Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CjMcGirt23
Ah Muzen Cab
Level 149
God Stats
20W - 15L
1,649 SR
Queue Stats
58W - 46L
1,634 Elo+
Party 2
Shiva
Shiva
CrimsonLeoGaming
Shiva
Level 142
God Stats
12W - 12L
1,607 SR
Queue Stats
108W - 89L
1,610 Elo+
Party 2
Team Averages
Level 132
1,586 SR
1,581 Elo+

VS

Team Averages
Level 73
1,467 SR
1,520 Elo+
Ganesha
Ganesha
Jmoney4180
Ganesha
Level 51
God Stats
0W - 2L
1,168 SR
Queue Stats
40W - 57L
1,496 Elo+
Solo
Discordia
Discordia
Rawdog29
Discordia
Level 46
God Stats
1W - 3L
1,293 SR
Queue Stats
42W - 54L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SitDown6565
Tsukuyomi
Level 121
God Stats
15W - 8L
1,941 SR
Queue Stats
108W - 115L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 7 / 15
12,697
705
11,578
11,360
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
CjMcGirt23
Ah Muzen Cab
20
12 / 2 / 14
14,085
783
31,600
17,815
6,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
11 / 1 / 14
13,675
760
15,818
17,489
16,697
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jmoney4180
Ganesha
14
0 / 10 / 6
11,119
618
5,330
30,616
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Rawdog29
Discordia
15
4 / 8 / 3
11,994
666
11,519
14,329
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SitDown6565
Tsukuyomi
16
6 / 9 / 3
12,747
708
15,439
18,680
6,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
27
Kills
10
10
Deaths
27
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
7
15
1.64
W
Ah Muzen Cab
CjMcGirt23
Ah Muzen Cab
12
2
14
9.5
W
11
1
14
18
L
Ganesha
Jmoney4180
Ganesha
0
10
6
0.3
L
Discordia
Rawdog29
Discordia
4
8
3
0.69
L
Tsukuyomi
SitDown6565
Tsukuyomi
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,996
Damage
32,288
46,664
Taken
63,625
26,708
Mitigated
35,303
13,140
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,578
317
0
2,054
11,360
3,346
753
3,539
7,821
54,186
0
W
Ah Muzen Cab
CjMcGirt23
Ah Muzen Cab
31,600
7,319
0
7,244
17,815
6,665
1,196
7,373
10,442
0
78,711
W
15,818
2,919
1,081
2,761
17,489
16,697
430
6,750
10,739
0
32,168
L
Ganesha
Jmoney4180
Ganesha
5,330
475
0
3,848
30,616
25,535
125
3,208
26,795
23,866
0
L
Discordia
Rawdog29
Discordia
11,519
416
102
1,787
14,329
3,711
0
2,501
11,622
35,323
0
L
Tsukuyomi
SitDown6565
Tsukuyomi
15,439
3,263
0
3,025
18,680
6,057
0
4,823
13,500
0
47,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
35,860
221
Minions Killed
184
14
Camps Cleared
3
961,153
Distance Traveled
844,964
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,697
705
79
4
11
287,282
4
W
Ah Muzen Cab
14,085
783
113
6
3
328,677
0
W
Shiva
13,675
760
29
2
0
345,194
2
L
Ganesha
11,119
618
27
2
0
272,684
2
L
Discordia
11,994
666
59
3
1
284,751
2
L
Tsukuyomi
12,747
708
98
5
2
287,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role