Player Matchup

Athena
Athena
Silver I
Brigchain
Athena
Silver I
Level 143
God Stats
25W - 15L
1,778 SR
Queue Stats
154W - 147L
1,463 MMR
Solo
Osiris
Osiris
Gold III
Elokyum
Osiris
Gold III
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 158L
1,456 MMR
Solo
Hachiman
Hachiman
Gold IV
Selbstmord9416
Hachiman
Gold IV
Level 127
God Stats
1W - 3L
1,268 SR
Queue Stats
52W - 60L
1,455 MMR
Solo
Agni
Agni
Silver I
TenInchWilly
Agni
Silver I
Level 148
God Stats
10W - 8L
1,621 SR
Queue Stats
30W - 36L
1,501 MMR
Party 1
Anhur
Anhur
Silver I
donkeysarestinky
Anhur
Silver I
Level 103
God Stats
5W - 4L
1,279 SR
Queue Stats
47W - 42L
1,455 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,489 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,442 SR
1,487 MMR
Skadi
Skadi
Bronze IV
 
Skadi
Bronze IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Bronze III
CulturedLobster
Thanatos
Bronze III
Level 136
God Stats
0W - 1L
1,519 SR
Queue Stats
24W - 25L
1,500 MMR
Party 2
Yemoja
Yemoja
Silver I
JuanMontoya222
Yemoja
Silver I
Level 121
God Stats
0W - 2L
1,181 SR
Queue Stats
24W - 34L
1,541 MMR
Party 3
Chernobog
Chernobog
Bronze IV
Kumâ
Chernobog
Bronze IV
Level 116
God Stats
0W - 1L
1,509 SR
Queue Stats
1W - 5L
1,406 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
blakjack101024
Baron Samedi
Gold III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
412W - 410L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Brigchain
Athena
15
2 / 1 / 14
9,855
548
5,326
13,521
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Elokyum
Osiris
17
6 / 1 / 5
11,486
638
13,453
18,090
18,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
17
4 / 1 / 1
10,849
603
7,016
11,635
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 11
10,990
611
9,871
7,025
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 0 / 6
12,055
670
17,185
11,003
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouAtlasThoth

VS

Bans
SolCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 5 / 0
8,442
469
7,821
12,908
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
14
2 / 7 / 2
8,550
475
6,031
14,654
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 2
7,693
427
4,194
14,302
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Kumâ
Chernobog
13
0 / 4 / 1
7,733
430
5,648
13,554
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
blakjack101024
Baron Samedi
13
2 / 8 / 1
7,918
440
8,032
15,042
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
30
Kills
6
6
Deaths
30
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
0
0.2
W
Athena
Brigchain
Athena
2
1
14
9
L
Thanatos
2
7
2
0.43
W
Osiris
Elokyum
Osiris
6
1
5
8.5
L
1
6
2
0.33
L
Chernobog
Kumâ
Chernobog
0
4
1
0.13
W
Hachiman
4
1
1
4.5
W
5
3
11
3.5
L
Baron Samedi
blakjack101024
Baron Samedi
2
8
1
0.31
W
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,851
Damage
31,726
61,274
Taken
70,460
41,756
Mitigated
30,190
19,728
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,821
4,263
0
2,677
12,908
2,419
0
1,781
11,127
0
59,250
W
Athena
Brigchain
Athena
5,326
1,222
431
2,986
13,521
12,929
155
3,903
9,618
16,344
4,022
L
Thanatos
6,031
819
0
8,450
14,654
3,350
0
2,418
12,236
0
46,685
W
Osiris
Elokyum
Osiris
13,453
6,649
0
4,776
18,090
18,819
1,844
2,610
15,480
0
66,343
L
4,194
551
619
1,634
14,302
9,310
0
4,688
9,614
21,573
0
L
Chernobog
Kumâ
Chernobog
5,648
3,036
72
1,128
13,554
9,595
580
1,784
11,770
0
47,490
W
Hachiman
7,016
4,194
0
5,060
11,635
2,885
5,019
2,409
9,226
0
80,291
W
9,871
807
0
334
7,025
2,312
2,029
1,998
4,813
71,371
0
L
Baron Samedi
blakjack101024
Baron Samedi
8,032
503
402
2,395
15,042
5,516
0
4,064
10,978
52,247
0
W
17,185
9,701
0
6,141
11,003
4,811
4,028
1,306
9,185
0
92,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,235
Gold Earned
40,336
589
Minions Killed
410
0
Camps Cleared
0
1,777,335
Distance Traveled
1,535,786
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,442
469
112
6
0
297,309
4
W
Athena
9,855
548
32
2
0
402,430
13
L
Thanatos
8,550
475
96
5
0
344,711
1
W
Osiris
11,486
638
136
8
0
345,395
3
L
Yemoja
7,693
427
27
2
0
309,804
11
L
Chernobog
7,733
430
84
5
0
308,211
2
W
Hachiman
10,849
603
145
8
0
331,542
4
W
Agni
10,990
611
124
7
0
336,752
2
L
Baron Samedi
7,918
440
91
5
0
275,751
0
W
Anhur
12,055
670
152
8
0
361,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role