Player Matchup

Cthulhu
Cthulhu
Bschmidt128
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 247L
1,528 Elo+
Party 2
Xing Tian
Xing Tian
DoctorNoSMW
Xing Tian
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 122L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Jake8804S
Nu Wa
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 52L
1,440 Elo+
Party 2
Shiva
Shiva
OverallAverag33
Shiva
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 99L
1,482 Elo+
Party 2
Mulan
Mulan
iIIustrious
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,339 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,431 Elo+

VS

Team Averages
Level 121
1,573 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
LEGACY EXILED
Shiva
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,414 Elo+
Party 3
Gilgamesh
Gilgamesh
Mccahilll
Gilgamesh
Level 145
God Stats
2W - 4L
1,660 SR
Queue Stats
388W - 388L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vuiita
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,330 Elo+
Solo
Nemesis
Nemesis
ethereal176
Nemesis
Level 105
God Stats
1W - 4L
1,705 SR
Queue Stats
44W - 44L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bschmidt128
Cthulhu
20
8 / 5 / 21
14,292
715
36,355
29,108
36,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
DoctorNoSMW
Xing Tian
18
0 / 9 / 26
11,985
599
10,611
33,918
43,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Jake8804S
Nu Wa
20
7 / 3 / 25
15,218
761
45,077
13,105
6,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 21
14,634
732
30,038
28,195
40,022
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 10 / 17
15,239
762
37,578
32,113
33,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
11 / 5 / 18
16,008
800
32,542
48,216
22,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 17
13,614
681
20,077
27,364
36,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Mccahilll
Gilgamesh
18
2 / 10 / 12
12,152
608
20,730
33,439
15,000
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Vuiita
Tsukuyomi
20
8 / 9 / 18
14,122
706
32,309
34,269
14,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ethereal176
Nemesis
20
4 / 7 / 18
13,395
670
13,809
38,944
33,617
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
115
38
Kills
32
32
Deaths
38
110
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
11
5
18
4
W
Cthulhu
Bschmidt128
Cthulhu
8
5
21
3.7
W
Xing Tian
DoctorNoSMW
Xing Tian
0
9
26
1.44
W
Nu Wa
Jake8804S
Nu Wa
7
3
25
6.5
L
7
7
17
2.21
L
Gilgamesh
Mccahilll
Gilgamesh
2
10
12
0.8
W
10
5
21
4.1
L
Tsukuyomi
Vuiita
Tsukuyomi
8
9
18
1.89
L
Nemesis
ethereal176
Nemesis
4
7
18
1.86
W
13
10
17
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,659
Damage
119,467
136,439
Taken
182,232
161,063
Mitigated
121,835
34,936
Healing
89,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
32,542
2,070
2,924
27,386
48,216
22,457
1,599
26,804
20,794
96,028
0
W
Cthulhu
Bschmidt128
Cthulhu
36,355
1,209
4,136
5,724
29,108
36,227
1,082
9,031
19,987
54,603
0
W
Xing Tian
DoctorNoSMW
Xing Tian
10,611
1,437
0
1,369
33,918
43,859
772
8,516
25,165
16,626
0
W
Nu Wa
Jake8804S
Nu Wa
45,077
14,748
3,824
2,115
13,105
6,991
2,296
2,802
10,303
73,944
0
L
20,077
2,485
8,262
5,586
27,364
36,059
421
14,137
12,727
0
42,440
L
Gilgamesh
Mccahilll
Gilgamesh
20,730
3,703
5,525
7,821
33,439
15,000
1,072
17,092
15,633
0
45,691
W
30,038
2,537
6,048
5,096
28,195
40,022
865
6,223
21,972
6,269
48,387
L
Tsukuyomi
Vuiita
Tsukuyomi
32,309
8,795
1,275
12,049
34,269
14,702
945
17,135
16,894
0
72,296
L
Nemesis
ethereal176
Nemesis
13,809
3,515
2,090
16,731
38,944
33,617
772
22,320
16,061
0
29,607
W
37,578
3,997
923
5,701
32,113
33,964
1,255
5,970
26,143
11,434
47,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,368
Gold Earned
69,291
200
Minions Killed
363
0
Camps Cleared
0
1,703,862
Distance Traveled
1,721,996
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,008
800
195
10
0
341,392
3
W
Cthulhu
14,292
715
51
3
0
374,512
0
W
Xing Tian
11,985
599
10
1
0
309,667
4
W
Nu Wa
15,218
761
57
3
0
352,486
0
L
Shiva
13,614
681
38
2
0
329,052
1
L
Gilgamesh
12,152
608
40
2
0
338,384
0
W
Shiva
14,634
732
42
2
0
349,247
0
L
Tsukuyomi
14,122
706
72
4
0
349,362
2
L
Nemesis
13,395
670
18
1
0
363,806
4
W
Mulan
15,239
762
40
2
0
317,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role