Player Matchup

Atlas
Atlas
ArchMageLVL72
Atlas
Level 160
God Stats
10W - 9L
1,494 SR
Queue Stats
1,282W - 1,357L
1,390 Elo+
Solo
Heimdallr
Heimdallr
Bomber-Squad1
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 179L
1,509 Elo+
Solo
Freya
Freya
Dia Betes Devil
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,177 Elo+
Solo
He Bo
He Bo
Jessopolis
He Bo
Level 109
God Stats
2W - 6L
1,756 SR
Queue Stats
173W - 179L
1,361 Elo+
Solo
Xbalanque
Xbalanque
franbacr
Xbalanque
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,324 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,352 Elo+

VS

Team Averages
Level 82
1,479 SR
1,423 Elo+
Merlin
Merlin
DHG Jay4855
Merlin
Level 33
God Stats
1W - 0L
1,471 SR
Queue Stats
25W - 17L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Dvnce
Sun Wukong
Level 66
God Stats
4W - 4L
1,715 SR
Queue Stats
347W - 368L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
JuhreyDooty
Kuzenbo
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 104L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
MAKALE 7I
Ao Kuang
Level 155
God Stats
2W - 6L
1,207 SR
Queue Stats
307W - 330L
1,382 Elo+
Solo
Zeus
Zeus
P-P-PooPoo-Man47
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 20
13,590
715
17,662
33,320
44,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Bomber-Squad1
Heimdallr
18
4 / 10 / 21
12,412
653
12,848
21,842
7,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 12 / 13
12,431
654
15,837
28,190
10,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
20
11 / 6 / 21
15,253
803
21,861
18,499
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
franbacr
Xbalanque
20
17 / 7 / 17
15,524
817
31,379
25,328
9,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
18 / 5 / 18
17,392
915
42,422
18,006
8,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dvnce
Sun Wukong
19
4 / 10 / 15
13,611
716
10,596
19,258
10,046
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
JuhreyDooty
Kuzenbo
20
2 / 6 / 27
13,841
728
13,703
26,485
33,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
MAKALE 7I
Ao Kuang
20
11 / 12 / 17
15,528
817
18,853
30,455
14,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 10 / 19
14,459
761
24,202
19,861
7,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
141
42
Kills
45
45
Deaths
43
92
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
10
20
1.5
L
Heimdallr
Bomber-Squad1
Heimdallr
4
10
21
1.45
W
Merlin
18
5
18
5.4
L
5
12
13
0.96
W
Sun Wukong
Dvnce
Sun Wukong
4
10
15
1.15
L
He Bo
11
6
21
3.58
W
Kuzenbo
JuhreyDooty
Kuzenbo
2
6
27
2.58
W
Ao Kuang
MAKALE 7I
Ao Kuang
11
12
17
1.63
W
10
10
19
1.95
L
Xbalanque
franbacr
Xbalanque
17
7
17
3.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,587
Damage
109,776
127,179
Taken
114,065
79,593
Mitigated
74,354
39,096
Healing
38,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,662
5,710
319
6,064
33,320
44,638
846
25,179
8,141
35,420
0
L
Heimdallr
Bomber-Squad1
Heimdallr
12,848
6,643
1,193
4,537
21,842
7,725
79
17,587
4,255
0
22,872
W
Merlin
42,422
3,340
3,113
5,971
18,006
8,469
1,850
8,701
9,305
86,864
0
L
15,837
5,006
667
8,047
28,190
10,601
259
22,061
6,129
28,945
0
W
Sun Wukong
Dvnce
Sun Wukong
10,596
6,125
385
2,352
19,258
10,046
715
8,798
10,460
0
21,455
L
He Bo
21,861
1,260
1,707
4,912
18,499
7,037
2,023
14,698
3,801
50,237
0
W
Kuzenbo
JuhreyDooty
Kuzenbo
13,703
3,931
1,712
7,332
26,485
33,871
406
11,919
14,566
23,853
0
W
Ao Kuang
MAKALE 7I
Ao Kuang
18,853
8,038
1,617
11,439
30,455
14,321
1,681
12,875
17,580
31,905
0
W
24,202
4,211
1,322
3,680
19,861
7,647
760
13,067
6,794
44,428
0
L
Xbalanque
franbacr
Xbalanque
31,379
13,657
2,198
9,452
25,328
9,592
2,140
19,655
5,673
0
55,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,210
Gold Earned
74,831
182
Minions Killed
179
0
Camps Cleared
0
1,342,930
Distance Traveled
1,550,094
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,590
715
31
2
0
270,514
0
L
Heimdallr
12,412
653
31
2
0
270,534
1
W
Merlin
17,392
915
105
6
0
304,673
0
L
Freya
12,431
654
30
2
0
219,524
1
W
Sun Wukong
13,611
716
20
1
0
306,399
0
L
He Bo
15,253
803
34
2
0
321,169
0
W
Kuzenbo
13,841
728
9
0
0
394,387
0
W
Ao Kuang
15,528
817
17
1
0
259,521
1
W
Zeus
14,459
761
28
1
0
285,114
3
L
Xbalanque
15,524
817
56
3
0
261,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role