Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
catnipmelody
Kukulkan
Level 85
God Stats
3W - 3L
1,558 SR
Queue Stats
25W - 22L
1,911 Elo+
Party 2
Ymir
Ymir
majinmullet
Ymir
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 2
Fenrir
Fenrir
ФAbaddonФ
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Team Averages
Level 104
1,552 SR
1,582 Elo+

VS

Team Averages
Level 37
1,565 SR
1,407 Elo+
Ganesha
Ganesha
Fskingrey
Ganesha
Level 59
God Stats
5W - 5L
1,885 SR
Queue Stats
28W - 27L
1,560 Elo+
Party 1
Discordia
Discordia
LocalDrunkMan
Discordia
Level 2
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 3
Osiris
Osiris
McSleepytime
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,386 Elo+
Solo
Thanatos
Thanatos
SoZoAtlas
Thanatos
Level 28
God Stats
7W - 6L
1,638 SR
Queue Stats
110W - 104L
1,503 Elo+
Party 1
Neith
Neith
iGetDenied
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
8 / 1 / 16
12,472
1,247
13,872
5,814
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
17
3 / 1 / 21
11,260
1,126
8,242
9,334
9,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
catnipmelody
Kukulkan
17
2 / 2 / 14
10,660
1,066
11,106
6,797
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 17
12,436
1,244
11,602
13,696
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
9 / 0 / 13
12,390
1,239
10,845
6,413
5,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

308

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fskingrey
Ganesha
15
0 / 3 / 2
9,716
972
5,503
14,332
16,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LocalDrunkMan
Discordia
15
2 / 10 / 0
10,367
1,037
9,618
11,724
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
0 / 6 / 1
9,611
961
7,663
16,257
13,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
SoZoAtlas
Thanatos
15
2 / 6 / 1
9,823
982
7,924
12,420
4,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
0 / 2 / 2
10,093
1,009
7,040
4,706
1,865
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
10
27
Kills
4
4
Deaths
27
81
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
16
16
W
Sun Wukong
 
Sun Wukong
3
1
21
13.5
L
Ganesha
Fskingrey
Ganesha
0
3
2
0.33
L
Discordia
LocalDrunkMan
Discordia
2
10
0
0.2
L
Osiris
0
6
1
0.08
L
Thanatos
SoZoAtlas
Thanatos
2
6
1
0.42
W
Kukulkan
catnipmelody
Kukulkan
2
2
14
4.5
L
Neith
0
2
2
0.5
W
5
0
17
13.5
W
Fenrir
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,667
Damage
37,748
42,054
Taken
59,439
37,977
Mitigated
40,382
6,757
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,872
7,927
0
303
5,814
2,646
0
2,138
3,676
0
36,465
W
Sun Wukong
 
Sun Wukong
8,242
1,922
0
1,371
9,334
9,601
0
3,407
5,927
0
27,316
L
Ganesha
Fskingrey
Ganesha
5,503
450
193
466
14,332
16,398
0
6,111
8,221
16,378
0
L
Discordia
LocalDrunkMan
Discordia
9,618
973
0
104
11,724
4,187
0
5,995
5,729
32,279
0
L
Osiris
7,663
1,716
0
980
16,257
13,513
0
3,772
12,485
5,999
11,855
L
Thanatos
SoZoAtlas
Thanatos
7,924
1,559
0
2,180
12,420
4,419
0
6,054
6,366
0
14,784
W
Kukulkan
catnipmelody
Kukulkan
11,106
1,131
0
911
6,797
2,738
0
2,944
3,853
34,845
0
L
Neith
7,040
3,841
0
391
4,706
1,865
0
776
3,930
0
32,106
W
11,602
2,289
0
1,104
13,696
17,343
0
5,875
7,821
22,251
0
W
Fenrir
10,845
4,362
0
3,068
6,413
5,649
0
3,319
3,094
0
15,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,218
Gold Earned
49,610
191
Minions Killed
169
7
Camps Cleared
7
929,231
Distance Traveled
813,716
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,472
1,247
55
6
2
168,726
0
W
Sun Wukong
11,260
1,126
42
4
1
207,071
2
L
Ganesha
9,716
972
0
0
0
168,773
0
L
Discordia
10,367
1,037
56
6
0
145,248
0
L
Osiris
9,611
961
19
2
4
206,779
1
L
Thanatos
9,823
982
11
1
0
127,988
1
W
Kukulkan
10,660
1,066
64
6
0
159,480
0
L
Neith
10,093
1,009
83
8
3
164,928
0
W
Ymir
12,436
1,244
22
2
1
175,344
0
W
Fenrir
12,390
1,239
8
1
3
218,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role