Player Matchup

Ymir
Ymir
Giovanne-Miguel
Ymir
Level 27
God Stats
1W - 1L
1,311 SR
Queue Stats
10W - 16L
1,225 Elo+
Party 2
Anubis
Anubis
alexdd13
Anubis
Level 123
God Stats
41W - 22L
1,540 SR
Queue Stats
362W - 378L
1,413 Elo+
Solo
Bastet
Bastet
chaosAuthor
Bastet
Level 44
God Stats
3W - 6L
1,257 SR
Queue Stats
39W - 38L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
tanatos305
Guan Yu
Level 76
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 56L
1,310 Elo+
Solo
Olorun
Olorun
wtfchuckie
Olorun
Level 88
God Stats
18W - 13L
1,586 SR
Queue Stats
205W - 238L
1,405 Elo+
Solo
Team Averages
Level 72
1,439 SR
1,366 Elo+

VS

Team Averages
Level 54
1,547 SR
1,277 Elo+
Discordia
Discordia
Dirtywindow7695
Discordia
Level 44
God Stats
5W - 3L
1,461 SR
Queue Stats
166W - 198L
1,329 Elo+
Party 3
Osiris
Osiris
Linius
Osiris
Level 115
God Stats
3W - 10L
1,393 SR
Queue Stats
101W - 115L
1,348 Elo+
Solo
Charybdis
Charybdis
RodNobbleHeart
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Sobek
Sobek
sahumpe
Sobek
Level 59
God Stats
1W - 1L
1,714 SR
Queue Stats
64W - 61L
1,363 Elo+
Party 1
Mercury
Mercury
xxBrownBoyxx
Mercury
Level 28
God Stats
1W - 1L
1,666 SR
Queue Stats
17W - 31L
1,222 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,009
474
2,928
10,199
5,643
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
alexdd13
Anubis
17
8 / 0 / 5
11,209
590
12,264
9,729
4,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
4 / 1 / 6
10,518
554
6,950
10,723
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
tanatos305
Guan Yu
18
10 / 1 / 1
11,499
605
9,502
13,387
12,826
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
wtfchuckie
Olorun
16
4 / 5 / 4
10,222
538
14,195
15,042
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dirtywindow7695
Discordia
14
3 / 8 / 0
8,677
457
7,586
13,388
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Linius
Osiris
14
1 / 7 / 1
9,056
477
6,010
13,570
8,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
RodNobbleHeart
Charybdis
15
5 / 5 / 3
9,442
497
12,691
13,943
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
sahumpe
Sobek
10
1 / 3 / 6
7,715
406
3,543
16,487
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
xxBrownBoyxx
Mercury
12
0 / 7 / 3
7,256
382
5,718
12,436
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
29
Kills
10
10
Deaths
30
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dirtywindow7695
Discordia
3
8
0
0.38
W
3
3
6
2
L
Osiris
Linius
Osiris
1
7
1
0.21
L
Charybdis
RodNobbleHeart
Charybdis
5
5
3
1.3
W
Anubis
alexdd13
Anubis
8
0
5
10.5
W
Bastet
4
1
6
7
L
Sobek
sahumpe
Sobek
1
3
6
1.33
W
Guan Yu
tanatos305
Guan Yu
10
1
1
10.5
W
Olorun
wtfchuckie
Olorun
4
5
4
1.2
L
Mercury
xxBrownBoyxx
Mercury
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
35,548
59,080
Taken
69,824
31,321
Mitigated
29,313
26,121
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dirtywindow7695
Discordia
7,586
658
0
486
13,388
3,013
21
6,703
6,685
44,184
0
W
2,928
193
0
923
10,199
5,643
300
2,214
7,867
16,684
0
L
Osiris
Linius
Osiris
6,010
1,723
0
699
13,570
8,737
670
1,254
12,316
0
49,901
L
Charybdis
RodNobbleHeart
Charybdis
12,691
7,269
0
3,746
13,943
3,876
1,215
6,553
7,390
0
63,833
W
Anubis
alexdd13
Anubis
12,264
670
0
7,762
9,729
4,382
815
3,164
6,329
80,430
0
W
Bastet
6,950
1,358
217
5,941
10,723
3,454
0
747
9,934
0
64,825
L
Sobek
sahumpe
Sobek
3,543
389
0
4,406
16,487
10,955
0
9,340
7,147
17,178
0
W
Guan Yu
tanatos305
Guan Yu
9,502
1,384
76
4,582
13,387
12,826
2,060
2,731
10,536
63
60,335
W
Olorun
wtfchuckie
Olorun
14,195
10,679
870
5,750
15,042
5,016
2,509
1,717
13,285
80,807
0
L
Mercury
xxBrownBoyxx
Mercury
5,718
2,479
0
2,979
12,436
2,732
0
5,556
6,880
0
37,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
42,146
530
Minions Killed
374
0
Camps Cleared
0
1,909,475
Distance Traveled
1,616,037
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,677
457
79
4
0
330,931
0
W
Ymir
9,009
474
27
1
0
379,423
2
L
Osiris
9,056
477
108
6
0
314,613
4
L
Charybdis
9,442
497
109
6
0
320,794
3
W
Anubis
11,209
590
136
7
0
372,722
8
W
Bastet
10,518
554
114
6
0
449,634
0
L
Sobek
7,715
406
26
1
0
340,960
3
W
Guan Yu
11,499
605
125
7
0
368,674
2
W
Olorun
10,222
538
128
7
0
339,022
0
L
Mercury
7,256
382
52
3
0
308,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role