Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Heem404
Heimdallr
Level 120
God Stats
4W - 7L
1,270 SR
Queue Stats
213W - 240L
1,497 Elo+
Solo
Team Averages
Level 108
1,423 SR
1,499 Elo+

VS

Team Averages
Level 75
1,711 SR
1,795 Elo+
Kuzenbo
Kuzenbo
CrispCabbage
Kuzenbo
Level 76
God Stats
1W - 0L
1,461 SR
Queue Stats
250W - 207L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
NameSample01
Baron Samedi
Level 127
God Stats
17W - 1L
1,911 SR
Queue Stats
261W - 144L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
Wubma
Danzaburou
Level 21
God Stats
34W - 4L
1,761 SR
Queue Stats
81W - 16L
1,949 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 5 / 1
5,886
589
4,869
13,166
7,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
 
Merlin
9
0 / 8 / 0
5,807
581
6,879
9,057
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Heem404
Heimdallr
9
1 / 5 / 0
6,075
608
4,620
8,200
1,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CrispCabbage
Kuzenbo
12
1 / 0 / 13
8,021
802
3,288
8,979
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
NameSample01
Baron Samedi
14
11 / 0 / 5
8,942
894
13,393
7,073
3,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Wubma
Danzaburou
13
6 / 1 / 11
8,465
847
11,758
8,238
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
18
18
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
1
0.1
L
Merlin
 
Merlin
0
8
0
0
W
Kuzenbo
CrispCabbage
Kuzenbo
1
0
13
7.5
L
Heimdallr
Heem404
Heimdallr
1
5
0
0.2
W
Baron Samedi
NameSample01
Baron Samedi
11
0
5
13.5
W
Danzaburou
Wubma
Danzaburou
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
28,439
30,423
Taken
24,290
10,718
Mitigated
16,045
3,268
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,869
235
137
2,080
13,166
7,394
0
6,209
6,957
11,761
0
L
Merlin
 
Merlin
6,879
412
0
643
9,057
1,621
0
5,020
4,037
21,422
0
W
Kuzenbo
CrispCabbage
Kuzenbo
3,288
1,269
147
2,410
8,979
9,495
45
4,700
4,279
8,535
0
L
Heimdallr
Heem404
Heimdallr
4,620
1,150
0
408
8,200
1,703
0
5,452
2,748
0
13,459
W
Baron Samedi
NameSample01
Baron Samedi
13,393
1,428
2,265
3,596
7,073
3,362
569
3,493
3,580
38,360
0
W
Danzaburou
Wubma
Danzaburou
11,758
6,596
0
2,011
8,238
3,188
1,359
3,746
4,492
0
30,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,768
Gold Earned
25,428
79
Minions Killed
112
0
Camps Cleared
8
498,573
Distance Traveled
549,925
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,886
589
10
1
0
167,987
1
L
Merlin
5,807
581
28
3
0
165,744
0
W
Kuzenbo
8,021
802
7
1
1
195,159
0
L
Heimdallr
6,075
608
41
4
0
164,842
4
W
Baron Samedi
8,942
894
64
6
4
203,607
2
W
Danzaburou
8,465
847
41
4
3
151,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role