7
W
Medusa
7
4
11
3.13
L
Hou Yi
Turtsmash
Hou Yi
6
9
2
0.78
W
Athena
ZeroVzn
Athena
5
5
17
2.7
L
Zeus
8
9
6
1.22
L
1
5
6
0.8
L
Bellona
pr픢st픬n
Bellona
3
8
3
0.56
W
Da Ji
reeper182
Da Ji
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,429
Damage
88,773
108,557
Taken
113,558
82,609
Mitigated
80,713
19,786
Healing
34,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,356
4,407
0
9,750
20,269
33,831
0
4,131
15,490
491
91,737
L
Serqet
DadEscanor
Serqet
14,525
1,968
0
865
19,551
6,699
0
4,263
15,288
0
69,337
W
Vulcan
17,934
5,456
0
3,853
16,930
6,294
648
8,053
8,825
87,878
0
W
Medusa
17,890
8,733
0
9,919
21,810
7,027
3,770
5,393
16,231
0
136,744
L
Hou Yi
Turtsmash
Hou Yi
13,765
7,823
0
6,879
25,367
10,719
0
2,280
23,007
0
101,941
W
Athena
ZeroVzn
Athena
7,190
1,756
0
3,932
31,513
26,111
14
13,210
16,927
32,632
4,912
L
Zeus
31,510
2,456
0
556
15,346
5,220
294
5,206
10,060
96,684
0
L
4,880
699
0
3,763
23,415
27,847
0
6,985
16,430
19,751
0
L
Bellona
pr픢st픬n
Bellona
10,749
3,528
0
7,723
24,878
32,124
396
6,212
18,666
0
68,674
W
Da Ji
reeper182
Da Ji
25,403
8,108
0
7,328
23,036
7,450
1,254
8,490
14,249
0
107,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
68,797
539
Minions Killed
638
0
Camps Cleared
0
2,165,606
Distance Traveled
2,415,736
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,138
615
167
7
0
516,101
1
L
Serqet
11,640
506
97
4
0
462,943
10
W
Vulcan
13,233
575
123
5
0
473,089
5
W
Medusa
14,400
626
180
8
0
444,871
7
L
Hou Yi
12,056
524
136
6
0
399,442
3
W
Athena
12,696
552
49
2
0
513,071
6
L
Zeus
12,209
531
140
6
0
368,372
9
L
Khepri
9,904
431
31
1
0
479,044
10
L
Bellona
11,633
506
135
6
0
455,805
2
W
Da Ji
14,330
623
119
5
0
468,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role