Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BeGateinIt
Thor
Level 160
God Stats
2W - 2L
1,313 SR
Queue Stats
213W - 200L
1,534 Elo+
Party 2
Heimdallr
Heimdallr
YoungG1602
Heimdallr
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
345W - 355L
1,521 Elo+
Solo
Pele
Pele
shorty118
Pele
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 82L
1,487 Elo+
Party 2
Atlas
Atlas
xWrathxPhoenix
Atlas
Level 107
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 53L
1,630 Elo+
Solo
Team Averages
Level 138
1,419 SR
1,534 Elo+

VS

Team Averages
Level 117
1,594 SR
1,546 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NinoIzi
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,289 Elo+
Party 1
Bacchus
Bacchus
ReSiGnEdDsTrOy
Bacchus
Level 154
God Stats
1W - 3L
1,824 SR
Queue Stats
56W - 42L
1,709 Elo+
Party 1
Cerberus
Cerberus
ShmooneySixFow
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,613 Elo+
Party 1
Nox
Nox
StoneFrog24
Nox
Level 160
God Stats
4W - 9L
1,644 SR
Queue Stats
283W - 275L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 4
5,756
1,151
2,375
6,427
6,536
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
3 / 3 / 5
6,219
1,244
6,818
5,542
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
YoungG1602
Heimdallr
9
1 / 1 / 2
5,256
1,051
3,588
3,458
1,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
10
2 / 1 / 4
5,601
1,120
4,707
6,114
2,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 5
5,994
1,199
6,641
5,209
4,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 3
5,597
1,119
4,560
3,104
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
NinoIzi
Achilles
5
0 / 0 / 0
4,429
886
929
1,383
1,144
11
2 / 1 / 3
6,066
1,213
6,047
8,240
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
10
0 / 2 / 4
5,301
1,060
5,984
11,285
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 3
5,623
1,125
4,198
3,662
1,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
8
Kills
6
6
Deaths
8
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
4
4
L
Nu Wa
 
Nu Wa
2
2
3
1.75
W
3
3
5
1.83
L
Achilles
NinoIzi
Achilles
0
0
0
0
L
2
1
3
3.5
L
Cerberus
0
2
4
1
L
2
3
3
1.17
W
Heimdallr
YoungG1602
Heimdallr
1
1
2
2
W
Pele
2
1
4
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
21,718
26,750
Taken
27,674
19,281
Mitigated
14,037
11,862
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,375
402
634
2,609
6,427
6,536
156
4,681
1,506
0
4,134
L
Nu Wa
 
Nu Wa
4,560
1,489
0
0
3,104
918
0
304
2,800
8,804
0
W
6,818
2,019
183
478
5,542
4,775
21
3,622
1,674
0
12,846
L
Achilles
NinoIzi
Achilles
929
506
274
824
1,383
1,144
0
397
986
0
1,200
L
6,047
292
550
4,077
8,240
6,333
0
1,753
6,487
11,801
0
L
Cerberus
5,984
214
377
4,794
11,285
4,266
0
3,589
7,696
11,393
0
L
4,198
242
135
203
3,662
1,376
0
598
3,064
6,894
0
W
Heimdallr
YoungG1602
Heimdallr
3,588
1,412
509
726
3,458
1,349
396
3,098
240
0
7,858
W
Pele
4,707
508
0
1,537
6,114
2,075
0
4,406
1,678
0
8,415
W
6,641
2,999
3,029
2,157
5,209
4,546
245
4,270
863
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
27,016
49
Minions Killed
56
0
Camps Cleared
0
575,585
Distance Traveled
518,978
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,756
1,151
2
0
0
123,765
1
L
Nu Wa
5,597
1,119
5
1
0
100,608
1
W
Thor
6,219
1,244
11
2
0
100,623
0
L
Achilles
4,429
886
0
0
0
42,058
0
L
Bacchus
6,066
1,213
8
2
0
124,989
0
L
Cerberus
5,301
1,060
31
6
0
120,978
0
L
Nox
5,623
1,125
12
2
0
130,345
3
W
Heimdallr
5,256
1,051
13
3
0
95,001
0
W
Pele
5,601
1,120
4
1
0
127,102
0
W
Atlas
5,994
1,199
19
4
0
129,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role