Player Matchup

Tiamat
Tiamat
ChubNub
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 1
Ymir
Ymir
ItsCaptainBasch
Ymir
Level 142
God Stats
10W - 0L
1,709 SR
Queue Stats
764W - 23L
2,350 Elo+
Party 1
Arachne
Arachne
SlugKing
Arachne
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
1,405W - 111L
2,260 Elo+
Party 1
Team Averages
Level 99
1,570 SR
2,109 Elo+

VS

Team Averages
Level 71
1,185 SR
1,160 Elo+
Ymir
Ymir
Cocacolagelada
Ymir
Level 21
God Stats
1W - 3L
1,277 SR
Queue Stats
1W - 10L
1,008 Elo+
Party 2
Sol
Sol
Facanacabeça22
Sol
Level 32
God Stats
0W - 1L
1,232 SR
Queue Stats
32W - 53L
1,171 Elo+
Party 2
Charybdis
Charybdis
Tutupash
Charybdis
Level 160
God Stats
1W - 7L
1,046 SR
Queue Stats
13W - 27L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChubNub
Tiamat
12
5 / 1 / 6
7,974
797
8,111
5,210
3,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 0 / 7
7,809
781
866
7,453
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SlugKing
Arachne
13
7 / 1 / 4
8,470
847
6,592
8,399
3,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,876
688
998
8,442
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 5 / 1
6,005
601
2,820
8,148
2,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Tutupash
Charybdis
7
0 / 7 / 2
5,677
568
2,066
7,064
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
2
2
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChubNub
Tiamat
5
1
6
8
L
1
3
1
0.5
L
1
5
1
0.3
W
1
0
7
4.5
W
Arachne
SlugKing
Arachne
7
1
4
9
L
Charybdis
Tutupash
Charybdis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
5,884
21,062
Taken
23,654
12,048
Mitigated
10,074
9,855
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChubNub
Tiamat
8,111
1,362
0
2,446
5,210
3,558
872
1,377
3,833
29,906
0
L
998
150
289
1,143
8,442
5,462
0
2,580
5,862
11,011
0
L
2,820
940
0
219
8,148
2,319
0
2,982
5,166
11,878
0
W
866
34
0
2,573
7,453
5,148
0
600
5,476
10,279
0
W
Arachne
SlugKing
Arachne
6,592
4,568
264
4,572
8,399
3,342
1,227
2,312
5,037
0
30,654
L
Charybdis
Tutupash
Charybdis
2,066
889
0
238
7,064
2,293
0
3,567
3,497
0
9,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,253
Gold Earned
18,558
107
Minions Killed
62
7
Camps Cleared
1
501,733
Distance Traveled
400,467
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,974
797
59
6
2
185,125
0
L
Ymir
6,876
688
19
2
0
127,912
0
L
Sol
6,005
601
25
3
0
156,686
1
W
Ymir
7,809
781
7
1
2
130,747
2
W
Arachne
8,470
847
41
4
3
185,861
2
L
Charybdis
5,677
568
18
2
1
115,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role