Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
 
Jing Wei
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
FenixHealth
Yemoja
Level 102
God Stats
7W - 15L
1,529 SR
Queue Stats
23W - 31L
1,414 Elo+
Party 4
Bellona
Bellona
alejo_franco25
Bellona
Level 15
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 4
Team Averages
Level 85
1,549 SR
1,469 Elo+

VS

Team Averages
Level 61
1,509 SR
1,481 Elo+
Bacchus
Bacchus
BrunhiIde
Bacchus
Level 83
God Stats
50W - 40L
1,558 SR
Queue Stats
205W - 227L
1,460 Elo+
Solo
Sol
Sol
Nicovader
Sol
Level 65
God Stats
3W - 7L
1,521 SR
Queue Stats
43W - 62L
1,497 Elo+
Party 2
Ravana
Ravana
R3ALMAX
Ravana
Level 23
God Stats
17W - 10L
1,569 SR
Queue Stats
164W - 153L
1,512 Elo+
Party 1
Poseidon
Poseidon
TCG T3HBOSS
Poseidon
Level 63
God Stats
1W - 1L
1,285 SR
Queue Stats
147W - 130L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rafikitheman
Cu Chulainn
Level 69
God Stats
15W - 17L
1,615 SR
Queue Stats
102W - 135L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 5 / 2
9,244
514
9,408
16,598
9,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
 
Hades
14
2 / 2 / 5
8,974
499
9,703
14,446
6,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
 
Jing Wei
10
1 / 2 / 0
7,238
402
5,289
6,776
2,805
Yemoja
12
3 / 7 / 1
7,571
421
5,319
13,566
4,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 1
7,104
395
5,274
16,657
8,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrunhiIde
Bacchus
13
2 / 2 / 6
8,810
489
8,905
16,558
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 6
10,226
568
14,752
9,806
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
R3ALMAX
Ravana
16
5 / 1 / 6
9,718
540
13,343
9,243
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TCG T3HBOSS
Poseidon
15
2 / 4 / 5
9,172
510
8,440
8,310
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
rafikitheman
Cu Chulainn
17
4 / 2 / 1
9,793
544
6,788
12,922
10,111
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
19
19
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
5
2
1.2
L
Hades
 
Hades
2
2
5
2.25
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Bacchus
BrunhiIde
Bacchus
2
2
6
2.5
L
Yemoja
3
7
1
0.5
W
6
2
6
4.5
W
Ravana
R3ALMAX
Ravana
5
1
6
8
W
Poseidon
TCG T3HBOSS
Poseidon
2
4
5
1.13
L
0
3
1
0.17
W
Cu Chulainn
rafikitheman
Cu Chulainn
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
52,228
68,043
Taken
56,839
32,107
Mitigated
40,516
18,484
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,408
1,452
1
4,208
16,598
9,248
0
6,372
10,226
0
59,153
L
Hades
 
Hades
9,703
294
282
4,686
14,446
6,827
0
9,864
4,582
40,242
0
L
Jing Wei
 
Jing Wei
5,289
3,286
0
2,103
6,776
2,805
132
449
6,327
0
32,797
W
Bacchus
BrunhiIde
Bacchus
8,905
889
0
4,164
16,558
19,494
32
5,647
10,734
21,190
0
L
Yemoja
5,319
1,114
3,302
3,012
13,566
4,844
0
8,513
5,053
23,290
0
W
14,752
3,565
0
4,855
9,806
3,992
861
2,528
7,168
74,102
9,827
W
Ravana
R3ALMAX
Ravana
13,343
4,498
0
1,283
9,243
4,088
104
2,394
6,797
0
75,514
W
Poseidon
TCG T3HBOSS
Poseidon
8,440
1,567
101
1,820
8,310
2,831
1,513
3,726
4,374
58,694
0
L
5,274
1,427
0
890
16,657
8,383
0
7,084
9,573
0
40,280
W
Cu Chulainn
rafikitheman
Cu Chulainn
6,788
563
0
2,391
12,922
10,111
1,915
178
12,744
10,599
47,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
47,719
389
Minions Killed
522
0
Camps Cleared
0
1,520,957
Distance Traveled
1,753,192
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,244
514
113
6
0
359,824
7
L
Hades
8,974
499
96
5
0
343,889
4
L
Jing Wei
7,238
402
64
4
0
195,508
13
W
Bacchus
8,810
489
22
1
0
354,361
1
L
Yemoja
7,571
421
41
2
0
295,165
7
W
Sol
10,226
568
144
8
0
341,869
3
W
Ravana
9,718
540
118
7
0
385,372
10
W
Poseidon
9,172
510
121
7
0
320,641
1
L
Bellona
7,104
395
75
4
0
326,571
3
W
Cu Chulainn
9,793
544
117
7
0
350,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role