Player Matchup

Baron Samedi
Baron Samedi
ChangedName4217
Baron Samedi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 2
Agni
Agni
GlobalWeets
Agni
Level 111
God Stats
3W - 0L
1,763 SR
Queue Stats
11W - 3L
1,747 Elo+
Party 2
Ullr
Ullr
Maisiе
Ullr
Level 159
God Stats
2W - 0L
1,570 SR
Queue Stats
60W - 39L
1,637 Elo+
Party 3
Hel
Hel
hespanic
Hel
Level 160
God Stats
7W - 0L
2,008 SR
Queue Stats
57W - 34L
1,654 Elo+
Party 3
Sobek
Sobek
sector4fun
Sobek
Level 47
God Stats
1W - 0L
1,268 SR
Queue Stats
19W - 4L
1,892 Elo+
Party 3
Team Averages
Level 106
1,622 SR
1,736 Elo+

VS

Team Averages
Level 100
1,688 SR
1,678 Elo+
Kukulkan
Kukulkan
C6Bre
Kukulkan
Level 6
God Stats
6W - 4L
1,461 SR
Queue Stats
6W - 4L
1,716 Elo+
Party 1
Chang'e
Chang'e
CactusCleric
Chang'e
Level 122
God Stats
8W - 4L
1,605 SR
Queue Stats
19W - 12L
1,713 Elo+
Party 1
Atlas
Atlas
CheeseCarpet
Atlas
Level 89
God Stats
24W - 12L
2,037 SR
Queue Stats
45W - 36L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CorySquirrel
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,723 Elo+
Party 1
Artemis
Artemis
shadowvampier
Artemis
Level 154
God Stats
5W - 1L
1,839 SR
Queue Stats
167W - 147L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChangedName4217
Baron Samedi
19
5 / 2 / 22
11,683
779
13,654
15,527
22,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 3 / 14
12,119
808
14,004
12,747
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Maisiе
Ullr
20
8 / 1 / 17
12,641
843
24,085
18,362
8,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 5 / 13
12,677
845
16,131
16,366
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
18
6 / 3 / 19
12,125
808
11,158
25,044
30,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C6Bre
Kukulkan
17
1 / 11 / 3
10,145
676
4,947
17,470
5,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
CactusCleric
Chang'e
19
4 / 7 / 3
11,208
747
11,148
18,924
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 6
12,025
802
15,776
19,175
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
CorySquirrel
Tsukuyomi
16
1 / 9 / 6
9,813
654
13,630
18,193
5,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
18
0 / 3 / 6
10,438
696
11,743
13,563
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
36
35
Kills
12
14
Deaths
35
85
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
C6Bre
Kukulkan
1
11
3
0.23
L
Chang'e
CactusCleric
Chang'e
4
7
3
0.79
W
Baron Samedi
ChangedName4217
Baron Samedi
5
2
22
8
L
6
5
6
1.8
L
Tsukuyomi
CorySquirrel
Tsukuyomi
1
9
6
0.44
W
9
3
14
5.33
W
Ullr
Maisiе
Ullr
8
1
17
16.5
W
7
5
13
2.7
W
Sobek
6
3
19
5.17
L
Artemis
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,032
Damage
57,244
88,046
Taken
87,325
73,130
Mitigated
41,621
36,050
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
C6Bre
Kukulkan
4,947
773
0
336
17,470
5,027
0
9,702
7,459
22,363
0
L
Chang'e
CactusCleric
Chang'e
11,148
51
1,539
4,002
18,924
5,492
648
10,648
8,194
41,332
0
W
Baron Samedi
ChangedName4217
Baron Samedi
13,654
778
4,384
3,950
15,527
22,987
497
6,484
9,043
37,456
0
L
15,776
6,548
0
645
19,175
21,813
0
12,625
6,159
25,231
0
L
Tsukuyomi
CorySquirrel
Tsukuyomi
13,630
2,190
0
292
18,193
5,708
0
10,490
7,298
0
32,344
W
14,004
713
0
1,375
12,747
4,607
948
4,349
8,398
41,012
0
W
Ullr
Maisiе
Ullr
24,085
8,367
0
2,400
18,362
8,295
5,149
6,539
11,823
0
68,429
W
16,131
323
10,352
7,629
16,366
6,907
342
7,503
8,863
60,525
0
W
Sobek
11,158
839
0
5,960
25,044
30,334
133
6,996
15,276
20,765
0
L
Artemis
11,743
3,289
0
1,772
13,563
3,581
0
10,158
3,268
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,245
Gold Earned
53,629
320
Minions Killed
202
0
Camps Cleared
0
1,579,503
Distance Traveled
1,256,222
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,145
676
30
2
0
190,071
0
L
Chang'e
11,208
747
68
5
0
264,828
0
W
Baron Samedi
11,683
779
37
2
0
300,205
11
L
Atlas
12,025
802
13
1
0
284,448
2
L
Tsukuyomi
9,813
654
32
2
0
293,711
1
W
Agni
12,119
808
50
3
0
297,678
2
W
Ullr
12,641
843
109
7
0
336,336
1
W
Hel
12,677
845
105
7
0
311,662
1
W
Sobek
12,125
808
19
1
0
333,622
5
L
Artemis
10,438
696
59
4
0
223,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role