Player Matchup

Chang'e
Chang'e
Aaronflynight
Chang'e
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 162L
1,399 Elo+
Party 2
Hercules
Hercules
MrIncredibleP
Hercules
Level 18
God Stats
4W - 7L
1,407 SR
Queue Stats
96W - 109L
1,181 Elo+
Party 2
Ne Zha
Ne Zha
doomfist2006
Ne Zha
Level 32
God Stats
11W - 5L
1,519 SR
Queue Stats
158W - 204L
1,290 Elo+
Party 2
Team Averages
Level 42
1,475 SR
1,290 Elo+

VS

Team Averages
Level 39
1,500 SR
1,267 Elo+
Kukulkan
Kukulkan
DaniproXDGG
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,267 Elo+
Party 1
Medusa
Medusa
UCH_To225mi
Medusa
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,267 Elo+
Party 1
Sobek
Sobek
reinaldoXDgg
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
5 / 2 / 10
12,912
717
14,496
14,646
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MrIncredibleP
Hercules
18
7 / 1 / 9
13,020
723
8,415
22,174
11,498
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
17
4 / 5 / 11
12,710
706
13,866
16,240
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaniproXDGG
Kukulkan
17
4 / 4 / 3
12,007
667
21,373
11,408
3,592
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
4 / 6 / 3
11,834
657
12,958
16,307
5,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 4
10,737
597
5,855
17,346
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
16
Kills
8
8
Deaths
16
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
5
2
10
5
L
Kukulkan
DaniproXDGG
Kukulkan
4
4
3
1.38
W
Hercules
MrIncredibleP
Hercules
7
1
9
11.5
L
Medusa
4
6
3
0.92
W
Ne Zha
4
5
11
1.9
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,777
Damage
40,186
53,060
Taken
45,061
23,127
Mitigated
25,228
20,347
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,496
980
5,244
6,035
14,646
6,611
888
7,167
7,479
49,457
0
L
Kukulkan
DaniproXDGG
Kukulkan
21,373
1,866
266
810
11,408
3,592
0
3,677
7,533
60,617
0
W
Hercules
MrIncredibleP
Hercules
8,415
2,816
250
4,946
22,174
11,498
595
13,138
9,036
0
26,883
L
Medusa
12,958
5,106
511
1,283
16,307
5,386
0
4,554
11,471
0
59,214
W
Ne Zha
13,866
1,728
0
3,872
16,240
5,018
1,190
7,733
8,507
0
44,253
L
5,855
636
0
1,918
17,346
16,250
0
5,606
11,176
13,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
34,578
175
Minions Killed
180
4
Camps Cleared
8
995,004
Distance Traveled
883,752
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,912
717
86
5
0
330,595
1
L
Kukulkan
12,007
667
83
5
4
293,767
1
W
Hercules
13,020
723
42
2
2
350,700
1
L
Medusa
11,834
657
88
5
4
271,906
3
W
Ne Zha
12,710
706
47
3
2
313,709
3
L
Sobek
10,737
597
9
1
0
318,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role