Player Matchup

Pele
Pele
Platinum III
CptCookie420
Pele
Platinum III
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
230W - 222L
1,699 MMR
Party 4
Cupid
Cupid
Platinum IV
Floofpoof
Cupid
Platinum IV
Level 131
God Stats
32W - 25L
1,680 SR
Queue Stats
201W - 191L
1,748 MMR
Party 4
Bacchus
Bacchus
Gold II
Shock7472
Bacchus
Gold II
Level 126
God Stats
8W - 5L
1,682 SR
Queue Stats
26W - 20L
1,635 MMR
Party 1
Thoth
Thoth
Platinum II
WhatAreTrans
Thoth
Platinum II
Level 47
God Stats
9W - 3L
1,831 SR
Queue Stats
33W - 22L
1,911 MMR
Party 1
Bellona
Bellona
Gold I
vaironyjean
Bellona
Gold I
Level 157
God Stats
5W - 2L
1,898 SR
Queue Stats
166W - 158L
1,722 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,718 SR
1,743 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,590 SR
1,695 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
Dirty Exiles
Erlang Shen
Gold II
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 116L
1,645 MMR
Party 2
Arachne
Arachne
Gold V
Gοjo
Arachne
Gold V
Level 62
God Stats
35W - 10L
1,914 SR
Queue Stats
107W - 80L
1,763 MMR
Party 3
Cerberus
Cerberus
Platinum II
SiLenT vB
Cerberus
Platinum II
Level 143
God Stats
2W - 5L
1,372 SR
Queue Stats
422W - 423L
1,705 MMR
Solo
Scylla
Scylla
Platinum II
Slight Reloads
Scylla
Platinum II
Level 154
God Stats
11W - 17L
1,666 SR
Queue Stats
125W - 120L
1,862 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 3
9,344
719
11,133
11,273
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Floofpoof
Cupid
14
5 / 3 / 4
8,718
671
7,552
8,601
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shock7472
Bacchus
13
1 / 0 / 14
7,889
607
4,075
7,098
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 5
8,273
636
6,934
7,886
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
vaironyjean
Bellona
14
0 / 1 / 3
8,091
622
5,410
11,630
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatAtlasCliodhna

VS

Bans
BastetArtioHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 0
6,736
518
9,842
10,572
9,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Dirty Exiles
Erlang Shen
12
2 / 2 / 1
6,764
520
3,536
8,417
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Gοjo
Arachne
12
1 / 6 / 1
6,644
511
4,487
10,990
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SiLenT vB
Cerberus
8
0 / 5 / 1
5,505
423
3,502
12,764
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 0
6,170
475
3,853
6,388
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
5
6
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
W
12
0
3
13.5
L
Erlang Shen
Dirty Exiles
Erlang Shen
2
2
1
1.25
W
Cupid
Floofpoof
Cupid
5
3
4
2.33
L
Arachne
Gοjo
Arachne
1
6
1
0.25
W
Bacchus
Shock7472
Bacchus
1
0
14
8
L
Cerberus
SiLenT vB
Cerberus
0
5
1
0.1
L
1
4
0
0.25
W
2
2
5
2.25
W
Bellona
vaironyjean
Bellona
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
25,220
46,488
Taken
49,131
28,176
Mitigated
25,272
18,580
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,842
4,761
0
3,947
10,572
9,686
0
1,043
9,529
0
45,730
W
11,133
2,200
0
3,805
11,273
4,427
0
1,190
10,083
0
55,242
L
Erlang Shen
Dirty Exiles
Erlang Shen
3,536
1,710
0
1,176
8,417
2,856
0
996
7,421
0
31,509
W
Cupid
Floofpoof
Cupid
7,552
3,945
0
3,703
8,601
2,844
2,986
362
8,239
0
61,728
L
Arachne
Gοjo
Arachne
4,487
2,801
0
3,177
10,990
6,287
0
1,840
9,150
0
36,141
W
Bacchus
Shock7472
Bacchus
4,075
493
377
1,613
7,098
8,370
264
2,335
4,763
14,995
5,017
L
Cerberus
SiLenT vB
Cerberus
3,502
205
216
3,642
12,764
5,055
0
4,419
8,345
14,947
0
L
3,853
257
0
500
6,388
1,388
0
2,324
4,064
43,814
0
W
6,934
627
0
2,660
7,886
2,490
196
3,468
4,418
61,322
0
W
Bellona
vaironyjean
Bellona
5,410
3,041
0
6,422
11,630
10,045
877
0
11,630
175
47,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
31,819
480
Minions Killed
329
0
Camps Cleared
0
1,334,109
Distance Traveled
1,244,307
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,736
518
83
6
0
226,482
0
W
Pele
9,344
719
87
7
0
302,504
5
L
Erlang Shen
6,764
520
66
5
0
284,289
3
W
Cupid
8,718
671
113
9
0
216,647
4
L
Arachne
6,644
511
69
5
0
266,984
3
W
Bacchus
7,889
607
35
3
0
275,675
4
L
Cerberus
5,505
423
30
2
0
221,284
6
L
Scylla
6,170
475
81
6
0
245,268
5
W
Thoth
8,273
636
122
9
0
258,316
4
W
Bellona
8,091
622
123
9
0
280,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role