Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Chaaewon
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,371 Elo+
Party 2
Heimdallr
Heimdallr
Delsyn
Heimdallr
Level 48
God Stats
2W - 6L
1,272 SR
Queue Stats
7W - 12L
1,371 Elo+
Party 2
Nox
Nox
SirDarvos
Nox
Level 159
God Stats
11W - 19L
1,247 SR
Queue Stats
363W - 419L
1,430 Elo+
Solo
Team Averages
Level 92
1,404 SR
1,434 Elo+

VS

Team Averages
Level 95
1,487 SR
1,411 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ArROTAxANA
Poseidon
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 133L
1,504 Elo+
Solo
Cerberus
Cerberus
Fred Skywalker9
Cerberus
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 347L
1,473 Elo+
Solo
Rama
Rama
Togezyn
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 1
Serqet
Serqet
ZxLombraJony
Serqet
Level 104
God Stats
10W - 17L
1,436 SR
Queue Stats
772W - 821L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 0
4,919
547
1,947
6,110
2,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
 
Loki
7
0 / 0 / 2
4,376
486
3,749
3,922
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Chaaewon
Scylla
7
1 / 2 / 2
4,781
531
3,060
3,967
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Delsyn
Heimdallr
8
2 / 0 / 1
4,710
523
3,933
3,865
1,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 0
6,037
671
4,185
3,353
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 0 / 1
4,018
446
1,982
7,047
2,447
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ArROTAxANA
Poseidon
8
1 / 3 / 0
4,853
539
1,209
3,705
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
9
0 / 0 / 0
4,778
531
3,718
6,248
3,211
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Togezyn
Rama
7
1 / 3 / 1
4,184
465
661
3,851
1,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
7
1 / 2 / 1
4,562
507
3,026
4,377
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
3
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
0
0
W
Loki
 
Loki
0
0
2
1
L
Artio
 
Artio
0
0
1
0.5
L
Poseidon
ArROTAxANA
Poseidon
1
3
0
0.33
W
Scylla
Chaaewon
Scylla
1
2
2
1
W
Heimdallr
Delsyn
Heimdallr
2
0
1
2.5
L
Cerberus
0
0
0
0
W
5
1
0
5
L
Rama
Togezyn
Rama
1
3
1
0.5
L
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,874
Damage
10,596
21,217
Taken
25,228
7,264
Mitigated
9,313
6,209
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,947
527
0
1,951
6,110
2,953
0
3,097
3,013
0
22,085
W
Loki
 
Loki
3,749
1,299
0
1,534
3,922
898
0
916
2,868
0
16,292
L
Artio
 
Artio
1,982
106
453
2,499
7,047
2,447
0
2,553
4,406
14,284
0
L
Poseidon
ArROTAxANA
Poseidon
1,209
367
0
610
3,705
962
0
1,667
1,894
23,025
0
W
Scylla
Chaaewon
Scylla
3,060
314
0
785
3,967
1,194
0
747
3,220
9,518
0
W
Heimdallr
Delsyn
Heimdallr
3,933
2,448
0
1,359
3,865
1,092
53
817
3,048
0
25,281
L
Cerberus
3,718
394
0
3,284
6,248
3,211
104
0
6,248
28,079
0
W
4,185
409
0
580
3,353
1,127
530
1,332
1,917
30,232
0
L
Rama
Togezyn
Rama
661
595
0
132
3,851
1,050
0
1,560
2,288
0
9,683
L
Serqet
3,026
794
0
542
4,377
1,643
0
1,203
3,144
0
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
22,395
202
Minions Killed
218
0
Camps Cleared
0
844,797
Distance Traveled
915,113
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,919
547
54
6
0
167,386
1
W
Loki
4,376
486
27
3
0
199,573
0
L
Artio
4,018
446
19
2
0
205,532
1
L
Poseidon
4,853
539
45
5
0
149,332
0
W
Scylla
4,781
531
11
1
0
151,468
3
W
Heimdallr
4,710
523
40
4
0
164,696
2
L
Cerberus
4,778
531
79
9
0
183,391
4
W
Nox
6,037
671
70
8
0
161,674
4
L
Rama
4,184
465
25
3
0
167,669
1
L
Serqet
4,562
507
50
6
0
209,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role