Player Matchup

Izanami
Izanami
Gold III
ALv72Charizard
Izanami
Gold III
Level 101
God Stats
3W - 1L
1,731 SR
Queue Stats
23W - 19L
1,665 MMR
Party 3
Fenrir
Fenrir
Gold III
AnnexedCitizen
Fenrir
Gold III
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 103L
1,571 MMR
Party 3
Osiris
Osiris
Gold III
SyrupMaple1
Osiris
Gold III
Level 138
God Stats
3W - 4L
1,791 SR
Queue Stats
45W - 44L
1,637 MMR
Solo
Eset
Eset
Gold V
TRAAKK
Eset
Gold V
Level 137
God Stats
3W - 3L
1,643 SR
Queue Stats
47W - 38L
1,632 MMR
Solo
Khepri
Khepri
Gold IV
dman4771
Khepri
Gold IV
Level 153
God Stats
3W - 1L
1,794 SR
Queue Stats
86W - 72L
1,608 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,692 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,705 SR
1,594 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold II
StaryyZ
Cabrakan
Gold II
Level 114
God Stats
6W - 4L
1,952 SR
Queue Stats
131W - 123L
1,601 MMR
Solo
Bellona
Bellona
Gold III
SuperSexyMike
Bellona
Gold III
Level 122
God Stats
12W - 8L
1,847 SR
Queue Stats
135W - 132L
1,737 MMR
Party 2
Sobek
Sobek
Platinum IV
coach19
Sobek
Platinum IV
Level 140
God Stats
12W - 16L
1,500 SR
Queue Stats
458W - 455L
1,611 MMR
Party 1
Danzaburou
Danzaburou
Silver II
iOmorfia
Danzaburou
Silver II
Level 157
God Stats
3W - 4L
1,729 SR
Queue Stats
32W - 20L
1,523 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,033
581
6,473
12,472
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
10 / 4 / 7
11,732
617
13,235
19,518
8,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
17
2 / 1 / 7
10,583
557
7,681
16,730
15,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
TRAAKK
Eset
18
7 / 1 / 6
11,491
605
15,674
8,356
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
dman4771
Khepri
16
1 / 0 / 10
10,532
554
4,432
7,184
6,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaThothArachne

VS

Bans
AtlasCharybdisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 6 / 1
9,152
482
9,622
8,008
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
StaryyZ
Cabrakan
16
2 / 5 / 1
10,150
534
7,738
15,777
19,865
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
15
1 / 7 / 2
9,027
475
6,799
15,517
12,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
coach19
Sobek
11
2 / 3 / 0
6,980
367
3,593
16,485
10,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
iOmorfia
Danzaburou
17
3 / 1 / 3
10,978
578
9,829
10,882
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
10
10
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
1
0.42
W
1
4
3
0.63
W
10
4
7
3.38
L
Cabrakan
StaryyZ
Cabrakan
2
5
1
0.5
L
Bellona
1
7
2
0.29
W
Osiris
2
1
7
5.5
W
Eset
TRAAKK
Eset
7
1
6
10
L
Sobek
coach19
Sobek
2
3
0
0.67
W
Khepri
dman4771
Khepri
1
0
10
6
L
Danzaburou
iOmorfia
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
37,581
64,260
Taken
66,669
37,295
Mitigated
48,910
28,584
Healing
15,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,622
2,724
0
62
8,008
2,607
0
4,212
3,796
56,736
0
W
6,473
3,795
0
4,297
12,472
3,518
1,009
2,024
10,370
0
100,831
W
13,235
4,489
0
4,700
19,518
8,887
794
6,840
12,512
0
84,031
L
Cabrakan
StaryyZ
Cabrakan
7,738
1,093
0
2,154
15,777
19,865
0
3,314
12,463
60,846
0
L
Bellona
6,799
3,063
0
2,740
15,517
12,325
0
3,870
11,647
0
71,168
W
Osiris
7,681
3,713
0
8,477
16,730
15,050
404
7,922
8,723
78
60,944
W
Eset
TRAAKK
Eset
15,674
1,423
2,238
2,900
8,356
2,933
1,258
2,803
5,484
89,298
0
L
Sobek
coach19
Sobek
3,593
365
88
5,766
16,485
10,373
0
7,002
9,483
16,718
0
W
Khepri
dman4771
Khepri
4,432
614
3,103
2,869
7,184
6,907
212
2,839
4,165
25,486
0
L
Danzaburou
iOmorfia
Danzaburou
9,829
4,407
0
4,546
10,882
3,740
846
1,774
9,108
0
83,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,371
Gold Earned
46,287
599
Minions Killed
517
0
Camps Cleared
0
1,920,537
Distance Traveled
1,789,896
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,152
482
91
5
0
358,125
7
W
Izanami
11,033
581
164
9
0
344,329
7
W
Fenrir
11,732
617
121
6
0
395,569
6
L
Cabrakan
10,150
534
147
8
0
313,477
2
L
Bellona
9,027
475
118
6
0
394,206
2
W
Osiris
10,583
557
106
6
0
395,713
5
W
Eset
11,491
605
177
9
0
372,231
8
L
Sobek
6,980
367
14
1
0
385,294
6
W
Khepri
10,532
554
31
2
0
412,695
9
L
Danzaburou
10,978
578
147
8
0
338,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role