Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SkelingtonSr
Izanami
Level 89
God Stats
4W - 8L
1,608 SR
Queue Stats
671W - 629L
1,636 Elo+
Solo
Geb
Geb
Yvng Dash
Geb
Level 123
God Stats
13W - 5L
1,648 SR
Queue Stats
44W - 59L
1,484 Elo+
Party 1
Odin
Odin
Yvng Kudos
Odin
Level 144
God Stats
0W - 4L
1,513 SR
Queue Stats
37W - 46L
1,430 Elo+
Party 1
Hun Batz
Hun Batz
Yvng Mo
Hun Batz
Level 103
God Stats
9W - 17L
1,384 SR
Queue Stats
36W - 46L
1,480 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,506 Elo+

VS

Team Averages
Level 117
1,460 SR
1,518 Elo+
Achilles
Achilles
AH_Arrow
Achilles
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,517 Elo+
Party 3
Chang'e
Chang'e
Ali-A-WINS
Chang'e
Level 124
God Stats
17W - 10L
1,768 SR
Queue Stats
262W - 259L
1,502 Elo+
Party 2
Poseidon
Poseidon
ColdShocker1
Poseidon
Level 127
God Stats
3W - 3L
1,316 SR
Queue Stats
187W - 190L
1,502 Elo+
Party 2
Shiva
Shiva
PlatinumAce50
Shiva
Level 122
God Stats
4W - 3L
1,385 SR
Queue Stats
126W - 121L
1,565 Elo+
Party 3
Horus
Horus
marc_desserres
Horus
Level 134
God Stats
4W - 2L
1,331 SR
Queue Stats
84W - 77L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
3 / 3 / 0
6,094
508
5,096
7,387
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SkelingtonSr
Izanami
10
0 / 1 / 1
5,816
485
2,402
7,146
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,893
408
3,496
9,425
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,883
490
5,315
9,836
3,994
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Yvng Mo
Hun Batz
9
0 / 2 / 1
5,565
464
3,146
6,520
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AH_Arrow
Achilles
12
4 / 0 / 1
7,135
595
6,259
8,642
3,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Ali-A-WINS
Chang'e
11
2 / 1 / 2
6,652
554
3,568
5,602
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
ColdShocker1
Poseidon
11
2 / 1 / 2
6,526
544
6,827
4,834
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 4
7,160
597
9,673
7,753
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 4
5,932
494
3,596
8,245
4,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
3
0
1
W
Achilles
AH_Arrow
Achilles
4
0
1
4.5
W
Chang'e
Ali-A-WINS
Chang'e
2
1
2
3
W
Poseidon
ColdShocker1
Poseidon
2
1
2
3
W
5
1
4
7
L
Izanami
SkelingtonSr
Izanami
0
1
1
0.5
L
0
2
0
0
L
0
5
0
0
L
Hun Batz
Yvng Mo
Hun Batz
0
2
1
0.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
29,923
40,314
Taken
35,076
13,611
Mitigated
14,598
9,528
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,096
580
0
2,305
7,387
2,176
0
2,548
4,631
28,631
1,068
W
Achilles
AH_Arrow
Achilles
6,259
2,332
0
4,155
8,642
3,452
0
0
8,642
430
39,005
W
Chang'e
Ali-A-WINS
Chang'e
3,568
101
399
2,454
5,602
1,657
0
1,801
3,643
35,656
0
W
Poseidon
ColdShocker1
Poseidon
6,827
2,040
0
847
4,834
1,574
0
1,658
3,098
45,859
0
W
9,673
2,900
0
761
7,753
3,152
0
1,930
5,708
0
47,837
L
Izanami
SkelingtonSr
Izanami
2,402
1,847
0
2,335
7,146
1,761
90
2,032
5,114
0
40,819
L
3,496
206
0
2,418
9,425
3,837
0
3,980
5,445
9,713
0
L
5,315
2,119
0
2,080
9,836
3,994
0
628
9,166
0
33,110
L
Hun Batz
Yvng Mo
Hun Batz
3,146
353
0
390
6,520
1,843
0
916
5,536
0
29,292
W
3,596
2,093
1,452
3,241
8,245
4,763
0
1,864
6,347
0
11,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
33,405
288
Minions Killed
350
0
Camps Cleared
0
1,152,301
Distance Traveled
1,184,130
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,094
508
55
5
0
201,912
2
W
Achilles
7,135
595
86
7
0
229,475
1
W
Chang'e
6,652
554
93
8
0
239,845
0
W
Poseidon
6,526
544
83
7
0
209,260
1
W
Shiva
7,160
597
71
6
0
270,613
2
L
Izanami
5,816
485
85
7
0
225,805
3
L
Geb
4,893
408
15
1
0
248,597
0
L
Odin
5,883
490
65
5
0
218,925
1
L
Hun Batz
5,565
464
68
6
0
257,062
0
W
Horus
5,932
494
17
1
0
234,937
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role