Player Matchup

Cupid
Cupid
Nonimonster
Cupid
Level 66
God Stats
9W - 11L
1,832 SR
Queue Stats
126W - 111L
1,492 Elo+
Solo
Jormungandr
Jormungandr
SpeedRacerGTR500
Jormungandr
Level 50
God Stats
10W - 12L
1,635 SR
Queue Stats
210W - 199L
1,537 Elo+
Solo
Janus
Janus
derecho11andy
Janus
Level 108
God Stats
3W - 4L
1,740 SR
Queue Stats
90W - 86L
1,441 Elo+
Solo
Shiva
Shiva
elmeromero100
Shiva
Level 143
God Stats
6W - 11L
1,253 SR
Queue Stats
158W - 186L
1,426 Elo+
Solo
Fenrir
Fenrir
migetmankiller77
Fenrir
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 72L
1,439 Elo+
Solo
Team Averages
Level 90
1,592 SR
1,467 Elo+

VS

Team Averages
Level 98
1,473 SR
1,410 Elo+
Thanatos
Thanatos
AlwaysWinter970
Thanatos
Level 121
God Stats
10W - 8L
1,500 SR
Queue Stats
345W - 341L
1,462 Elo+
Solo
Agni
Agni
flaco147006
Agni
Level 109
God Stats
3W - 7L
1,680 SR
Queue Stats
76W - 101L
1,415 Elo+
Party 1
Ares
Ares
lautigiuponi
Ares
Level 64
God Stats
3W - 6L
1,117 SR
Queue Stats
8W - 17L
1,287 Elo+
Party 1
Olorun
Olorun
toto29f
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,381 Elo+
Party 1
Bellona
Bellona
zaheer19
Bellona
Level 108
God Stats
93W - 66L
1,567 SR
Queue Stats
217W - 211L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,870
467
7,562
13,436
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SpeedRacerGTR500
Jormungandr
15
0 / 5 / 2
9,017
475
8,367
14,219
13,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 7 / 1
10,815
569
7,857
11,277
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 5
8,356
440
7,856
17,891
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 6 / 3
9,541
502
10,955
18,463
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 3 / 6
11,046
581
10,827
16,186
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 4 / 6
10,679
562
10,213
10,477
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 8
10,076
530
7,369
12,092
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
toto29f
Olorun
16
5 / 4 / 1
9,963
524
9,069
10,599
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
zaheer19
Bellona
19
9 / 1 / 3
12,025
633
15,742
14,388
11,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
14
Kills
29
29
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
3
6
3.33
L
2
6
2
0.5
L
Jormungandr
SpeedRacerGTR500
Jormungandr
0
5
2
0.2
L
6
7
1
0.93
L
2
5
5
0.9
W
5
4
6
2
W
3
2
8
3.5
L
4
6
3
0.92
W
Olorun
toto29f
Olorun
5
4
1
1.38
W
Bellona
zaheer19
Bellona
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,597
Damage
53,220
75,286
Taken
63,742
34,491
Mitigated
38,991
22,419
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,827
2,793
0
12,702
16,186
5,943
61
2,383
13,464
0
72,293
L
7,562
4,475
302
3,335
13,436
4,744
721
7,880
5,556
0
56,605
L
Jormungandr
SpeedRacerGTR500
Jormungandr
8,367
2,826
0
3,959
14,219
13,473
646
0
14,219
60,090
0
L
7,857
164
0
1,153
11,277
2,617
350
3,565
7,712
67,789
0
L
7,856
2,207
1,111
5,367
17,891
8,358
154
8,249
9,642
0
29,969
W
10,213
589
0
2,503
10,477
3,245
584
2,963
7,254
71,625
0
W
7,369
57
170
2,682
12,092
13,387
0
614
11,460
32,034
1,568
L
10,955
2,966
0
7,192
18,463
5,299
0
5,602
12,861
0
65,997
W
Olorun
toto29f
Olorun
9,069
5,184
145
4,141
10,599
4,639
768
1,308
9,285
64,203
9,213
W
Bellona
zaheer19
Bellona
15,742
8,684
0
9,249
14,388
11,777
417
8,479
5,832
0
79,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,599
Gold Earned
53,789
511
Minions Killed
532
0
Camps Cleared
0
1,636,255
Distance Traveled
1,877,184
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,046
581
103
5
0
400,638
1
L
Cupid
8,870
467
112
6
0
298,281
5
L
Jormungandr
9,017
475
120
6
0
303,317
7
L
Janus
10,815
569
125
7
0
335,980
1
L
Shiva
8,356
440
51
3
0
324,020
0
W
Agni
10,679
562
113
6
0
385,653
0
W
Ares
10,076
530
47
2
0
378,282
0
L
Fenrir
9,541
502
103
5
0
374,657
0
W
Olorun
9,963
524
128
7
0
309,356
2
W
Bellona
12,025
633
141
7
0
403,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role