Player Matchup

Sylvanus
Sylvanus
Gunnthraa
Sylvanus
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
355W - 273L
1,606 Elo+
Party 1
Hachiman
Hachiman
LqueteponeN4
Hachiman
Level 149
God Stats
6W - 7L
1,383 SR
Queue Stats
274W - 222L
1,576 Elo+
Party 1
Cerberus
Cerberus
Pablo Poncho
Cerberus
Level 124
God Stats
7W - 4L
1,264 SR
Queue Stats
233W - 175L
1,593 Elo+
Party 1
Nox
Nox
T1 livan
Nox
Level 124
God Stats
3W - 4L
1,524 SR
Queue Stats
270W - 199L
1,558 Elo+
Party 1
Artemis
Artemis
lPl4y
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Team Averages
Level 130
1,434 SR
1,567 Elo+

VS

Team Averages
Level 122
1,454 SR
1,544 Elo+
Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ArieLoL777
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,606 Elo+
Solo
Tiamat
Tiamat
BudAbbott
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,534 Elo+
Solo
Mulan
Mulan
ChknNGrapeDrank
Mulan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,589 Elo+
Solo
Baba Yaga
Baba Yaga
Dophe
Baba Yaga
Level 143
God Stats
0W - 1L
1,272 SR
Queue Stats
20W - 20L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gunnthraa
Sylvanus
16
1 / 2 / 24
9,478
729
8,058
19,140
20,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
LqueteponeN4
Hachiman
17
7 / 2 / 18
10,767
828
22,056
12,193
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Pablo Poncho
Cerberus
17
5 / 1 / 23
11,034
849
10,282
22,522
29,196
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 17
10,428
802
11,594
9,285
5,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lPl4y
Artemis
17
10 / 2 / 13
10,731
825
10,861
11,125
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 6 / 7
8,448
650
5,764
18,434
23,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
ArieLoL777
Jing Wei
16
2 / 5 / 5
9,490
730
12,353
12,270
3,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
BudAbbott
Tiamat
15
1 / 5 / 6
8,454
650
16,111
9,978
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 1
9,601
739
10,232
14,318
14,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Dophe
Baba Yaga
15
2 / 7 / 4
9,036
695
13,275
14,202
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
31
28
Kills
8
8
Deaths
28
95
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
7
0.58
L
Jing Wei
ArieLoL777
Jing Wei
2
5
5
0.9
L
Tiamat
BudAbbott
Tiamat
1
5
6
0.8
L
3
5
1
0.7
L
Baba Yaga
Dophe
Baba Yaga
2
7
4
0.57
W
Sylvanus
Gunnthraa
Sylvanus
1
2
24
6.5
W
Hachiman
LqueteponeN4
Hachiman
7
2
18
8
W
Cerberus
Pablo Poncho
Cerberus
5
1
23
16.5
W
5
1
17
13.5
W
Artemis
lPl4y
Artemis
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,851
Damage
57,735
74,265
Taken
69,202
68,694
Mitigated
53,233
40,319
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,764
1,985
5,318
4,281
18,434
23,194
78
7,519
10,915
0
7,418
L
Jing Wei
ArieLoL777
Jing Wei
12,353
7,175
939
1,857
12,270
3,825
1,780
4,748
7,522
0
26,617
L
Tiamat
BudAbbott
Tiamat
16,111
1,070
227
1,106
9,978
7,042
244
3,855
6,123
21,927
0
L
10,232
400
1,998
3,046
14,318
14,294
0
6,294
8,024
0
20,826
L
Baba Yaga
Dophe
Baba Yaga
13,275
802
686
3,261
14,202
4,878
479
7,518
6,684
31,343
0
W
Sylvanus
Gunnthraa
Sylvanus
8,058
1,447
15,893
8,996
19,140
20,429
255
7,762
11,080
13,987
0
W
Hachiman
LqueteponeN4
Hachiman
22,056
12,718
0
2,986
12,193
6,692
2,574
4,841
7,038
0
46,745
W
Cerberus
Pablo Poncho
Cerberus
10,282
379
1,194
6,046
22,522
29,196
421
6,808
15,396
16,041
0
W
11,594
1,885
3,301
826
9,285
5,579
1,108
3,919
5,250
28,544
0
W
Artemis
lPl4y
Artemis
10,861
5,043
0
1,077
11,125
6,798
2,252
4,756
6,115
0
24,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
45,029
143
Minions Killed
134
0
Camps Cleared
0
1,090,731
Distance Traveled
1,081,003
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,448
650
7
1
0
206,223
0
L
Jing Wei
9,490
730
37
3
0
220,024
2
L
Tiamat
8,454
650
14
1
0
220,859
0
L
Mulan
9,601
739
33
3
0
231,262
0
L
Baba Yaga
9,036
695
43
3
0
202,635
3
W
Sylvanus
9,478
729
11
1
0
200,994
1
W
Hachiman
10,767
828
54
4
0
206,369
0
W
Cerberus
11,034
849
11
1
0
257,850
2
W
Nox
10,428
802
41
3
0
260,510
2
W
Artemis
10,731
825
26
2
0
165,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role