Player Matchup

Izanami
Izanami
LeDarthFranco
Izanami
Level 119
God Stats
2W - 1L
1,727 SR
Queue Stats
191W - 160L
1,577 Elo+
Party 2
Geb
Geb
LeSmogerGod
Geb
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 156L
1,574 Elo+
Party 2
Sol
Sol
Optimize Havoc
Sol
Level 102
God Stats
7W - 3L
1,758 SR
Queue Stats
208W - 217L
1,554 Elo+
Solo
Set
Set
SPAR7AN 117 44
Set
Level 107
God Stats
35W - 37L
1,466 SR
Queue Stats
463W - 424L
1,543 Elo+
Solo
Bastet
Bastet
pyxistre
Bastet
Level 110
God Stats
11W - 3L
1,685 SR
Queue Stats
74W - 71L
1,524 Elo+
Solo
Team Averages
Level 108
1,627 SR
1,554 Elo+

VS

Team Averages
Level 67
1,583 SR
1,592 Elo+
Cupid
Cupid
Fernator420
Cupid
Level 126
God Stats
6W - 1L
2,012 SR
Queue Stats
43W - 29L
1,675 Elo+
Party 1
Ao Kuang
Ao Kuang
SpeedRacerGTR500
Ao Kuang
Level 50
God Stats
4W - 5L
1,500 SR
Queue Stats
210W - 199L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Thejacober
Nu Wa
Level 86
God Stats
2W - 4L
1,534 SR
Queue Stats
504W - 521L
1,518 Elo+
Solo
Mulan
Mulan
valentineowo801
Mulan
Level 44
God Stats
3W - 5L
1,554 SR
Queue Stats
5W - 8L
1,456 Elo+
Solo
Achilles
Achilles
xKnox21
Achilles
Level 28
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 4L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 2 / 0
5,712
571
1,999
7,027
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 1
5,383
538
1,481
6,560
1,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 2
7,003
700
3,801
4,744
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 0
6,183
618
1,321
4,876
2,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
pyxistre
Bastet
9
2 / 1 / 2
5,727
573
3,079
6,040
2,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,491
649
6,699
6,157
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,539
554
1,553
4,728
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
10
0 / 2 / 1
5,482
548
4,821
5,001
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,402
340
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
xKnox21
Achilles
8
0 / 0 / 3
5,243
524
2,899
5,021
3,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
Izanami
1
2
0
0.5
W
0
2
1
0.25
W
3
0
2
4
W
0
1
0
0
L
2
2
0
1
L
Nu Wa
0
2
1
0.25
W
Bastet
pyxistre
Bastet
2
1
2
3
L
0
0
0
0
L
Achilles
xKnox21
Achilles
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,681
Damage
15,972
29,247
Taken
20,907
9,373
Mitigated
8,778
12,132
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,699
3,788
296
2,309
6,157
1,768
0
1,109
5,048
0
43,802
W
Izanami
1,999
1,246
0
2,053
7,027
1,055
0
510
6,449
0
35,386
W
1,481
176
1,380
1,427
6,560
1,889
0
1,307
5,159
9,682
4,473
W
3,801
1,137
0
2,349
4,744
1,626
0
1,859
2,737
46,268
4,964
W
1,321
645
0
2,661
4,876
2,389
657
498
4,310
0
33,815
L
1,553
309
0
1,706
4,728
1,863
0
1,264
3,464
16,588
7,076
L
Nu Wa
4,821
848
0
1,290
5,001
1,381
18
2,186
2,815
31,465
0
W
Bastet
pyxistre
Bastet
3,079
407
0
2,262
6,040
2,414
0
1,553
4,075
0
27,102
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
xKnox21
Achilles
2,899
1,206
115
750
5,021
3,766
156
415
4,606
0
17,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
26,157
348
Minions Killed
243
0
Camps Cleared
0
965,384
Distance Traveled
811,125
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,491
649
96
10
0
191,946
4
W
Izanami
5,712
571
74
7
0
199,240
4
W
Geb
5,383
538
27
3
0
187,043
2
W
Sol
7,003
700
107
11
0
205,435
1
W
Set
6,183
618
91
9
0
161,991
0
L
Ao Kuang
5,539
554
55
6
0
197,713
3
L
Nu Wa
5,482
548
61
6
0
202,255
3
W
Bastet
5,727
573
49
5
0
211,675
2
L
Mulan
3,402
340
0
0
0
3,446
0
L
Achilles
5,243
524
31
3
0
215,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role