Player Matchup

Arachne
Arachne
Lumeriem
Arachne
Level 28
God Stats
12W - 6L
1,733 SR
Queue Stats
42W - 43L
1,504 Elo+
Party 2
Cupid
Cupid
Momiijii
Cupid
Level 26
God Stats
64W - 53L
1,497 SR
Queue Stats
188W - 197L
1,436 Elo+
Party 3
Charybdis
Charybdis
Serilder
Charybdis
Level 44
God Stats
4W - 4L
1,555 SR
Queue Stats
47W - 52L
1,453 Elo+
Party 2
Janus
Janus
babl00
Janus
Level 28
God Stats
4W - 1L
1,711 SR
Queue Stats
24W - 31L
1,461 Elo+
Party 2
Ares
Ares
themightychamp21
Ares
Level 29
God Stats
69W - 42L
1,600 SR
Queue Stats
328W - 307L
1,478 Elo+
Party 3
Team Averages
Level 31
1,619 SR
1,466 Elo+

VS

Team Averages
Level 44
1,459 SR
1,499 Elo+
Zeus
Zeus
GrandmasterCas
Zeus
Level 24
God Stats
4W - 5L
1,553 SR
Queue Stats
55W - 53L
1,475 Elo+
Party 1
Pele
Pele
Novamaster6810
Pele
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
11W - 17L
1,387 Elo+
Solo
Hou Yi
Hou Yi
Proobert
Hou Yi
Level 32
God Stats
32W - 33L
1,584 SR
Queue Stats
126W - 96L
1,590 Elo+
Party 1
King Arthur
King Arthur
SwaggyBot
King Arthur
Level 125
God Stats
0W - 5L
1,136 SR
Queue Stats
155W - 119L
1,581 Elo+
Party 1
Ares
Ares
deadlycow257
Ares
Level 12
God Stats
2W - 2L
1,776 SR
Queue Stats
9W - 11L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lumeriem
Arachne
15
7 / 3 / 12
9,302
846
8,829
12,091
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cupid
Momiijii
Cupid
16
4 / 1 / 7
9,053
823
9,485
7,761
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Serilder
Charybdis
17
5 / 1 / 10
9,393
854
9,892
7,422
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
babl00
Janus
15
2 / 4 / 14
8,546
777
10,785
7,261
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 1 / 13
10,075
916
11,862
9,767
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,418
765
11,414
8,013
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 0
7,551
686
3,450
12,308
4,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Proobert
Hou Yi
16
6 / 1 / 2
9,123
829
10,190
8,594
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SwaggyBot
King Arthur
15
0 / 6 / 6
8,322
757
5,572
14,768
15,068
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 5
7,698
700
4,867
17,120
14,355
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
26
Kills
10
10
Deaths
26
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Arachne
Lumeriem
Arachne
7
3
12
4.33
W
Cupid
Momiijii
Cupid
4
1
7
7.5
L
0
7
0
0
L
Hou Yi
Proobert
Hou Yi
6
1
2
7
W
Charybdis
Serilder
Charybdis
5
1
10
10
L
King Arthur
SwaggyBot
King Arthur
0
6
6
0.5
W
Janus
babl00
Janus
2
4
14
2.25
L
1
7
5
0.5
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,853
Damage
35,493
44,302
Taken
60,803
25,723
Mitigated
40,929
11,661
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,414
1,693
0
372
8,013
2,867
0
4,289
3,724
30,828
0
W
Arachne
Lumeriem
Arachne
8,829
7,181
208
3,062
12,091
5,422
218
4,396
7,695
0
19,480
W
Cupid
Momiijii
Cupid
9,485
4,274
0
3,367
7,761
3,976
1,079
3,657
4,104
0
34,937
L
3,450
397
0
1,700
12,308
4,760
0
1,991
10,317
0
27,058
L
Hou Yi
Proobert
Hou Yi
10,190
3,192
0
884
8,594
3,879
0
3,230
5,364
0
33,700
W
Charybdis
Serilder
Charybdis
9,892
6,138
0
1,846
7,422
3,083
1,540
790
6,632
0
36,592
L
King Arthur
SwaggyBot
King Arthur
5,572
425
0
250
14,768
15,068
0
4,188
10,580
0
34,163
W
Janus
babl00
Janus
10,785
867
26
248
7,261
2,453
0
2,279
4,982
29,543
0
L
4,867
494
0
48
17,120
14,355
0
8,949
8,171
7,188
0
W
11,862
618
0
2,904
9,767
10,789
104
5,159
4,608
18,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,369
Gold Earned
41,112
209
Minions Killed
204
0
Camps Cleared
0
1,135,281
Distance Traveled
1,095,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,418
765
42
4
0
204,920
0
W
Arachne
9,302
846
21
2
0
254,101
3
W
Cupid
9,053
823
62
6
0
230,362
0
L
Pele
7,551
686
48
4
0
223,177
0
L
Hou Yi
9,123
829
48
4
0
228,312
0
W
Charybdis
9,393
854
74
7
0
210,650
0
L
King Arthur
8,322
757
60
5
0
220,368
0
W
Janus
8,546
777
43
4
0
207,263
0
L
Ares
7,698
700
6
1
0
218,287
0
W
Ares
10,075
916
9
1
0
232,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role