Player Matchup

Ah Puch
Ah Puch
BrisRedEyes
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,637 Elo+
Solo
Janus
Janus
HuanghouSaku
Janus
Level 88
God Stats
4W - 6L
1,118 SR
Queue Stats
269W - 258L
1,373 Elo+
Solo
Geb
Geb
SaltyUnicorn98
Geb
Level 61
God Stats
2W - 1L
1,268 SR
Queue Stats
185W - 285L
1,328 Elo+
Party 1
Jormungandr
Jormungandr
SeaborneSun
Jormungandr
Level 27
God Stats
7W - 9L
1,401 SR
Queue Stats
116W - 181L
1,313 Elo+
Party 1
Pele
Pele
Sean_dugan9
Pele
Level 26
God Stats
4W - 0L
1,815 SR
Queue Stats
162W - 266L
1,308 Elo+
Party 1
Team Averages
Level 52
1,420 SR
1,392 Elo+

VS

Team Averages
Level 122
1,458 SR
1,335 Elo+
Nox
Nox
MOESTHETICS420
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
SoulReaper Jose
Achilles
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 199L
939 Elo+
Solo
The Morrigan
The Morrigan
celticthistle26
The Morrigan
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
121W - 131L
1,499 Elo+
Solo
King Arthur
King Arthur
deadbeat_hippie
King Arthur
Level 153
God Stats
1W - 3L
1,288 SR
Queue Stats
178W - 216L
1,375 Elo+
Party 2
Hades
Hades
gabebrocca
Hades
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 224L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrisRedEyes
Ah Puch
19
5 / 5 / 15
11,294
753
13,578
16,407
12,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 3 / 13
12,031
802
13,930
8,679
3,675
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 5 / 12
10,720
715
9,308
16,784
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
SeaborneSun
Jormungandr
20
5 / 3 / 18
11,974
798
14,035
18,385
26,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 4 / 15
11,662
777
13,367
15,240
6,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
10,354
690
15,557
9,204
4,003
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
13
3 / 7 / 6
8,929
595
6,520
13,000
8,521
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
celticthistle26
The Morrigan
17
1 / 4 / 6
9,990
666
12,100
8,971
3,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
deadbeat_hippie
King Arthur
19
7 / 6 / 7
11,213
748
13,633
26,978
25,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
19
5 / 7 / 4
10,921
728
13,153
16,930
15,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
27
Kills
19
20
Deaths
27
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BrisRedEyes
Ah Puch
5
5
15
2.5
W
7
3
13
4.5
L
3
3
10
2.67
W
3
5
12
1.8
W
Jormungandr
SeaborneSun
Jormungandr
5
3
18
4.67
W
7
4
15
3.63
L
Achilles
3
7
6
0.86
L
The Morrigan
celticthistle26
The Morrigan
1
4
6
1
L
King Arthur
deadbeat_hippie
King Arthur
7
6
7
1.75
L
Hades
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,218
Damage
60,963
75,495
Taken
75,083
70,972
Mitigated
57,383
25,096
Healing
23,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BrisRedEyes
Ah Puch
13,578
1,153
1,754
5,755
16,407
12,941
1,035
7,547
8,856
22,774
0
W
13,930
2,097
2,231
2,241
8,679
3,675
706
5,677
3,002
42,109
0
L
15,557
1,831
1,724
2,410
9,204
4,003
0
6,426
2,622
24,891
0
W
9,308
940
782
1,424
16,784
21,301
654
7,952
8,832
19,151
0
W
Jormungandr
SeaborneSun
Jormungandr
14,035
5,234
2,851
3,677
18,385
26,205
1,303
11,644
6,731
39,703
0
W
13,367
2,221
772
3,609
15,240
6,850
320
8,189
7,051
0
20,611
L
Achilles
6,520
1,739
534
1,038
13,000
8,521
0
7,953
4,811
0
14,944
L
The Morrigan
celticthistle26
The Morrigan
12,100
504
1,727
2,294
8,971
3,665
0
7,092
1,597
30,606
0
L
King Arthur
deadbeat_hippie
King Arthur
13,633
1,067
1,069
9,287
26,978
25,247
0
17,872
8,743
570
23,074
L
Hades
13,153
877
874
2,649
16,930
15,947
0
10,113
6,459
23,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,681
Gold Earned
51,407
162
Minions Killed
143
0
Camps Cleared
0
1,317,590
Distance Traveled
1,164,765
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,294
753
19
1
0
229,506
0
W
Janus
12,031
802
69
5
0
230,347
0
L
Nox
10,354
690
30
2
0
264,088
0
W
Geb
10,720
715
17
1
0
291,837
0
W
Jormungandr
11,974
798
44
3
0
273,367
3
W
Pele
11,662
777
13
1
0
292,533
1
L
Achilles
8,929
595
18
1
0
180,794
0
L
The Morrigan
9,990
666
63
4
0
204,498
0
L
King Arthur
11,213
748
11
1
0
289,253
0
L
Hades
10,921
728
21
1
0
226,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role