Player Matchup

Chaac
Chaac
A Pale Dad
Chaac
Level 107
God Stats
6W - 0L
1,500 SR
Queue Stats
118W - 100L
1,670 Elo+
Party 2
Guan Yu
Guan Yu
ADarkDad
Guan Yu
Level 68
God Stats
1W - 0L
1,457 SR
Queue Stats
11W - 9L
1,670 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DrLoverBOY
Cu Chulainn
Level 106
God Stats
2W - 1L
1,467 SR
Queue Stats
34W - 22L
1,670 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Drewsphere
Kumbhakarna
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 55L
1,670 Elo+
Party 2
Geb
Geb
freefrugalbat
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,670 Elo+
Party 2
Team Averages
Level 84
1,485 SR
1,670 Elo+

VS

Team Averages
Level 118
1,461 SR
1,465 Elo+
Ra
Ra
Blaztaz
Ra
Level 160
God Stats
5W - 9L
1,245 SR
Queue Stats
693W - 717L
1,473 Elo+
Party 1
Rama
Rama
Kodoyato
Rama
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 184L
1,567 Elo+
Party 1
Artemis
Artemis
RGamesBR
Artemis
Level 101
God Stats
0W - 1L
1,770 SR
Queue Stats
8W - 12L
1,441 Elo+
Solo
Bakasura
Bakasura
XireriX
Bakasura
Level 15
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 4L
1,410 Elo+
Solo
King Arthur
King Arthur
smartoldcracker
King Arthur
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
379W - 392L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
13 / 2 / 8
10,460
951
13,377
14,150
9,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
ADarkDad
Guan Yu
17
4 / 1 / 18
9,757
887
8,402
20,019
13,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
DrLoverBOY
Cu Chulainn
15
4 / 2 / 15
9,708
883
12,576
14,094
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Drewsphere
Kumbhakarna
17
5 / 2 / 17
9,458
860
8,929
21,009
14,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 3 / 16
9,082
826
7,214
15,067
16,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,258
751
18,839
7,400
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
14
1 / 3 / 6
7,696
700
10,018
9,745
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
RGamesBR
Artemis
13
0 / 7 / 6
7,227
657
12,398
12,091
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
XireriX
Bakasura
8
0 / 6 / 1
6,639
604
724
7,579
1,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
smartoldcracker
King Arthur
15
7 / 6 / 2
8,831
803
13,076
16,634
15,150
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
27
Kills
9
10
Deaths
27
74
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
13
2
8
8.5
W
Guan Yu
ADarkDad
Guan Yu
4
1
18
13
L
1
5
6
0.8
W
Cu Chulainn
DrLoverBOY
Cu Chulainn
4
2
15
5.75
W
Kumbhakarna
Drewsphere
Kumbhakarna
5
2
17
6.75
L
Rama
1
3
6
1.33
L
Artemis
RGamesBR
Artemis
0
7
6
0.43
L
Bakasura
XireriX
Bakasura
0
6
1
0.08
W
1
3
16
3
L
King Arthur
smartoldcracker
King Arthur
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
55,055
84,339
Taken
53,449
68,707
Mitigated
29,127
44,057
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,377
1,802
3,595
5,486
14,150
9,069
1,457
2,153
11,997
0
29,349
W
Guan Yu
ADarkDad
Guan Yu
8,402
574
8,957
10,855
20,019
13,790
174
4,987
15,032
4,435
14,640
L
18,839
1,944
3,694
574
7,400
3,161
0
2,373
5,027
31,968
0
W
Cu Chulainn
DrLoverBOY
Cu Chulainn
12,576
1,770
1,754
3,969
14,094
14,826
165
3,417
10,329
7,019
19,954
W
Kumbhakarna
Drewsphere
Kumbhakarna
8,929
965
1,320
6,147
21,009
14,075
510
3,894
17,115
16,730
0
L
Rama
10,018
8,313
879
2,709
9,745
3,695
0
3,166
6,579
0
16,233
L
Artemis
RGamesBR
Artemis
12,398
3,290
498
644
12,091
5,315
0
5,605
6,486
0
19,568
L
Bakasura
XireriX
Bakasura
724
84
714
384
7,579
1,806
0
3,725
3,854
0
1,838
W
7,214
289
815
1,159
15,067
16,947
585
4,388
10,679
17,271
0
L
King Arthur
smartoldcracker
King Arthur
13,076
1,125
520
1,870
16,634
15,150
0
5,159
11,475
0
22,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
38,651
112
Minions Killed
90
0
Camps Cleared
0
1,126,356
Distance Traveled
802,164
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,460
951
22
2
0
231,022
0
W
Guan Yu
9,757
887
22
2
0
259,741
1
L
Ra
8,258
751
46
4
0
180,142
2
W
Cu Chulainn
9,708
883
37
3
0
193,348
2
W
Kumbhakarna
9,458
860
13
1
0
213,968
1
L
Rama
7,696
700
14
1
0
204,604
2
L
Artemis
7,227
657
10
1
0
158,106
1
L
Bakasura
6,639
604
2
0
0
78,964
1
W
Geb
9,082
826
18
2
0
228,277
1
L
King Arthur
8,831
803
18
2
0
180,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role