Player Matchup

Ganesha
Ganesha
Lights Out 965
Ganesha
Level 86
God Stats
4W - 0L
1,714 SR
Queue Stats
15W - 21L
1,431 Elo+
Party 1
Charybdis
Charybdis
Mixed comments
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,334 Elo+
Party 1
Thoth
Thoth
cantharm5
Thoth
Level 103
God Stats
4W - 4L
1,458 SR
Queue Stats
16W - 12L
1,623 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,463 Elo+

VS

Team Averages
Level 64
1,389 SR
1,176 Elo+
Chang'e
Chang'e
Bad Kid Creep
Chang'e
Level 102
God Stats
2W - 4L
1,258 SR
Queue Stats
24W - 53L
1,154 Elo+
Party 2
Fafnir
Fafnir
Jacklys
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,184 Elo+
Party 2
Apollo
Apollo
rearmostsafe475
Apollo
Level 44
God Stats
5W - 11L
1,409 SR
Queue Stats
14W - 28L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 11
11,162
744
8,770
18,837
23,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Mixed comments
Charybdis
16
6 / 2 / 4
11,101
740
12,815
9,169
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
cantharm5
Thoth
16
6 / 1 / 5
11,274
752
19,414
6,827
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
4 / 3 / 0
9,992
666
16,117
14,844
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Jacklys
Fafnir
14
0 / 2 / 4
9,251
617
5,792
18,072
17,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 7 / 2
8,293
553
5,204
14,015
3,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
3
0
1.33
L
Fafnir
Jacklys
Fafnir
0
2
4
1
W
0
1
11
5.5
W
Charybdis
Mixed comments
Charybdis
6
2
4
4
W
Thoth
cantharm5
Thoth
6
1
5
8.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
27,113
34,833
Taken
46,931
30,167
Mitigated
24,199
7,915
Healing
13,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
16,117
1,308
3,293
5,154
14,844
2,994
0
10,072
4,772
51,923
0
L
Fafnir
Jacklys
Fafnir
5,792
1,754
364
3,258
18,072
17,530
0
8,817
9,255
12,459
0
W
8,770
577
369
5,115
18,837
23,466
0
10,787
8,050
25,303
0
W
Charybdis
Mixed comments
Charybdis
12,815
8,264
0
1,802
9,169
3,944
2,051
6,276
2,893
0
43,337
W
Thoth
cantharm5
Thoth
19,414
838
0
629
6,827
2,757
682
5,308
1,519
61,430
0
L
5,204
2,879
400
1,193
14,015
3,675
0
9,700
4,315
0
25,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
27,536
186
Minions Killed
133
8
Camps Cleared
5
833,872
Distance Traveled
771,980
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,992
666
91
6
3
268,199
3
L
Fafnir
9,251
617
9
1
0
276,720
0
W
Ganesha
11,162
744
5
0
1
286,130
4
W
Charybdis
11,101
740
80
5
4
254,701
1
W
Thoth
11,274
752
101
7
3
293,041
2
L
Apollo
8,293
553
33
2
2
227,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role