Player Matchup

Ra
Ra
BuzzingBanjo621
Ra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 83L
1,552 Elo+
Party 3
Bellona
Bellona
GreatGuyMarco
Bellona
Level 97
God Stats
12W - 5L
1,909 SR
Queue Stats
362W - 352L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Jgarcia6543
Cthulhu
Level 155
God Stats
2W - 2L
1,331 SR
Queue Stats
367W - 433L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
StrangOwl
Hou Yi
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 44L
1,573 Elo+
Party 3
Arachne
Arachne
soviet_sandwich6
Arachne
Level 148
God Stats
1W - 7L
1,500 SR
Queue Stats
234W - 211L
1,570 Elo+
Party 2
Team Averages
Level 115
1,548 SR
1,538 Elo+

VS

Team Averages
Level 113
1,481 SR
1,548 Elo+
Thoth
Thoth
CDQLONA
Thoth
Level 64
God Stats
20W - 17L
1,557 SR
Queue Stats
793W - 749L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Ducanetor
Zhong Kui
Level 127
God Stats
3W - 4L
1,348 SR
Queue Stats
499W - 449L
1,562 Elo+
Party 1
Osiris
Osiris
Nike_Mono
Osiris
Level 109
God Stats
7W - 5L
1,500 SR
Queue Stats
254W - 272L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pavarripa
Ah Muzen Cab
Level 129
God Stats
13W - 8L
1,500 SR
Queue Stats
669W - 620L
1,561 Elo+
Party 1
Bacchus
Bacchus
helpantera
Bacchus
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
383W - 356L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,248
544
12,079
11,943
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
5 / 3 / 0
10,405
612
8,739
16,410
15,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Jgarcia6543
Cthulhu
13
2 / 5 / 3
8,364
492
7,432
14,047
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
StrangOwl
Hou Yi
16
5 / 3 / 4
9,828
578
10,509
14,272
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
5 / 7 / 3
8,185
481
8,387
17,005
7,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CDQLONA
Thoth
13
0 / 4 / 7
7,955
468
2,460
7,792
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Ducanetor
Zhong Kui
16
7 / 2 / 2
9,762
574
15,479
14,825
14,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
Nike_Mono
Osiris
14
3 / 4 / 4
8,624
507
8,412
12,790
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Pavarripa
Ah Muzen Cab
14
5 / 8 / 8
8,942
526
13,588
15,013
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
helpantera
Bacchus
13
6 / 1 / 7
8,643
508
9,401
14,519
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
19
Kills
21
21
Deaths
19
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Thoth
CDQLONA
Thoth
0
4
7
0.88
W
Zhong Kui
Ducanetor
Zhong Kui
7
2
2
4
L
Bellona
5
3
0
1.67
L
Cthulhu
Jgarcia6543
Cthulhu
2
5
3
0.7
W
Osiris
Nike_Mono
Osiris
3
4
4
1.25
W
Ah Muzen Cab
Pavarripa
Ah Muzen Cab
5
8
8
1.13
L
Hou Yi
StrangOwl
Hou Yi
5
3
4
2.33
W
Bacchus
helpantera
Bacchus
6
1
7
9.5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
49,340
73,677
Taken
64,939
39,925
Mitigated
50,949
20,925
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,079
1,504
566
3,440
11,943
4,778
168
5,481
6,462
70,314
0
W
Thoth
CDQLONA
Thoth
2,460
34
0
1,640
7,792
2,617
293
3,407
4,149
47,253
0
W
Zhong Kui
Ducanetor
Zhong Kui
15,479
4,689
135
5,363
14,825
14,897
1,373
2,428
12,335
68,565
0
L
Bellona
8,739
3,754
0
4,885
16,410
15,768
624
9,747
6,663
0
67,449
L
Cthulhu
Jgarcia6543
Cthulhu
7,432
771
100
3,571
14,047
6,874
0
5,416
8,631
41,743
6,800
W
Osiris
Nike_Mono
Osiris
8,412
3,098
0
2,102
12,790
9,816
12
5,301
7,330
65
52,036
W
Ah Muzen Cab
Pavarripa
Ah Muzen Cab
13,588
5,285
0
2,169
15,013
5,046
0
3,302
11,567
0
62,395
L
Hou Yi
StrangOwl
Hou Yi
10,509
4,008
0
5,790
14,272
4,908
0
3,322
10,950
0
65,534
W
Bacchus
helpantera
Bacchus
9,401
1,494
612
3,632
14,519
18,573
0
3,993
10,361
29,355
0
L
8,387
6,080
0
2,573
17,005
7,597
440
3,439
13,566
0
31,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
43,926
517
Minions Killed
464
0
Camps Cleared
0
1,636,828
Distance Traveled
1,623,874
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,248
544
121
7
0
347,162
3
W
Thoth
7,955
468
106
6
0
315,877
1
W
Zhong Kui
9,762
574
127
7
0
282,944
1
L
Bellona
10,405
612
142
8
0
333,150
4
L
Cthulhu
8,364
492
87
5
0
299,641
1
W
Osiris
8,624
507
93
5
0
354,244
0
W
Ah Muzen Cab
8,942
526
103
6
0
324,459
2
L
Hou Yi
9,828
578
126
7
0
335,718
5
W
Bacchus
8,643
508
35
2
0
346,350
3
L
Arachne
8,185
481
41
2
0
321,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role