Player Matchup

Neith
Neith
Grizzly-Gamer00
Neith
Level 87
God Stats
4W - 5L
1,444 SR
Queue Stats
124W - 128L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
StrY11kr
Amaterasu
Level 16
God Stats
0W - 1L
1,548 SR
Queue Stats
4W - 13L
1,147 Elo+
Party 3
Danzaburou
Danzaburou
Tazanian1-0
Danzaburou
Level 18
God Stats
38W - 39L
1,511 SR
Queue Stats
56W - 61L
1,437 Elo+
Party 1
Pele
Pele
alphamafu69
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 128L
1,147 Elo+
Party 3
Jormungandr
Jormungandr
whitecobra04
Jormungandr
Level 66
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 6L
1,147 Elo+
Party 3
Team Averages
Level 43
1,509 SR
1,258 Elo+

VS

Team Averages
Level 68
1,582 SR
1,510 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ChunkyMoneky9l66
Mulan
Level 36
God Stats
10W - 1L
2,003 SR
Queue Stats
10W - 4L
1,907 Elo+
Party 2
Thoth
Thoth
DeathSlim
Thoth
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 167L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
Hasao1221
Sylvanus
Level 46
God Stats
7W - 6L
1,268 SR
Queue Stats
92W - 133L
1,374 Elo+
Solo
Neith
Neith
Red4706Wolf
Neith
Level 32
God Stats
5W - 5L
1,641 SR
Queue Stats
207W - 245L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,226
461
7,606
14,116
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
StrY11kr
Amaterasu
15
3 / 4 / 1
9,216
461
8,701
16,224
16,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Tazanian1-0
Danzaburou
14
4 / 10 / 3
9,033
452
12,427
20,231
6,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 6
8,408
420
7,040
21,596
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
whitecobra04
Jormungandr
12
2 / 3 / 2
8,494
425
10,761
16,232
19,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 3 / 12
10,550
528
14,169
14,869
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 3 / 5
10,708
535
13,820
12,022
13,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
DeathSlim
Thoth
18
9 / 3 / 3
11,203
560
16,356
10,595
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Hasao1221
Sylvanus
15
4 / 3 / 8
9,625
481
7,315
16,170
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 8
9,610
481
14,462
13,424
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
14
Kills
32
33
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
12
4
W
7
3
5
3.17
W
Thoth
DeathSlim
Thoth
9
3
3
3.5
L
4
7
1
0.64
W
Sylvanus
Hasao1221
Sylvanus
4
3
8
2.67
W
6
2
8
5
L
Amaterasu
StrY11kr
Amaterasu
3
4
1
0.88
L
Danzaburou
Tazanian1-0
Danzaburou
4
10
3
0.55
L
1
9
6
0.44
L
Jormungandr
whitecobra04
Jormungandr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
66,122
88,399
Taken
67,080
54,903
Mitigated
48,280
21,221
Healing
22,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,169
7,368
0
4,382
14,869
6,768
0
2,364
12,325
0
73,223
W
13,820
2,426
154
2,508
12,022
13,937
188
1,751
9,635
189
62,016
W
Thoth
DeathSlim
Thoth
16,356
950
353
2,367
10,595
3,385
377
568
10,027
76,278
0
L
7,606
1,476
0
2,408
14,116
5,409
0
7,442
6,674
0
57,571
W
Sylvanus
Hasao1221
Sylvanus
7,315
1,805
2,813
5,341
16,170
18,273
180
4,773
11,397
29,364
0
W
14,462
5,695
0
4,367
13,424
5,917
696
3,364
10,060
0
70,004
L
Amaterasu
StrY11kr
Amaterasu
8,701
3,030
0
4,389
16,224
16,481
500
144
16,080
11,339
34,284
L
Danzaburou
Tazanian1-0
Danzaburou
12,427
8,013
123
5,921
20,231
6,884
0
4,974
15,257
0
63,039
L
7,040
2,483
0
5,993
21,596
6,899
0
4,609
16,987
0
51,968
L
Jormungandr
whitecobra04
Jormungandr
10,761
3,061
0
2,387
16,232
19,230
0
6,646
9,586
41,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
51,696
450
Minions Killed
523
0
Camps Cleared
0
1,754,560
Distance Traveled
1,916,072
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,550
528
93
5
0
466,054
2
W
Mulan
10,708
535
129
6
0
395,146
0
W
Thoth
11,203
560
143
7
0
396,988
3
L
Neith
9,226
461
108
5
0
313,894
3
W
Sylvanus
9,625
481
41
2
0
314,290
5
W
Neith
9,610
481
117
6
0
343,594
1
L
Amaterasu
9,216
461
81
4
0
381,169
2
L
Danzaburou
9,033
452
94
5
0
313,401
3
L
Pele
8,408
420
86
4
0
385,894
4
L
Jormungandr
8,494
425
81
4
0
360,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role