Player Matchup

He Bo
He Bo
Psythro
He Bo
Level 128
God Stats
6W - 7L
1,941 SR
Queue Stats
373W - 267L
1,587 Elo+
Party 2
Kali
Kali
Sacubito99
Kali
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 199L
1,648 Elo+
Solo
Ymir
Ymir
bigmacholmes
Ymir
Level 158
God Stats
33W - 33L
1,622 SR
Queue Stats
254W - 220L
1,618 Elo+
Party 2
Team Averages
Level 129
1,688 SR
1,618 Elo+

VS

Team Averages
Level 73
1,457 SR
1,594 Elo+
Tyr
Tyr
Hipster22
Tyr
Level 107
God Stats
1W - 2L
1,641 SR
Queue Stats
44W - 40L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
Thatoneboot
Kukulkan
Level 44
God Stats
1W - 5L
1,429 SR
Queue Stats
2W - 8L
1,307 Elo+
Solo
Medusa
Medusa
reaper333
Medusa
Level 69
God Stats
0W - 1L
1,301 SR
Queue Stats
12W - 8L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Psythro
He Bo
15
9 / 4 / 8
10,452
871
14,620
12,415
4,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 1 / 9
9,992
833
9,842
13,433
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 13
9,976
831
2,897
11,381
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,229
686
7,093
13,855
9,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Thatoneboot
Kukulkan
12
2 / 6 / 2
8,413
701
7,599
6,323
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
reaper333
Medusa
13
2 / 6 / 3
8,533
711
10,333
11,108
3,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
6
6
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
He Bo
Psythro
He Bo
9
4
8
3.25
W
6
1
9
10.5
L
Kukulkan
Thatoneboot
Kukulkan
2
6
2
0.5
W
2
1
13
8.5
L
Medusa
reaper333
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
25,025
37,229
Taken
31,286
25,305
Mitigated
14,831
12,635
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,093
513
0
3,607
13,855
9,249
0
7,330
6,525
0
23,426
W
He Bo
Psythro
He Bo
14,620
1,372
66
3,800
12,415
4,982
1,019
2,695
9,720
44,417
0
W
9,842
4,143
0
4,872
13,433
6,820
819
2,235
11,198
0
36,926
L
Kukulkan
Thatoneboot
Kukulkan
7,599
765
0
150
6,323
2,071
0
4,182
2,141
18,725
0
W
2,897
684
702
3,195
11,381
13,503
461
3,257
8,124
12,946
0
L
Medusa
reaper333
Medusa
10,333
4,668
0
1,468
11,108
3,511
0
6,234
4,874
0
30,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
25,175
135
Minions Killed
104
5
Camps Cleared
5
695,536
Distance Traveled
626,028
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,229
686
32
3
1
234,773
3
W
He Bo
10,452
871
74
6
1
211,405
3
W
Kali
9,992
833
43
4
3
264,333
6
L
Kukulkan
8,413
701
30
3
0
182,031
4
W
Ymir
9,976
831
18
2
1
219,798
1
L
Medusa
8,533
711
42
4
4
209,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role