Player Matchup

Shiva
Shiva
BlackDragon6995
Shiva
Level 64
God Stats
12W - 8L
1,652 SR
Queue Stats
54W - 47L
1,430 Elo+
Party 2
Izanami
Izanami
Cat3l1nV
Izanami
Level 16
God Stats
1W - 2L
1,473 SR
Queue Stats
49W - 48L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
SnorlaxVibe
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
TopShotMongoose
Gilgamesh
Level 79
God Stats
4W - 4L
1,817 SR
Queue Stats
51W - 63L
1,377 Elo+
Party 2
Persephone
Persephone
zAsterion
Persephone
Level 141
God Stats
14W - 15L
1,593 SR
Queue Stats
207W - 224L
1,507 Elo+
Party 2
Team Averages
Level 81
1,607 SR
1,480 Elo+

VS

Team Averages
Level 67
1,559 SR
1,497 Elo+
Fenrir
Fenrir
Sololvl2
Fenrir
Level 17
God Stats
1W - 2L
1,601 SR
Queue Stats
18W - 23L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
cYb3R_ddj23
Sylvanus
Level 107
God Stats
6W - 5L
1,326 SR
Queue Stats
489W - 514L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
emptyreckless
Aphrodite
Level 117
God Stats
115W - 110L
1,605 SR
Queue Stats
746W - 767L
1,509 Elo+
Party 1
Izanami
Izanami
sergiosito7
Izanami
Level 48
God Stats
22W - 17L
1,477 SR
Queue Stats
66W - 64L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
xCarlitos
Nu Wa
Level 48
God Stats
4W - 4L
1,784 SR
Queue Stats
28W - 31L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 14
11,060
461
12,563
21,565
11,218
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Cat3l1nV
Izanami
16
0 / 7 / 8
11,099
462
2,896
12,403
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SnorlaxVibe
Ao Kuang
20
16 / 1 / 5
15,208
634
20,558
21,867
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TopShotMongoose
Gilgamesh
20
1 / 2 / 5
12,379
516
9,228
18,318
9,331
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
zAsterion
Persephone
20
8 / 3 / 10
14,892
621
28,897
14,489
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sololvl2
Fenrir
17
6 / 6 / 1
10,676
445
12,836
22,162
8,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
cYb3R_ddj23
Sylvanus
13
2 / 8 / 4
8,737
364
8,103
24,375
26,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
emptyreckless
Aphrodite
19
0 / 5 / 4
11,547
481
5,957
18,329
17,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
sergiosito7
Izanami
20
5 / 2 / 7
12,635
526
14,790
15,175
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
xCarlitos
Nu Wa
16
2 / 6 / 2
9,487
395
16,816
14,343
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
27
Kills
15
16
Deaths
27
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Izanami
Cat3l1nV
Izanami
0
7
8
0.57
W
Ao Kuang
SnorlaxVibe
Ao Kuang
16
1
5
18.5
L
Fenrir
Sololvl2
Fenrir
6
6
1
1.08
W
Gilgamesh
TopShotMongoose
Gilgamesh
1
2
5
1.75
L
Sylvanus
cYb3R_ddj23
Sylvanus
2
8
4
0.5
L
Aphrodite
emptyreckless
Aphrodite
0
5
4
0.4
L
Izanami
sergiosito7
Izanami
5
2
7
4.25
L
Nu Wa
xCarlitos
Nu Wa
2
6
2
0.5
W
Persephone
zAsterion
Persephone
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,142
Damage
58,502
88,642
Taken
94,384
37,721
Mitigated
62,972
29,559
Healing
26,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,563
2,090
451
3,341
21,565
11,218
904
9,351
12,214
0
61,479
W
Izanami
Cat3l1nV
Izanami
2,896
1,739
0
1,419
12,403
2,821
3,153
2,743
9,660
0
61,496
W
Ao Kuang
SnorlaxVibe
Ao Kuang
20,558
5,823
0
14,420
21,867
10,033
2,054
5,928
15,939
128,844
17,331
L
Fenrir
Sololvl2
Fenrir
12,836
1,694
0
2,340
22,162
8,942
0
12,423
9,739
0
84,455
W
Gilgamesh
TopShotMongoose
Gilgamesh
9,228
2,640
0
4,371
18,318
9,331
0
7,087
11,231
0
80,184
L
Sylvanus
cYb3R_ddj23
Sylvanus
8,103
1,644
2,581
3,650
24,375
26,324
140
14,958
9,417
19,355
7,021
L
Aphrodite
emptyreckless
Aphrodite
5,957
1,006
1,898
9,247
18,329
17,777
0
6,172
12,157
78,331
0
L
Izanami
sergiosito7
Izanami
14,790
8,061
0
4,533
15,175
5,164
704
5,789
9,386
0
111,743
L
Nu Wa
xCarlitos
Nu Wa
16,816
5,076
0
1,795
14,343
4,765
108
9,074
5,269
66,134
0
W
Persephone
zAsterion
Persephone
28,897
1,887
0
5,557
14,489
4,318
1,085
4,891
9,595
125,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,638
Gold Earned
53,082
709
Minions Killed
603
0
Camps Cleared
0
2,332,855
Distance Traveled
2,094,407
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,060
461
77
3
0
481,885
3
W
Izanami
11,099
462
123
5
0
446,028
4
W
Ao Kuang
15,208
634
177
7
0
491,188
8
L
Fenrir
10,676
445
117
5
0
484,892
3
W
Gilgamesh
12,379
516
149
6
0
465,615
2
L
Sylvanus
8,737
364
35
1
0
400,438
2
L
Aphrodite
11,547
481
166
7
0
365,992
7
L
Izanami
12,635
526
190
8
0
443,204
1
L
Nu Wa
9,487
395
95
4
0
399,881
1
W
Persephone
14,892
621
183
8
0
448,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role