Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
BammD
Sol
Gold III
Level 144
God Stats
6W - 5L
1,707 SR
Queue Stats
221W - 216L
1,486 MMR
Party 1
Kali
Kali
Silver I
Kuranpuu
Kali
Silver I
Level 86
God Stats
0W - 5L
1,415 SR
Queue Stats
36W - 48L
1,338 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
Orusuta
Amaterasu
Gold IV
Level 89
God Stats
6W - 6L
1,646 SR
Queue Stats
71W - 73L
1,518 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
SCP Helios
Hou Yi
Gold IV
Level 123
God Stats
24W - 23L
1,815 SR
Queue Stats
254W - 271L
1,347 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,617 SR
1,438 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,528 SR
1,424 MMR
Thanatos
Thanatos
Gold V
DoughBoy1496
Thanatos
Gold V
Level 141
God Stats
12W - 11L
1,646 SR
Queue Stats
83W - 85L
1,426 MMR
Solo
Ganesha
Ganesha
Silver III
EcuaSpooky
Ganesha
Silver III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,418 MMR
Solo
Neith
Neith
Gold IV
Garouni
Neith
Gold IV
Level 156
God Stats
7W - 8L
1,583 SR
Queue Stats
31W - 37L
1,416 MMR
Solo
Awilix
Awilix
Silver I
MasterVibez
Awilix
Silver I
Level 136
God Stats
11W - 12L
1,329 SR
Queue Stats
113W - 99L
1,425 MMR
Solo
Hades
Hades
Gold III
Papasito_Alexito
Hades
Gold III
Level 148
God Stats
17W - 7L
1,584 SR
Queue Stats
347W - 350L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 4 / 2
4,919
447
3,717
4,928
1,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
BammD
Sol
11
2 / 4 / 0
6,234
567
5,219
7,493
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
9
0 / 3 / 3
5,418
493
3,271
8,532
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Orusuta
Amaterasu
11
1 / 1 / 0
5,824
529
4,199
8,851
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
SCP Helios
Hou Yi
10
0 / 0 / 1
5,802
527
2,130
4,185
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaArachneAthenaCliodhna

VS

Bans
GebBastetAtlasTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoughBoy1496
Thanatos
11
1 / 1 / 4
6,371
579
6,444
6,455
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
EcuaSpooky
Ganesha
9
0 / 0 / 7
5,897
536
1,622
7,116
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Garouni
Neith
11
0 / 1 / 0
6,147
559
2,679
4,336
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Awilix
10
1 / 2 / 5
6,012
547
4,766
6,598
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
10 / 0 / 0
7,597
691
7,415
7,898
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
2
0.5
L
Sol
BammD
Sol
2
4
0
0.5
W
Thanatos
DoughBoy1496
Thanatos
1
1
4
3
W
Ganesha
EcuaSpooky
Ganesha
0
0
7
3.5
W
Neith
Garouni
Neith
0
1
0
0
L
Kali
0
3
3
0.5
W
Awilix
1
2
5
1.75
L
Amaterasu
Orusuta
Amaterasu
1
1
0
1
W
10
0
0
10
L
Hou Yi
SCP Helios
Hou Yi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
22,926
33,989
Taken
32,403
12,437
Mitigated
12,944
10,822
Healing
18,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,717
399
0
894
4,928
1,532
0
1,825
2,995
20,338
0
L
Sol
BammD
Sol
5,219
1,814
0
1,639
7,493
2,527
0
2,123
5,174
33,890
3,993
W
Thanatos
DoughBoy1496
Thanatos
6,444
1,559
0
5,820
6,455
2,516
0
570
5,885
0
33,568
W
Ganesha
EcuaSpooky
Ganesha
1,622
105
0
1,892
7,116
3,996
0
2,427
4,689
14,356
0
W
Neith
Garouni
Neith
2,679
658
40
1,949
4,336
1,282
0
198
4,138
0
42,228
L
Kali
3,271
1,259
0
1,677
8,532
2,447
0
2,938
5,410
0
28,444
W
Awilix
4,766
1,342
0
2,423
6,598
1,841
0
1,372
5,226
0
35,084
L
Amaterasu
Orusuta
Amaterasu
4,199
1,375
0
5,086
8,851
4,855
0
1,543
7,222
0
28,665
W
7,415
604
638
5,869
7,898
3,309
598
3,620
4,278
39,658
0
L
Hou Yi
SCP Helios
Hou Yi
2,130
1,171
0
1,526
4,185
1,076
0
34
4,151
0
32,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
32,024
288
Minions Killed
329
0
Camps Cleared
0
1,031,086
Distance Traveled
1,086,620
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,919
447
31
3
0
194,120
4
L
Sol
6,234
567
78
7
0
197,788
2
W
Thanatos
6,371
579
64
6
0
215,508
1
W
Ganesha
5,897
536
6
1
0
212,767
3
W
Neith
6,147
559
87
8
0
187,054
3
L
Kali
5,418
493
47
4
0
214,071
2
W
Awilix
6,012
547
71
6
0
250,713
0
L
Amaterasu
5,824
529
62
6
0
240,366
3
W
Hades
7,597
691
101
9
0
220,578
0
L
Hou Yi
5,802
527
70
6
0
184,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role