Player Matchup

Bakasura
Bakasura
Bronze I
AllpineSkate
Bakasura
Bronze I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,017 MMR
Party 1
Ganesha
Ganesha
Silver II
JojoBongadas
Ganesha
Silver II
Level 141
God Stats
16W - 14L
1,569 SR
Queue Stats
345W - 360L
969 MMR
Solo
Nike
Nike
Bronze II
Jota_Jay_
Nike
Bronze II
Level 104
God Stats
0W - 1L
1,288 SR
Queue Stats
9W - 20L
1,042 MMR
Party 1
Xbalanque
Xbalanque
Silver II
KountryBoy720
Xbalanque
Silver II
Level 128
God Stats
2W - 4L
1,440 SR
Queue Stats
41W - 56L
1,061 MMR
Party 3
Hera
Hera
Silver III
KountryGirl720
Hera
Silver III
Level 126
God Stats
1W - 5L
1,502 SR
Queue Stats
20W - 34L
1,089 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,460 SR
1,036 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,682 SR
1,032 MMR
Apollo
Apollo
Silver I
A1BackStabber513
Apollo
Silver I
Level 160
God Stats
27W - 33L
1,643 SR
Queue Stats
582W - 583L
1,107 MMR
Solo
Hades
Hades
Silver II
ACZINO_TUGFA_RAP
Hades
Silver II
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 131L
1,037 MMR
Party 2
Bastet
Bastet
Silver II
Floyd816H
Bastet
Silver II
Level 154
God Stats
13W - 7L
1,797 SR
Queue Stats
340W - 372L
989 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Nickillerpros
Kuzenbo
Silver II
Level 146
God Stats
3W - 1L
1,682 SR
Queue Stats
123W - 130L
927 MMR
Party 2
Jing Wei
Jing Wei
Silver I
tempcon45
Jing Wei
Silver I
Level 131
God Stats
18W - 7L
1,786 SR
Queue Stats
452W - 460L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AllpineSkate
Bakasura
17
1 / 7 / 8
10,293
448
8,156
25,725
11,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
JojoBongadas
Ganesha
15
0 / 5 / 12
10,107
439
5,871
21,057
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
17
5 / 6 / 3
10,785
469
10,037
18,650
13,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
KountryBoy720
Xbalanque
19
11 / 6 / 7
13,386
582
19,011
21,666
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 8 / 6
12,032
523
13,352
13,631
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
MedusaScyllaLokiGeb

VS

Bans
MulanAchillesArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
15,192
661
13,254
16,279
7,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
4 / 5 / 4
13,745
598
17,399
25,630
13,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Floyd816H
Bastet
18
6 / 2 / 6
12,968
564
8,284
15,996
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
16
2 / 6 / 6
11,852
515
9,671
22,881
29,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
tempcon45
Jing Wei
20
10 / 5 / 2
15,820
688
24,025
16,660
7,292
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
22
Kills
29
32
Deaths
23
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
W
4
5
4
1.2
L
Bakasura
AllpineSkate
Bakasura
1
7
8
0.71
W
Bastet
Floyd816H
Bastet
6
2
6
4.5
L
Ganesha
JojoBongadas
Ganesha
0
5
12
1.2
L
Nike
5
6
3
1.08
L
Xbalanque
KountryBoy720
Xbalanque
11
6
7
2.42
L
5
8
6
1
W
Kuzenbo
2
6
6
0.83
W
Jing Wei
tempcon45
Jing Wei
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,427
Damage
72,633
100,729
Taken
97,446
53,938
Mitigated
65,593
21,412
Healing
26,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,254
7,684
0
1,010
16,279
7,893
5,490
3,285
12,994
0
139,235
W
17,399
2,354
664
15,379
25,630
13,310
5,059
3,847
21,644
96,003
0
L
Bakasura
AllpineSkate
Bakasura
8,156
5,196
0
7,004
25,725
11,062
360
6,225
19,500
0
60,768
W
Bastet
Floyd816H
Bastet
8,284
2,787
0
4,111
15,996
7,246
2,008
4,529
11,467
0
59,055
L
Ganesha
JojoBongadas
Ganesha
5,871
516
0
1,882
21,057
17,147
0
1,611
19,446
33,963
0
L
Nike
10,037
1,633
27
2,938
18,650
13,690
876
9,978
8,672
0
63,170
L
Xbalanque
KountryBoy720
Xbalanque
19,011
10,124
0
7,225
21,666
7,674
486
3,758
17,908
0
89,521
L
13,352
4,596
0
2,336
13,631
4,365
0
5,498
8,133
65,956
0
W
Kuzenbo
9,671
2,944
0
3,571
22,881
29,852
573
5,435
16,873
49,006
0
W
Jing Wei
tempcon45
Jing Wei
24,025
18,553
0
1,768
16,660
7,292
5,021
2,127
14,346
0
139,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,603
Gold Earned
69,577
501
Minions Killed
735
0
Camps Cleared
0
1,986,645
Distance Traveled
2,037,448
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,192
661
223
10
0
409,931
4
W
Hades
13,745
598
178
8
0
335,257
2
L
Bakasura
10,293
448
115
5
0
469,633
1
W
Bastet
12,968
564
97
4
0
470,052
7
L
Ganesha
10,107
439
23
1
0
342,076
10
L
Nike
10,785
469
105
5
0
405,830
2
L
Xbalanque
13,386
582
147
6
0
382,455
10
L
Hera
12,032
523
111
5
0
386,651
8
W
Kuzenbo
11,852
515
47
2
0
390,791
1
W
Jing Wei
15,820
688
190
8
0
431,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role