Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jesusamendlabeer
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Athena
Athena
mickthekiller245
Athena
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 52L
1,500 Elo+
Party 2
Team Averages
Level 40
1,537 SR
1,500 Elo+

VS

Team Averages
Level 50
1,678 SR
1,554 Elo+
Tiamat
Tiamat
GimpyGimpy
Tiamat
Level 11
God Stats
4W - 2L
1,643 SR
Queue Stats
55W - 50L
1,563 Elo+
Party 1
Nike
Nike
Sub1001
Nike
Level 45
God Stats
7W - 6L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo
Apollo
Apollo
rjhar4
Apollo
Level 93
God Stats
5W - 1L
1,889 SR
Queue Stats
81W - 72L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 9 / 1
6,058
606
5,462
10,938
2,187
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
jesusamendlabeer
Morgan Le Fay
11
2 / 6 / 1
6,941
694
4,568
8,324
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 4
7,116
712
1,848
11,833
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GimpyGimpy
Tiamat
13
2 / 2 / 17
8,289
829
6,765
5,616
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Sub1001
Nike
13
9 / 2 / 10
9,108
911
8,389
7,263
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
rjhar4
Apollo
14
9 / 0 / 8
8,945
895
9,453
5,040
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
20
20
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
9
1
0.17
W
Tiamat
GimpyGimpy
Tiamat
2
2
17
5.25
W
Nike
Sub1001
Nike
9
2
10
7
L
Morgan Le Fay
jesusamendlabeer
Morgan Le Fay
2
6
1
0.42
L
0
5
4
0.4
W
Apollo
rjhar4
Apollo
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,878
Damage
24,607
31,095
Taken
17,919
12,917
Mitigated
9,083
1,974
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,462
1,397
28
634
10,938
2,187
0
2,505
8,114
0
11,117
W
Tiamat
GimpyGimpy
Tiamat
6,765
892
0
1,220
5,616
2,264
781
1,266
4,350
22,673
0
W
Nike
Sub1001
Nike
8,389
1,497
0
588
7,263
4,583
376
3,520
3,743
0
19,480
L
Morgan Le Fay
jesusamendlabeer
Morgan Le Fay
4,568
303
0
628
8,324
2,346
0
1,230
6,769
28,575
0
L
1,848
619
0
684
11,833
8,384
0
2,561
8,840
6,689
0
W
Apollo
rjhar4
Apollo
9,453
4,866
0
1,145
5,040
2,236
1,685
1,846
3,194
0
37,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,115
Gold Earned
26,342
81
Minions Killed
125
2
Camps Cleared
8
446,851
Distance Traveled
579,414
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,058
606
17
2
1
136,616
0
W
Tiamat
8,289
829
36
4
1
193,800
0
W
Nike
9,108
911
37
4
2
200,112
2
L
Morgan Le Fay
6,941
694
56
6
1
152,683
1
L
Athena
7,116
712
8
1
0
157,552
0
W
Apollo
8,945
895
52
5
5
185,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role