Player Matchup

Baron Samedi
Baron Samedi
TheGraySlayer25
Baron Samedi
Level 95
God Stats
10W - 5L
1,662 SR
Queue Stats
542W - 553L
1,454 Elo+
Solo
Nemesis
Nemesis
Trouble8402
Nemesis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,317 Elo+
Solo
Anubis
Anubis
alienovel
Anubis
Level 87
God Stats
33W - 17L
1,364 SR
Queue Stats
368W - 402L
1,404 Elo+
Solo
Sol
Sol
hiddenleaf10107
Sol
Level 106
God Stats
1W - 2L
1,836 SR
Queue Stats
181W - 181L
1,392 Elo+
Solo
Danzaburou
Danzaburou
redgemes
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 79
1,572 SR
1,414 Elo+

VS

Team Averages
Level 84
1,450 SR
1,397 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Cruzgel
Amaterasu
Level 69
God Stats
8W - 6L
1,733 SR
Queue Stats
180W - 194L
1,305 Elo+
Solo
Arachne
Arachne
NotawsomeXVI
Arachne
Level 64
God Stats
25W - 17L
1,360 SR
Queue Stats
65W - 66L
1,311 Elo+
Solo
Discordia
Discordia
hazocantu
Discordia
Level 100
God Stats
5W - 8L
1,372 SR
Queue Stats
302W - 311L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
rrevina01
Aphrodite
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 9L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheGraySlayer25
Baron Samedi
14
0 / 2 / 3
7,971
498
3,759
10,645
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Trouble8402
Nemesis
12
6 / 4 / 0
7,805
488
6,374
9,695
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Anubis
alienovel
Anubis
14
2 / 5 / 1
8,109
507
7,198
12,854
5,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 1
9,436
590
11,320
12,203
4,012
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
redgemes
Danzaburou
11
1 / 4 / 1
6,914
432
5,319
11,174
2,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
9 / 3 / 2
9,039
565
12,427
9,078
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Cruzgel
Amaterasu
15
1 / 1 / 0
8,036
502
4,130
11,573
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
NotawsomeXVI
Arachne
15
3 / 4 / 5
8,654
541
10,558
16,683
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
hazocantu
Discordia
14
1 / 4 / 5
8,413
526
6,705
6,799
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Aphrodite
rrevina01
Aphrodite
14
1 / 1 / 6
8,876
555
3,074
9,242
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
15
16
Deaths
13
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
3
2
3.33
W
Amaterasu
Cruzgel
Amaterasu
1
1
0
1
W
Arachne
NotawsomeXVI
Arachne
3
4
5
1.38
L
Baron Samedi
TheGraySlayer25
Baron Samedi
0
2
3
0.75
L
Nemesis
Trouble8402
Nemesis
6
4
0
1.5
L
Anubis
alienovel
Anubis
2
5
1
0.5
W
Discordia
hazocantu
Discordia
1
4
5
0.88
L
4
1
1
4.5
L
Danzaburou
redgemes
Danzaburou
1
4
1
0.38
W
Aphrodite
rrevina01
Aphrodite
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,970
Damage
36,894
56,571
Taken
53,375
23,417
Mitigated
21,294
20,518
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,427
4,763
0
750
9,078
2,820
620
2,623
6,455
0
53,986
W
Amaterasu
Cruzgel
Amaterasu
4,130
875
0
4,481
11,573
6,166
990
8,145
3,428
7,061
36,111
W
Arachne
NotawsomeXVI
Arachne
10,558
6,140
0
6,114
16,683
5,931
0
5,722
10,961
0
55,239
L
Baron Samedi
TheGraySlayer25
Baron Samedi
3,759
361
464
2,557
10,645
7,249
0
1,866
8,779
52,252
0
L
Nemesis
Trouble8402
Nemesis
6,374
2,180
0
992
9,695
3,561
0
2,543
7,152
0
24,673
L
Anubis
alienovel
Anubis
7,198
362
0
6,088
12,854
5,961
332
2,802
10,052
54,271
0
W
Discordia
hazocantu
Discordia
6,705
71
0
1,340
6,799
1,869
401
2,479
4,320
51,440
0
L
11,320
4,561
0
7,253
12,203
4,012
534
1,896
10,307
61,468
0
L
Danzaburou
redgemes
Danzaburou
5,319
1,539
0
3,164
11,174
2,634
1,149
1,390
9,784
0
37,585
W
Aphrodite
rrevina01
Aphrodite
3,074
365
3,514
5,420
9,242
4,508
442
3,308
5,934
31,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
43,018
428
Minions Killed
428
0
Camps Cleared
0
1,359,387
Distance Traveled
1,580,855
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,039
565
77
5
0
300,166
5
W
Amaterasu
8,036
502
94
6
0
334,909
0
W
Arachne
8,654
541
81
5
0
350,524
0
L
Baron Samedi
7,971
498
81
5
0
257,566
0
L
Nemesis
7,805
488
47
3
0
315,845
1
L
Anubis
8,109
507
104
7
0
201,725
6
W
Discordia
8,413
526
93
6
0
293,764
1
L
Sol
9,436
590
135
8
0
286,951
1
L
Danzaburou
6,914
432
61
4
0
297,300
2
W
Aphrodite
8,876
555
83
5
0
301,492
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role