Player Matchup

Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AbsoluteZenbi
Hercules
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
322W - 341L
1,372 Elo+
Party 3
Cerberus
Cerberus
Gnivri_Darko
Cerberus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 76L
1,148 Elo+
Party 3
Mulan
Mulan
Rambodadon223
Mulan
Level 18
God Stats
1W - 1L
1,350 SR
Queue Stats
61W - 94L
1,253 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
deezo_22
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,715 SR
Queue Stats
57W - 107L
1,242 Elo+
Party 2
Team Averages
Level 89
1,513 SR
1,303 Elo+

VS

Team Averages
Level 76
1,428 SR
1,387 Elo+
King Arthur
King Arthur
ASKAFMA
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
BOUBOU EL CAMPO
Zhong Kui
Level 155
God Stats
3W - 8L
1,140 SR
Queue Stats
270W - 278L
1,428 Elo+
Solo
Xing Tian
Xing Tian
Moluks
Xing Tian
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,481 Elo+
Solo
Set
Set
SheLoveD3n
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,361 Elo+
Solo
Bakasura
Bakasura
Sylarss
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
16 / 3 / 14
14,792
870
29,792
10,652
5,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
AbsoluteZenbi
Hercules
19
2 / 5 / 19
11,663
686
9,256
24,278
34,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Gnivri_Darko
Cerberus
20
5 / 2 / 23
13,928
819
19,584
22,771
26,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 8 / 20
11,983
705
14,815
15,379
11,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
deezo_22
Ah Muzen Cab
18
6 / 4 / 18
11,913
701
19,538
8,376
4,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASKAFMA
King Arthur
18
1 / 7 / 12
10,345
609
8,956
28,543
25,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
BOUBOU EL CAMPO
Zhong Kui
20
9 / 5 / 8
12,579
740
19,317
20,265
12,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Moluks
Xing Tian
18
2 / 10 / 13
11,742
691
10,682
22,612
30,156
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 7 / 6
11,220
660
10,690
16,221
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Sylarss
Bakasura
20
8 / 6 / 6
13,228
778
13,082
19,396
9,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
67
35
Kills
22
22
Deaths
35
94
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
16
3
14
7.67
L
King Arthur
ASKAFMA
King Arthur
1
7
12
1
W
Hercules
AbsoluteZenbi
Hercules
2
5
19
2.3
L
Zhong Kui
BOUBOU EL CAMPO
Zhong Kui
9
5
8
2.6
W
Cerberus
Gnivri_Darko
Cerberus
5
2
23
8.25
L
Xing Tian
Moluks
Xing Tian
2
10
13
0.85
W
6
8
20
2
L
2
7
6
0.71
L
Bakasura
Sylarss
Bakasura
8
6
6
1.83
W
Ah Muzen Cab
deezo_22
Ah Muzen Cab
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,985
Damage
62,727
81,456
Taken
107,037
82,127
Mitigated
84,178
29,738
Healing
26,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
29,792
7,721
2,931
3,755
10,652
5,360
880
4,151
6,060
73,506
0
L
King Arthur
ASKAFMA
King Arthur
8,956
1,165
781
5,109
28,543
25,439
5
14,342
14,201
641
20,902
W
Hercules
AbsoluteZenbi
Hercules
9,256
3,057
124
8,362
24,278
34,516
687
7,292
16,072
0
15,610
L
Zhong Kui
BOUBOU EL CAMPO
Zhong Kui
19,317
921
802
7,736
20,265
12,439
713
10,312
9,953
41,906
0
W
Cerberus
Gnivri_Darko
Cerberus
19,584
1,718
1,308
10,978
22,771
26,909
779
7,245
14,439
38,064
0
L
Xing Tian
Moluks
Xing Tian
10,682
772
773
1,936
22,612
30,156
0
9,479
13,133
23,316
0
W
14,815
4,248
79
552
15,379
11,169
1,368
6,792
7,746
0
24,604
L
10,690
5,227
1,642
2,695
16,221
6,996
104
7,869
8,352
0
27,017
L
Bakasura
Sylarss
Bakasura
13,082
8,671
1,491
3,901
19,396
9,148
398
7,374
12,022
0
16,227
W
Ah Muzen Cab
deezo_22
Ah Muzen Cab
19,538
9,708
224
1,425
8,376
4,173
1,585
4,618
3,618
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,279
Gold Earned
59,114
192
Minions Killed
152
0
Camps Cleared
0
1,513,626
Distance Traveled
1,406,960
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,792
870
82
5
0
309,511
2
L
King Arthur
10,345
609
18
1
0
276,431
0
W
Hercules
11,663
686
11
1
0
280,283
0
L
Zhong Kui
12,579
740
42
2
0
260,701
0
W
Cerberus
13,928
819
49
3
0
345,805
0
L
Xing Tian
11,742
691
27
2
0
256,071
0
W
Mulan
11,983
705
25
1
0
283,229
0
L
Set
11,220
660
38
2
0
318,348
0
L
Bakasura
13,228
778
27
2
0
295,409
0
W
Ah Muzen Cab
11,913
701
25
1
0
294,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role